CAGFC (UFC 2009 League) - HW's Only! New Site! Details Inside!

[quote name='Nightfall']So do we have any updates on how this is going to work?[/QUOTE]

I've been trying to gather info from some of the guys in the other thread who have the game already. I'll just post it here so other league members can give their input (I'm just putting it in spoiler tags in case anybody has already read it in the other thread. No sense in retreading).

Originally Posted by DT778
There is a create-a-fighter mode that lets you make dudes and use them right away in exhibition and online.
Originally Posted by n8rockerasu
How are the attributes distributed? Can you max guys out or do the fighters start out sucky and improve as you use them online? This is critical information to the way CAGFC will function.
Originally Posted by DT778
You get a certain number of points to allocate wherever you want. But you can't max them out, their overall is around the late 70's. They don't improve. The only way to make a great created fighter, over time, is to make one in career mode.
Originally Posted by n8rockerasu
Hmm..ok. Thanks for giving that info guys. CAGFC is right around the corner!

EDIT - Actually, that made me think of an even better question. Are the only options for bringing a CAF online at the beginning when you first create him (when his rating is in the upper 70s) and at the end when you retire him? (after his ratings has drastically gone up) Or, can you "export" your CAF from career mode at any time...say, after a couple fights when he's ranked up to the mid 80s?

What I'm thinking is if that were possible, we could use CAFs right away, and it would work as though they were "improving" as we went along. That would allow for the people who "trained" more (ie. played more career mode) to have an advantage over guys who aren't putting the time into the game (as it should be). It might be a longshot, but just something I thought of.
Originally Posted by primetime
From THQ
Originally Posted by DT778
Create-a-fighter and career mode are two separate things. When you start in career mode your dude has an overall in the 20's.

Also created fighters in career mode can be used online right away. No need to retire. And what you name him is shown online, just throwing that out there for peeps that care if peeps on Live know their real name.
Originally Posted by n8rockerasu
Yeah, I figured they would be two separate modes. But if your career CAF is available for online play as soon as you create him, do his ratings stay in the 20s or do they improve as your career improves?

If what primetime quoted is true, and you can retire your guy at any time (thus making him available for online play), without it screwing up your career, my thoughts for CAGFC would be to just "retire" your guy every time you have a fight coming up. That way, your online CAF would essentially be "improving" right along with your career CAF, and would be fighting at the skill level you've currently reached.

We could even have everybody post their most recent rankings before the card, which would make future matchups and rankings more accurate. This might create concerns about people who play through the career in the first week having a big advantage (especially people who have gotten the game early), which might initially be true. But as I've said, the guys playing the game the most SHOULD be ranked higher. Eventually though, they'll max out, allowing everyone else to catch up, where we'll finally begin to truly see who is the most skilled at the game.

So far, from what I'm hearing/reading, I'm really excited about the possibilities. I just got the call from "Ashley" a few minutes ago that my Gamestop is doing a midnight launch, so I should have my copy in about 28 hours. Can't wait!
:)
Originally Posted by DT778
When you use your career dude in exhibition or live he will be at the same level he is in career mode.

For retirement I don't think you can comeback from it, I believe it's for the game Hall of Fame.
Originally Posted by n8rockerasu
DT...I'm assuming you've got the game and have been playing it? Cause you're throwing out some info that is a bit contradictory to what many people have been reading. I hope what you're saying is right because that would make the CAF situation really simple for the league. I just want confirmation from people who have the game already.
 
Hey guys, I'm still interested in doing the league but I will be out of town until late Thursday or early Friday morning. I'm going to the Cubs/Cardinals series in Saint Louis. I plan to get the game tomorrow morning but I won't be able to play until I get back.

I just wanted to give you guys a heads up.
 
[quote name='Pure Apathy']Hey guys, I'm still interested in doing the league but I will be out of town until late Thursday or early Friday morning. I'm going to the Cubs/Cardinals series in Saint Louis. I plan to get the game tomorrow morning but I won't be able to play until I get back.

I just wanted to give you guys a heads up.[/QUOTE]

Nice! I am going to the game Wednesday night? Which game are you going to?
 
[quote name='cgarb84']Nice! I am going to the game Wednesday night? Which game are you going to?[/QUOTE]

All three. Are you a Cubs fan too?
 
[quote name='cgarb84']Yep I bleed Cubbie blue. :)[/QUOTE]

Awesome! This is the first time I've ever went to a whole baseball series, so I'm really looking forward to it. I'm sitting in the bleachers tomorrow night, upper section behind home plate on night two, and in left field somewhere around the Casino Queen deck on the third night.

I've never been to a game at Wrigley and would like to go. I've been to two home and one away Bears game though. I'm probably going to make another trip up to Chicago to see a Bears game this year too.
 
[quote name='Pure Apathy']Awesome! This is the first time I've ever went to a whole baseball series, so I'm really looking forward to it. I'm sitting in the bleachers tomorrow night, upper section behind home plate on night two, and in left field somewhere around the Casino Queen deck on the third night.

I've never been to a game at Wrigley and would like to go. I've been to two home and one away Bears game though. I'm probably going to make another trip up to Chicago to see a Bears game this year too.[/QUOTE]

Yeah this is my first Cubs game since the 2003 Divisional series against the Braves. I haven't been to the new Cardinals stadium so that should be cool.

And I am hoping to go up to a Bears game this year too. I went to two Bear games last year, one at Soldier Field and the other down in St. Louis when they played the pathetic Rams lol. Good times, good times.
 
[quote name='cgarb84']And I am hoping to go up to a Bears game this year too. I went to two Bear games last year, one at Soldier Field and the other down in St. Louis when they played the pathetic Rams lol. Good times, good times.[/QUOTE]

I believe you also saw those "pathetic" Rams beat the Cowboys, who beat the Bears a while back so.......:cool:
And if Carpenter doesn't fall apart on Wednesday it is going to be a long day for da Cubbies.

Can't wait until tomorrow, seemed like it would never get here.
 
:whee:Hopefully I will get my copy tomorrow. I am itching to rearrange Gonzaga's face with Crocop.
 
If you CAG's coming to St. Louis want to meet up Wednesday or Thursday night, let me know.

Am I OK to go ahead and work on creating my fighter, or do I need to wait until the league starts?
 
All right, now that the game is officially out, and it has been confirmed that CAFs can be used online (and even improve as you progress in your career), lets start the actual "registration" process. In case anybody doesn't know, it's unneccessary to create your CAF in exhibition mode. You should just start a career, set your attributes and appearance, save it, and then he'll be available for both exhibition and online fighting. As your fighter's stats improve in his career, so do his stats in exhibition/online.

Once you've done this, we'd like everybody to post their fighter's stats in the following format.

Name:
Height:
Weight:
Fighting Styles:
Overall Rating: (this can be seen when scrolling through the fighters in exhibition mode)

As this information starts to come in, we'll start setting up the weight classes, which will then lead to our first tournament to determine the first CAGFC champions in each weight class. We'd like the tournament to start by Saturday, May 23rd, so try to get your info posted ASAP. Thanks guys!
 
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[quote name='AK85']I believe you also saw those "pathetic" Rams beat the Cowboys, who beat the Bears a while back so.......:cool:
And if Carpenter doesn't fall apart on Wednesday it is going to be a long day for da Cubbies.

Can't wait until tomorrow, seemed like it would never get here.[/QUOTE]

HAHA don't even try to defend the Rams, are they still even in the league? I thought they were in the CFL now :lol:.

And the only way the Cubs are going to lose is if Carpenter's arm doesn't fall off after 1 inning.
 
I would also like to join. I will be geting the game after work. I doubt I will be very good but if anyone wants to play some online. 360 GT = PandaBot
 
I'll get the ball rolling with the CAF stats. :)

Name: Nate "The Fury" Lisa
Height: 5'11"
Weight: 185lbs
Fighting Styles: Kickboxing & Brazilian Jiu-Jitsu
Overall Rating: 26
 
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If we're doing all created guys, I guess I should consider setting up one for real fighters. I was hoping we'd do both.

But I'll create my guy once I get the game.
 
[quote name='Matt Young']If we're doing all created guys, I guess I should consider setting up one for real fighters. I was hoping we'd do both.

But I'll create my guy once I get the game.[/QUOTE]

My personal opinion on using real fighters (after playing the game) is that there are a couple fighters in each weight class who are just stacked. Playing online and seeing person after person choosing BJ Penn or Rampage Jackson got old really fast. I could see doing small tournaments with real fighters, but I just don't see much longevity in having 5-6 guys be awesome when everybody else is just decent.

Using CAFs removes many of the limitations we were worried about. Endless amount of fighters, ability to move between weight classes, and most importantly, a level playing field. There's definitely room to do something with real fighters, but it would probably have to be more like a traditional league with a draft, set schedule, etc. If you want to set something like that up though, that's fine with me. Definitely play a few random matches online when you get the game though. It might change your mind.
 
[quote name='Matt Young']I just think it would be fun to do both. But we should do some versus matches tonight or tomorrow.[/QUOTE]

Yeah man, that sounds good. Oh, and in case you never got a final confirmation, it doesn't seem you can mix weight classes at all. The first thing you do when setting up your fight (either exhibition or online) is choose your weight class. My opinion on this is the same as before, UFC is trying its hardest to be taken seriously...even in a video game.

Because of assholes like John McCain, Dana White even has to use terms like "sudden victory" because "sudden death" is just too barbaric and would probably be taken literally by those morons. Still a really fun game, but no fantasy matches.
 
I agree with n8, peeps online use Silva, Ramage, Brock over and over again. I def will prefer to play in a league with my fellow cags :)

Here are my fighter details:

Name: "The Grim Reaper" I.A
Height: 6'3
Weight: 235 (Heavyweight)
Fighting Styles: Boxing, Wrestling
Overall Rating: 30
 
[quote name='Matt Young']But you said you can change your CAF's weight class, right? Does that require you to start a new career?[/QUOTE]

Actually, now that I'm thinking about it, you might not be able to edit weight once a career is started. I know you can edit certain things, but that might not be one. I guess I was just thinking you could always create him again at a different weight...even if you just did it in the exhibition CAF. I think guys said the stat limit for that was like the 70s though. I still think using CAFs will give us the most flexibility. Even if they suck at the beginning. At least we'll all suck together...and we'll all improve together. It'll be like evolving from the early days of UFC to now, haha. :)
 
I get paid tomorrow - will be picking this up in the next few days.

Royce Gracie opened up a gym in downtown Fullerton today - he's been down there doing meet and greets with fans all day. He's supposed to be having a bunch of signings all week, maybe I'll go check it out.
 
You guys better watch out for "The Headhunter". I fought him tonight, and he has some really wicked slams. I should have known from his incredibly clever and in no way generic nickname that he's a real bad dude! :)
 
Name: "Big Nasty" Shaun Parent
Height: 6'6"
Weight: 235
Fighting Styles: Boxing, Wrestling
Overall Rating: 32

Now, when we post these, are we locked in at these stats for any tourney? Or can we improve as much as we want offline in career mode?
 
I'll have this Thursday or Friday....That said, I'll probably make my first fighter a LHW, with a Boxing and Judo background.
 
[quote name='Regian']Name: "Big Nasty" Shaun Parent
Height: 6'6"
Weight: 235
Fighting Styles: Boxing, Wrestling
Overall Rating: 32

Now, when we post these, are we locked in at these stats for any tourney? Or can we improve as much as we want offline in career mode?[/QUOTE]

This is a very good point. I took these rules from OS and think it could be used/adapted. I would be willing to help CAGLeagueSports if you need.


Teams - Teams will be broken down into two teams of 16. There will be TEAM EAST and TEAM WEST. Players will be placed on teams by timezones to try and make scheduling fights easier.

League Overview - Each team will consist of 16 members. Each member drafts(see draft rules) 1 fighter in each weight class. Each fighter will fight 15 fights in each weight class. Everyone will fight every member of your team once in each weight class. Once the season ends and the scores (see scoring) are added up, the top point rated fighter in each weight class will battle the opposing teams top point fighter. So at the end of the season their will be 5 championship fights (one for each weight class). These championship fights will consist of 5 - 5 min rounds.

Draft - Each division will have its own separate draft. Round 1 will start with the heavy weight division and work its way down to the light weight division. Round 1 draft order will be determined by a random number generator located here http://www.random.org/ . The Admin of each team will give each member of its team a number. Then use the random number generator. Numbers that appear will correspond with the numbers given to the members. This will determine the first round draft order.

From round 2 to round 5. The rest of the draft will snake through. So who ever had first pick in round 1 will have last pick in round two. Then so on through the remaining 4 rounds.

Scoring System


KO/TKO/Submission/Unanimous Decision
Winner - 4 points
Loser - 0 points

Major decision (2 judges same fighter, 1 judge scores it draw)
Winner - 3 points
Loser - 1 point

Split Decision (2 judges same fighter, 1 judge other fighter)
Winner - 2 points
Loser - 1 point

Draw
Both fighters - 1 point

Surviving a match will result in a point win or lose.

Schedule - Schedules will be assigned by the Admin of each team. Schedules will be posted before the start of week 1.

Team Admins - Each team will have 1 admin to handle all the league duties. Such as Drafts, scheduling, problems & issues, etc. All concerns and questions should be sent to your Teams Admin.

Championship Fights - Each weight division will have a championship ship between the top point scores from each team. They will be 5 - 5 min round fights.

Scheduling & League Length Update


  • League will last roughly 4 months.
  • Schedules will have you facing 1 opponent a week.
  • You will have 5 fights in that week. You fight that opponent in each weight class for that week.
  • So if each fight goes the full 15 min you are looking at a max play through time of 1hr 30min for all 5 of yall fights.
  • So you will face 4 opponents in a month.
  • That is 20 fights a month.
Example of a schedule and fights

Week 1 - Team 1 vs Team 2
We would fight our Heavy weight, Light heavy, Middle weight, Welter weight and Light weight fights in week 1.

Matches are fast so playing through all 5 fights in 1 sitting is not that hard considering like mentioning the max it can take is hour and a half. But fights can be broken down through out that week if need be.

Week 2 - Team 1 vs Team 3
Same thing as above. This continues, so each week you face a new person off of CAG.
 
Hi everyone Iam new to this site I just got the game Earlier today and I haven't even done Career mode and I haven't made a Caw yet. I was wondering can I join this league if so How do I Join. My Xbox 360 Gamertag is Matt 711 can someone please tell me how to Join this league I appreciate it thx.
 
[quote name='Matt 711']Hi everyone Iam new to this site I just got the game Earlier today and I haven't even done Career mode and I haven't made a Caw yet. I was wondering can I join this league if so How do I Join. My Xbox 360 Gamertag is Matt 711 can someone please tell me how to Join this league I appreciate it thx.[/QUOTE]

use your eyes and freakin' read the original post
 
Name: Jimi "Quick Silver" Smith
Height: 6'00
Weight: 170
Fighting Styles: Kickboxing/Wrestling
Weight Class: Welterweight
Overall Rating: 29
 
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I've only done 5 career mode fights.

Name: Matt Young
Height: 5'9"
Weight: 185 pounds
Weight Class: Middleweight
Fighting Styles: Kickboxing/BJJ
Overall Rating: 30

Everyone else forgot weight classes, even though they're easy to figure out.
 
My internet is down at home, so I am unable to post ratings but this is my fighters info.

Name: Christian "El Toro" Martinez
Location:Madrid, Spain
Height: 5'8"
Weight: 155 pounds
Weight Class: Lightweight
Fighting Styles: Kickboxing/BJJ
Overall Rating: Probably around 25-27(will post when my internet is up.
 
Name: Matt 'The Doctor' Cracker
Location: Minneapolis, MN
Height: 6' 1"
Weight: 205 pounds
Weight Class: Lightheavyweight
Fighting Styles: Muay Thai/BJJ
Overall Rating: Unsure. I'll check when I get home. I've done about 11 fights in career though.
 
[quote name='n8rockerasu']You guys better watch out for "The Headhunter". I fought him tonight, and he has some really wicked slams. I should have known from his incredibly clever and in no way generic nickname that he's a real bad dude! :)[/QUOTE]

LoL. Gotta love those Generic names right Nate? We had awesome bouts last night. You won all but one but that's cause you used your CAF. lol. But they were all awesome none the less. I mean we had alot of "Oh Shit" momments when we played. I'm glad that my CAF Stuck in there till the Second round against Tim Silva(I think thats who I fought lol). Hopefully the lag issues are taken care of. Still, had a shit ton of fun last night.
 
seen, do me a favor and delete that post with all the OS stuff. No offense, but we purposefully went out of our way to make sure this "league" is NOTHING like how they're doing it. If you notice, the way they've got it structured is basically no different from a league in Madden or NBA Live. There's not going to be a "season" here. Or even a typical "schedule" for that matter.

As the OP clearly states, we're doing an old school UFC tournament to determine the first champion. After that, we'll have weekly cards with fights determined by rankings. Fighters who deserve a title shot will get a title shot. No offense to the guys at OS, but I don't want to use some gay points system to determine who gets to the "playoffs". This isn't NHL. My goal for CAGFC was and is to replicate the real UFC as closely as possible.

As for the question of whether your fighter will improve, as long as you created him in the career mode, yes, his stats will go higher as you progress through the career. This is EXACTLY what I was hoping for. Yes, we will all basically start out pretty crappy, but the people who put the most time into their career will begin to separate themselves from the rest of the pack. I consider that to be training. If you're training more than anybody else, you SHOULD be better than them.

I hope that answers your questions and alleviates any concerns you may have had. Oh, also, Matt, I didn't ask people to put their weight class because, yeah, it's kinda easy to figure out. Nice to see you're a middleweight though (I was starting to worry I'd be by myself, haha). Time to throw down...bitch. ;)

EDIT - One more thing about your overall rating, it's not anything that has to be locked in for any particular fight. I just wanted people to post them so we have a general idea of where everybody stands. Obviously, you'd want to keep training all the way up to your fight, so if you want to check in before (or after) your fight and post your most recent rating, I'll keep them up to date, and it'll work hand in hand with your record when determining rankings. I hope that makes sense. :)
 
[quote name='n8rockerasu']seen, do me a favor and delete that post with all the OS stuff. No offense, but we purposefully went out of our way to make sure this "league" is NOTHING like how they're doing it. If you notice, the way they've got it structured is basically no different from a league in Madden or NBA Live. There's not going to be a "season" here. Or even a typical "schedule" for that matter.

As the OP clearly states, we're doing an old school UFC tournament to determine the first champion. After that, we'll have weekly cards with fights determined by rankings. Fighters who deserve a title shot will get a title shot. No offense to the guys at OS, but I don't want to use some gay points system to determine who gets to the "playoffs". This isn't NHL. My goal for CAGFC was and is to replicate the real UFC as closely as possible.

As for the question of whether your fighter will improve, as long as you created him in the career mode, yes, his stats will go higher as you progress through the career. This is EXACTLY what I was hoping for. Yes, we will all basically start out pretty crappy, but the people who put the most time into their career will begin to separate themselves from the rest of the pack. I consider that to be training. If you're training more than anybody else, you SHOULD be better than them.

I hope that answers your questions and alleviates any concerns you may have had. Oh, also, Matt, I didn't ask people to put their weight class because, yeah, it's kinda easy to figure out. Nice to see you're a middleweight though (I was starting to worry I'd be by myself, haha). Time to throw down...bitch. ;)

EDIT - One more thing about your overall rating, it's not anything that has to be locked in for any particular fight. I just wanted people to post them so we have a general idea of where everybody stands. Obviously, you'd want to keep training all the way up to your fight, so if you want to check in before (or after) your fight and post your most recent rating, I'll keep them up to date, and it'll work hand in hand with your record when determining rankings. I hope that makes sense. :)[/QUOTE]

Thanks for this. I think replicating as close as possible to how the UFC does things is the main reason most people were eager to join this.(Well, at least that's how I felt.)

I hate any idea of a league or a point rank system when it comes to a fighting game. The rules how they are now are fine and can always be adjusted as we progress.
 
All right, the OP is now updated with our newest additions to the roster. Every weight class is now represented, but we need more WW and LW fighters to avoid just handing someone the belt, haha.

That would be my only request to people unsure of which weight class to be in. If you have a preferred class, by all means, set up your guy to be in it. But if not, take a look at what we need so we can at least try to be somewhat evenly divided. I'm sure as more people join this won't be a problem. Just something I'm thinking about for the early days of CAGFC.
 
A suggestion, why not just have everyone make a CAF for online, by online I mean not one for career mode. That way we all have the same ammount of points to use instead of someone who did career mode with beginner dificulty and has a 100 overall rating. Just an idea.
 
[quote name='MikeBike']A suggestion, why not just have everyone make a CAF for online, by online I mean not one for career mode. That way we all have the same ammount of points to use instead of someone who did career mode with beginner dificulty and has a 100 overall rating. Just an idea.[/QUOTE]

Because those CAFs are limited to about a 75 overall rating. I know right now when we're all in the 20-30s, that doesn't seem bad, but you have to think long term. I envision doing this for at least a year (assuming they release another game next year), so having guys progressively get better just makes sense. If all of our guys were neutered at 75, we'd have a ceiling where certain moves would probably just never be attainable. Plus, like I've said, I still feel that people who play the game more SHOULD be rewarded with having a higher rating.

Yeah, I could see where a difference in difficulty used could create an advantage, but how many people are going through their first career on advanced or expert? I'll admit, I'm on beginner right now. But I also plan to create another career on a higher difficulty after I finish this one. In essence, this is my "online career". This might be an issue for the people who intend to play through the game once and then trade it in for FN4, but honestly, I'm not concerned with those people. What I like about doing it this way is that your 2nd fight against a particular fighter may be NOTHING like the first time you faced him. It allows us to all grow together. And maybe it's just me, but I think that's pretty cool.
 
[quote name='n8rockerasu']Because those CAFs are limited to about a 75 overall rating. I know right now when we're all in the 20-30s, that doesn't seem bad, but you have to think long term. I envision doing this for at least a year (assuming they release another game next year), so having guys progressively get better just makes sense. If all of our guys were neutered at 75, we'd have a ceiling where certain moves would probably just never be attainable. Plus, like I've said, I still feel that people who play the game more SHOULD be rewarded with having a higher rating.

Yeah, I could see where a difference in difficulty used could create an advantage, but how many people are going through their first career on advanced or expert? I'll admit, I'm on beginner right now. But I also plan to create another career on a higher difficulty after I finish this one. In essence, this is my "online career". This might be an issue for the people who intend to play through the game once and then trade it in for FN4, but honestly, I'm not concerned with those people. What I like about doing it this way is that your 2nd fight against a particular fighter may be NOTHING like the first time you faced him. It allows us to all grow together. And maybe it's just me, but I think that's pretty cool.[/QUOTE]

That's cool, but I hope there will be more than just CAF tournaments while we are all weak. Plus right now we don't even have enough people in any weight class to have a tournament.
 
Name: Codi "El Toro" Garber
Height: 5'9"
Weight: 170 pounds
Division: Welterweight
Technique: Muay Thai, BJJ
Overall Rating: 31

I am playing my career on Advanced just so we all have some perspective.
 
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[quote name='cgarb84']I am playing my career on Advanced just so we all have some perspective.[/QUOTE]

I wanted to add something to this since it's been brought up as a potential issue. Honestly, none of us really know how the "level up" system works for CAFs yet. Like I said, I started on beginner just because I wanted to give the game a run through and boost my CAF without struggling through the main game. However, the unaccounted for variable is whether you rank up quicker by playing on a harder difficulty. cgarb84's fighter might skyrocket because he's going through on advanced. The way I see it, it's just strategy. I can't really say with any certainty whether I'm better off or he is.
 
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