CAG Socom Thread-SONY SHUTTING DOWN SERVERS AUGUST 31 for S1-CA Tue&Sun10pmEST

[quote name='m_d_amore']hard to make bold when i do it on my phone

so yea we got challenged so i think the other team will show

hopefully we can get a full squad or close to it[/QUOTE]


I didn't mean it to correct you, just a reminder. :lol:
I hope so as well, I have been in like 3 - 4 ladder matches, and would like
at some point to bring up my clan rating.

I will def be on tonight.
 
[quote name='smiggity']Podcast delayed until Tuesday...Release of info on Monday i guess[/QUOTE]

Meh go figure.

Blog, has videos of the new snow maps up close.
Vigilance and Uprising
 
Sorry guys, didn't realize I had to update to 3.10 to play socom.
Signed in ten mins before only for it to tell me I had to update my software.
 
Metaly we wanted you to bring your SCAR with Nade Launcher! lol

Great game last night guys. Tearing it up. We are gonna be top 150 before the DLC comes out.

Also, everyone download the PULSE video from the PS store. It has a decent clip of the new game mode, Arms Race, and shows off a DLC gun the VAL.

Uprising flythrough looks sick...Check how the snow goes up to their knees
 
[quote name='smiggity']Also, everyone download the PULSE video from the PS store. It has a decent clip of the new game mode, Arms Race, and shows off a DLC gun the VAL.

Uprising flythrough looks sick...Check how the snow goes up to their knees[/QUOTE]

It looks weird with someone playing with the OTS view, it looks wrong, I was confused for a second what game they were showing lol.

How will snow that high work if your prone? Will you sink into the snow or just lie on top?

Also, confirms colored kill text, blue for when your team get kills, red for when your team gets killed.
 
[quote name='smiggity']Metaly we wanted you to bring your SCAR with Nade Launcher! lol[/QUOTE]

:lol: I was like what thread did I post that in??

I am definitely going to hell for all those grenade kills though.
 
Im spying on you8-[ lol

I like the color coded text in that video more than the blog video. Also someone from forums pointed out an AK47 WITH FRONT GRIP!!! Must be the character progression thing..Its gonna get nasty out there!!!!!!! Start game on Merc side=Guaranteed MVP
 
Im still fucking shaking from that 1 on 4 escort win... Got the mvp stolen but oh well thems the breaks.

SMG Elite!!! No more weakass guns for me.
 
[quote name='smiggity']Yeah B you tore it up yesterday. You were on FIRE. Saved us at least 2 rounds, and that 1v4 Escort kill was outta control[/QUOTE]

I should have won two rounds 1 on 4, stupid guy got lucky with the model 18. Thinking about it, I would have never won that mvp the last match, I had two teamkills.

Also, 4v4 clan match tonight (10 Eastern, Crossroads, Elim(or Supression)), I forgot we were even still on that ladder.
 
Yeah it was gonna kick us out if I didnt schedule a match. Whatever our main ladder is the 8v8 evening ones

Apparently 2K is creating a new SpecOps game, which were on PS1. I looked up some footage and it looked like Socom 1. Had a real 3rd person view at least. May be something us Socomaholics want to keep tabs on, assuming it has Multiplayer and decent clan functions.
 
[quote name='smiggity']Apparently 2K is creating a new SpecOps game, which were on PS1. I looked up some footage and it looked like Socom 1. Had a real 3rd person view at least. May be something us Socomaholics want to keep tabs on, assuming it has Multiplayer and decent clan functions.[/QUOTE]

Speaking of other games, I still want to get Operation Flashpoint once it drops down to like 20-30 bucks, would be a fun 4p coop game to play.
 
Yeah heard its broken still though. Anyways tell your MW2 people to change their night/time. Tuesday at 10pm cant happen. I tried playing nice, here is my post:

You guys need to find a different time or day rather than Tuesday at 10pm. Socom nights are Tuesday/Sunday at 10pm EST and have been that way for 1 year+...Considering the entire Socom clan except for a few hardcore players would also like to play with the CAG MW2 clan, it doesnt make much sense to have them at the exact same time. Please consider rectifying the schedule
 
[quote name='MisterBee']I should have won two rounds 1 on 4, stupid guy got lucky with the model 18. Thinking about it, I would have never won that mvp the last match, I had two teamkills.

Also, 4v4 clan match tonight (10 Eastern, Crossroads, Elim(or Supression)), I forgot we were even still on that ladder.[/QUOTE]

Which 4 are going to play? I would want to play in tonights clan match, but I wouldn't mind not playing if somebody better takes my spot (the latter I can see happening)

[quote name='smiggity']Yeah heard its broken still though. Anyways tell your MW2 people to change their night/time. Tuesday at 10pm cant happen. I tried playing nice, here is my post:

You guys need to find a different time or day rather than Tuesday at 10pm. Socom nights are Tuesday/Sunday at 10pm EST and have been that way for 1 year+...Considering the entire Socom clan except for a few hardcore players would also like to play with the CAG MW2 clan, it doesnt make much sense to have them at the exact same time. Please consider rectifying the schedule [/QUOTE]

You never play nice. :roll:
 
[quote name='smiggity']Yeah heard its broken still though. Anyways tell your MW2 people to change their night/time. Tuesday at 10pm cant happen. I tried playing nice, here is my post:

You guys need to find a different time or day rather than Tuesday at 10pm. Socom nights are Tuesday/Sunday at 10pm EST and have been that way for 1 year+...Considering the entire Socom clan except for a few hardcore players would also like to play with the CAG MW2 clan, it doesnt make much sense to have them at the exact same time. Please consider rectifying the schedule [/QUOTE]

Just let them play whenever they want, they were never going to play socom anyway. We should just accept our group is our group and fuck all the haters :cool:.
 
[quote name='Megiddo_CAG']Which 4 are going to play? I would want to play in tonights clan match, but I wouldn't mind not playing if somebody better takes my spot (the latter I can see happening)



You never play nice. :roll:[/QUOTE]

I really am a nice dude outside of CAG/Socom lol

[quote name='MisterBee']Just let them play whenever they want, they were never going to play socom anyway. We should just accept our group is our group and fuck all the haters :cool:.[/QUOTE]

I know we arent getting any of their players, but I dont want to deny you, metaly, Esper and option the chance to get in on the CAG MW2 action. I think me and the MW2 guy are gonna work something out. They might move to Wednesday.
 
[quote name='smiggity']I really am a nice dude outside of CAG/Socom lol[/QUOTE]

You seem to be a positive person with an optimistic view on life, even if you are nasty in Socom.

[quote name='Megiddo_CAG']We need more cag socom nights...[/QUOTE]
There really doesn't seem to be a night that there aren't at least 2 or three of us on. I'm impressed with the turn out that we are getting for all the clan matches throughout the week. If we scheduled more CAG nights I think it would thin out the Sunday/Tuesday crowd as many of the players that play those nights play other games like Red Faction and MW2. I know I'm always up for a game of Socom. I don't know what the penalty is for leaving a game of MW2 early but last night I was actually killing a few folks and ended up leaving the game to join the Socom quick match. Some of the best times that I've had playing Socom have been games that Smog, md or Condor and I have gotten into and played all night with just the two of us.
 
[quote name='Cigarl']You seem to be a positive person with an optimistic view on life, even if you are nasty in Socom.


There really doesn't seem to be a night that there aren't at least 2 or three of us on. I'm impressed with the turn out that we are getting for all the clan matches throughout the week. If we scheduled more CAG nights I think it would thin out the Sunday/Tuesday crowd as many of the players that play those nights play other games like Red Faction and MW2. I know I'm always up for a game of Socom. I don't know what the penalty is for leaving a game of MW2 early but last night I was actually killing a few folks and ended up leaving the game to join the Socom quick match. Some of the best times that I've had playing Socom have been games that Smog, md or Condor and I have gotten into and played all night with just the two of us.[/QUOTE]

Smog's a pretty cool guy till he started spraying with an ak last night. :roll:

Also, I understand, just me thinking outloud, and ever since I joined, we have been getting a fuck load of ladder matches and quick matches between us.

Only way Socom could get better right about now is if we got this damn dlc/patch out already. I want to start camping in the snow already. :lol:
 
[quote name='darken']I've been away for a while. Sorry about that. Hoping to join in some games more often. Where are you guys playing tonight?[/QUOTE]

Welcome back. :bouncy:
 
i'll make sure to be there. I'm cuttin back on mw2 to just the mornings when I'm up before I sleep or weekends when other games aren't taking precedence.
 
I'm going to be on socom withdrawal for most of the holidays. I'll be in NYC pretty much most of this week. Hopefully I can get some time in early December.
 
You know you had a good game when you get accused of lag switching :D.

[quote name='Esper']lol @ misterb's tagline.[/QUOTE]

Yeah its been used before, and the person will see it eventually and realize their mistake ;).
 
[quote name='smiggity']2 weeks between the Patch and DLC.. Looks like christmas time for sure[/QUOTE]

We all knew there would be a delay between the releases, no big deal, its not like any of us are really going to quit playing because of a few weeks delay ;). If anything I think I'm going to be playing more often, that one night of really playing well has resparked the desire to play more.

Also, that person who is in my psn tag is forgiven, mainly because I kicked his ass at peggle :D.

Unless my plans get changed at the last minute, I won't be on tonight.
 
Does that IGN guy have any idea what he's talking about? What's this about "deciding" to be commandos or mercs? Also I like how he says the M82A1A is designed "more as as sniper rifle than a hand to hand combat weapon." Oh really, are you sure it's not one of those hand-to-hand combat rifles?

I don't think I play this enough to get the expansion, but I have to say that all the snow and launching missiles brings back fond memories.
 
SOCOM: Confrontation DLC Hands-on


We engage the enemy on the digital battlefield.

November 24, 2009 - A little over a year ago, SOCOM: Confrontation launched with a bit of a rocky start for the respected online franchise. Missing features and technical issues were among the list of complaints that fans raised about the first steps of the series on the PS3, but Slant Six and SCEA have been hard at work since the release working on patches and prepping additional content for players. The recent plan is to release a holiday 1-2 punch of SOCOM content to keep players blasting through the last few weeks of 2009. During a recent visit to Sony, I checked out both the upcoming 1.6 patch as well as the future downloadable content that should expand the gameplay of the online shooter.

One of the primary additions within the 1.6 patch is the inclusion of two new special forces outfits. The Dutch KCT and Italian Col Moschin will join the ranks of the other in-game spec ops teams like the SAS and KSK. Both the KCT and Col Moschin will have their own unique weapon isolated from the options presented to other soldiers, as well as specific gear and outfits. While the inclusion of new elite units is a bonus, 1.6 also adds new weapons for the player depending on whether the player is choosing to be a commando or mercenary.


Behold the expanded map of Uprising.

If you decide to be a mercenary, you'll be able to add a nine-millimeter submachine gun pistol as well as an M82A1A, a recoilless rifle designed more as a sniper rifle than a hand to hand combat weapon. Commandos also get their own weaponry, such as an SR25 Sniper Rifle and an AK74. On top of these new firearms, modifications have been made to the pre-existing weapons to adjust damage, weapon range or caliber. For example, the M87 now fires .50 caliber rounds, while the grenade launchers have a shorter delay between fired shots. Shotguns have also been adjusted realistically for range, so they do more damage in close range situations but less damage from afar. All of these changes have been made as preliminary support for the upcoming downloadable content pack.

If the patch is adjusting pre-existing gameplay elements, the downloadable pack, currently called Cold Front, is primarily about customizing your Confrontation experience to fit your play style. This is primarily done through the newly included specialization feature, which allows you to select a primary and secondary class from the available weapons in the game. As you use weapons in these classes more and more, you increase your experience with them, unlocking new attachments for the guns, additional damage, and eventually unique weapons that are tailor-made for that class. While these special weapons can be picked up by other players if you're killed in battle, they'll only remain in their hands for the remainder of that round or until they're killed, after which they'll disappear. This gives other players a chance to see what the different higher level weapons for each specialization are like. However, there's one caveat to the specialization feature: if you switch to a new specialization, you immediately start over again from scratch, so you'll have to weigh that decision carefully.

There are plenty of nooks and crannies to ambush players from on Uprising's streets.

Along with the specializations comes a wealth of new heads, voiceovers, face paint and gear for your soldiers. This includes reflex scopes as well as thermal scopes with three separate zoom levels and filters to help you detect your targets, which will be extremely effective within the five maps that are included in this pack. Three of these maps (Nightstalker, Blizzard and Vigilance) return from previous SOCOM games. Nightstalker, in particular, has undergone a slight tweak, as it used to be a 16-player only map set in the desert. It's now been reconfigured for the arctic. The other two maps are called Uprising and Entrapment, and are new additions to the franchise.

Entrapment is set within a defunct Russian subway station, with a number of entrances scattered around the complex. While you can move through the various stairways to approach your targets, you can also enter via the subway tunnels. However, you'll have to be careful, because the third rail is still electrified on the level and you can kill yourself if you don't step carefully. The other level, Uprising, is set within a bombed out Western Russia city with a large canal running through the middle of the stage. There are at least three separate levels within this massive stage, as players can run along the banks of the canal, across the few remaining bridges and rooftops and through the city streets to eliminate their targets. Both new maps have 16-32 player variations which can be configured before a round starts, particularly if you engage in the newly included game mode called Arms Race.

Entrapment will give you a sense of claustrophobia in the defunct subway station.

Arms Race gives one team the objective to track down and launch a set of three missiles that have been scattered around the map. Two of the three missiles need to be armed and launched for the attackers to win the round. Clearly, the other team is tasked with defusing the launch at all costs, and once a missile has been armed, the defenders have 90 seconds to prevent the firing of the weapon. Much more than a static weapon, the missiles and their launch platforms will tilt and animate to indicate to some players at a quick glance whether they've been armed or neutralized. This can be quite difficult to tell depending on the map, however; when I played this mode on Blizzard, the extra snow effects and flurries on the screen made it particularly difficult to tell at times whether a missile had been reset, which added a little to the tension. This mode won't be solely restricted to outdoor maps either, as playing it on a map with a lot of indoor areas (like Entrapment) converts the missile platforms to radar dishes that need to be activated.

I was told that Cold Front will also feature in the SOCOM PlayStation Home Space. Currently, the idea is to have visitors of the space field strip a gun and put it back together, with the reward being a gold plated AK that can be wielded in Confrontation matches. The weapon will simply be cosmetic and won't have any statistical boosts, but will look striking on the battlefield. There currently isn't a specific date as to when this mini-game or item would be available for Home users, but it's probable that it'll be released at the same time of the patch or the DLC pack.

Watch out for that third rail!

Last, but not least, Cold Front will include Russian mercs and the Spetznaz Russian special forces. There will also be brand new camouflage patterns that clans will be able to use to define their own unique uniforms by manipulating the base color and pattern to set your own clan colors. Clan insignias will be set on one side of the uniform, with clan ranks on the other, so players will also be able to see who they're going up against on the battlefield. While there isn't a current release date scheduled for the patch or DLC pack, I was told that it come out before the end of the year, so Confrontation fans will have something to look forward to in the next six weeks.
 
you are correct sir xroads demo i beleive Against a 151 rated squad so me thinks by next friday we will be in the top 150

we are 167 as far as i know
 
God, MAG should be called MEH. Just played the beta and it bores me to tears, it reminds me of some generic PC shooter. No character whatsoever, and lots of pop-in on the maps.
 
bread's done
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