Blizzard: Fighting piracy on PC is a losing battle

bubbafett4hire

CAGiversary!
c/p
DRM has always been one of those hot button topics when it comes to games. While companies like Ubisoft are trying to further improve their DRM systems, Blizzard has put itself on the other side of the fence. According to them, fighting piracy on PC is a losing battle so devs and publishers should just focus on adding cool features to their releases.

"The best approach from our perspective is to make sure that you've got a full-featured platform that people want to play on, where their friends are, where the community is," Blizzard co-founder Frank Pearce told Videogamer
"Thats a battle we have a chance in."

"If you start talking about DRM and different technologies to try to manage it, it's really a losing battle for us, because the community is always so much larger, and the number of people out there that want to try to counteract that technology, whether it's because they want to pirate the game or just because it's a curiosity for them, is much larger than our development teams.

"We need our development teams focused on content and cool features, not anti-piracy technology
 
It's also good that Blizzard sees that the developers should continue what they do best and that's develop the game, not anti-piracy tools.
 
[quote name='GUNNM']because of piracy rockstar probably wont even release red dead on PC
sucks for them[/QUOTE]

Did they ever release the first one on PC?
 
i think it's funny that the people that buy the game and follow the rules are punished for doing just that :)
thank's blizzard for not punishing us!
 
i seriously don't understand DRM, it only annoys the people that actually purchase the games in a legit manner, what the hell is the incentive of legally buying them!!!
 
[quote name='GUNNM']because of piracy rockstar probably wont even release red dead on PC
sucks for them[/QUOTE]

Rockstar would do such a shitty job of porting it to PC ala GTA 4, that it doesn't matter.
 
Guess you left this part out: Last year it emerged that StarCraft II will lack LAN support, a move that angered some veteran fans of the series.

Blizzard said the decision was taken to "safeguard" against piracy. :roll:

So nice to see them contradict themselves :bs:
 
bread's done
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