By now, everyone has had a chance to get hooked on the achievements system. Different companies seem to have different ideas as to what they should be. First, you have games like King Kong and NFS: Most Wanted where you earn every single point just by playing through the main game. On the other hand, you have games like PGR 3 and PDZ that have tons of various types (some from simply finishing the game and some you have to work even harder for).
I was wondering which style most people preferred. Myself, I like having varied achievements that I have to work for. To me it gives more replay value as you try complete everything, even after you might have finished the main game.
I was wondering which style most people preferred. Myself, I like having varied achievements that I have to work for. To me it gives more replay value as you try complete everything, even after you might have finished the main game.