Scobie
CAGiversary!
I dunno about you guys, but I'm still reeling from the news about the GBA sales in December. 850,000 were sold!
So what I'm wondering is, with the platform still obviously viable and in fact massively enhanced with the DS's ability to play GBA titles, why aren't more AAA titles being released?
Are developers assuming they're just being bought by kids who will accept any licensed shovelware they fling at the marketplace? Are they *that* stretched with projects for other platforms? Surely the installed user base would mean a guaranteed profit on a decent game.
I'm especially disappointed in Nintendo for largely abandoning the "Three Pillar" notion. Publishing a couple of Final Fantasy remakes dev'ed by Squenix doesn't cut it. They should at least be seriously beefing up the GBA Player's Choice line, if not giving us brand new stuff.
Any thoughts?
So what I'm wondering is, with the platform still obviously viable and in fact massively enhanced with the DS's ability to play GBA titles, why aren't more AAA titles being released?
Are developers assuming they're just being bought by kids who will accept any licensed shovelware they fling at the marketplace? Are they *that* stretched with projects for other platforms? Surely the installed user base would mean a guaranteed profit on a decent game.
I'm especially disappointed in Nintendo for largely abandoning the "Three Pillar" notion. Publishing a couple of Final Fantasy remakes dev'ed by Squenix doesn't cut it. They should at least be seriously beefing up the GBA Player's Choice line, if not giving us brand new stuff.
Any thoughts?