[quote name='Tybee']As someone who had to cover E3 three times, I can see Wombat's point. It was very difficult to do my job when I was there because the place was choked with kids and scores of people who frankly had no business being there. And in many ways, E3 had really gotten to a point where it was catering more to those folks than to the journalists, publishers, etc. that the show is ostensibly for. It became little more than a pissing contest between the console companies and the biggest software houses. When you can't even hear a developer talk about his game because of the blaring music and explosions and you can't file a story because the computer room is full of EB associates and friends of friends of a guy who once had a gaming blog checking their e-mail, it's time to make a change.
As Cheapy mentioned, the only way you really got any work done was through press events and private appointments. That being the case, the huge booths, gyrating bimbos, and all the rest of it represented little more than a distraction and an impediment to the show's true purpose. Sure, in a lot of ways it was fun, and I'm sure a lot of us will miss that aspect of it. But the show really had lost its way and it was past time they reined it in.
Video games ARE fun, and those of us who have or had the chance to get paid to work around them are grateful. But that doesn't justify the ridiculous excesses of E3.[/quote]
I agree about the fact that there were too many people there that didn't belong, but I don't really like the fact that they essentially got rid of the fun. the fun was being able to try out a bunch of games without the need for appointments, as a lot of them are just one of the PR people showing you around the booth to play the games already out there and occasionally talk to the people already there to talk to you about the game. I know some have special stuff to show behind closed doors, but that's not that really all that many. My last day this year, I went to Sony's booth since I hadn't been there all show long and tried the PS3 games and the PSP stuff since there weren't that many people in line. It was great to be able to walk from game to game and not have to wait more than 5 minutes or so, whch helped me do my job a little more easily. That's the kind of thing I'd have liked to see the show turn into. The Wii line, however, was rediculously long along with the many long lines inside the Wii booth and it seemed more of an example that there were too many people there.
I'm saddened that they took this drastic of a change when they could've worked to make the restrictions much tighter on who is accepted and made restrictions on booths. Developers still have to stop and create a demo for the show, but the lack of kiosks seems to say that you can only get to play the games if you have an appointment, which absolutely sucks. If you were told you could only play Guitar Hero 2, Okami, or any other game you want to play by appointment only, what would you guys think? Obviously, we don't know the full extent of these new changes because they're staggering the new releases, but I'm hoping the picture they've painted for E3Expo 2007 isn't as bleek as I see it.
I can't say much for the flashy stuff, because it was all icing on the cake. I came to see the games, play the games, and enjoy the games, so the booth babes, flashy booths, and noise was just not that damamging to the experience. I guess I'm the only one that feels that way, which sucks to see that everyone else couldn't get passed those kind of things and wants to get rid of the one great thing about E3, the freedom to play games and explore what the show has to offer, to get a cold, heartless expo that next year's show seems to have become. I just don't really know what to think about this whole change. It just seems like overwhelming change whose result can't really be examined until next July, which is a horrible time of the year for me, as well.
I see that what Wombat said isn't what he meant, so I understand that now.