Looks like this thread needs some activity, didn't notice it until now. Over a decade ago, my intentions after getting out of high school and going to college was to get into making games/software. While in college I was also working full time, started a family, which after a while the full time job caused a domino effect in a negative way with all that. I did finish college for my bachelors of science digital entertainment and game design degree but never made anything worthy during that time. Going to college in the end wasn't anything I expected it to be at the time but if I were a high school student going to college now, you will most likely get the experience I was expecting.
I'd like to make use of the many tools/assets I have bought over the years, especially most of the things I bought for Unity. Tools like
2D Action RPG Starter Kit,
2D Toolkit,
Adventure Creator,
Isometric Shooter,
PlayMaker,
UFPS. Seeing that my purchases date to September 2013, I'd really like to dedicate some time this year to make use of Unity and choosing to make use of one or two of these tools. When I was younger, I had made some games with Clickteam's
The Games Factory. One of which I might end up remaking, while some concepts I made were based on intellectual property (obviously wasn't planning on profiting on the ideas, I was a young kid just having fun with the things I loved). All my graphics at the time were made with MS Paint, as I didn't have access to Photoshop back then....lol...
My interest has always been with programming. Over the years I have shifted away from that to in the graphic design department. I'm not as passionate about it as most and really don't have a portfolio up of work that I'm proud of. I rather hand off some work to my "competition".
With that said, I'd like to refresh myself with making games. At least start working on a few simple games and eventually work my way up to making games based on indie films by indie film makers I personally know. I'd really like to think outside of the box as most people where I live like to copy things I have presented in the past, and don't think anyone will take on making games as they like to do things as easy as possible. College was of no use when it came to programming, it was mainly 3DS Max, Flash, HTML, and Unreal Engine. I was expecting to have courses on learning many different programming languages, while in the end, the college thought Flash was going to be the bread and butter for paying for our degrees. Not with people wanting to kill it.