cheap games @ amazon. Pets 2 13.86 DQM 19.00

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pool 15.99

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DQM 18.90

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Rayman 2 DS got mediocre reviews but i thought it was great for pick up and play mini games, good game for a filler.
 
Custom Robo is cheaper at Target ;)
Just saying for anyone wanting it
and also I may pick Rayman RR2
 
i still need about 6 bucks to get free shipping

was thinkin about getting the snapcity deal of the day for 5 and the tennis for 14 man still need 6 bucks.

AVATAR isnt worth 10 bucks. The game is VERY SIMPLE and can be beat witin 4 hours
 
[quote name='Homerun17']Manhunt 2 from what I've heard= NO
The best use of the disk was a Christmas ornament[/QUOTE]

I didn't think it was horrible. If you liked the first game, I think you will like this, even after being crippled by the M rating. It's basically the same thing with the addition of gun execution moves and far more gunplay than the first one.

If you didn't like Manhunt 1, don't bother with this one.
 
[quote name='moblin']SpiderMan friend or foe any good?[/QUOTE]

Like a very-simplified version of Marvel Ultimate Alliance

The story quest is very short, beatable within a few hours, but if you want to see every Spider-man and partner X's ultra teamup attack, you'll end up putting a few more hours into the game, and a whole lot more if you want to max everything out.

Iron Fist fucking rocks with Spider-man imo.
 
[quote name='m0rningbreakfast']Like a very-simplified version of Marvel Ultimate Alliance
.[/QUOTE]

I was thinking more along the lines of Mortal Kombat: Shaolin Monks. You go from side to side and do special moves, etc. :p

But I get your point. Anyone that has played MK:SM will probably enjoy it.
 
Friend or Foe is eh. Real short, no challenge -- it has its moments but it's substantially bland compared to Ultimate Alliance. Actually, it's nowhere close. I would actually say it's comparable to Batman Sin Tzu in terms of the package.

Hot Shots Tennis isn't worth that much -- trust me.
 
Damn, I just had to use that giftcard on DQM:J a while back, I should know better than to pay full price for a brand new game.
 
i almost picked pre-ordered DQM back in november for $35 with bonus map/wipe but decided to rent instead. This was the right price to bite and it came with pre-order bonus anyway! thanks OP!
 
LoL check out pet hamsters 2 life.... shows them with little birthday hats on... i can see the lawsuit of children getting bite trying to make real hamster wear hats
 
Custom Robo Arena DS is a good one -- picked it up for my kid for $10 @ Target last month.

Good single cart play, includes Wi-Fi support, and the story mode is more tolerable than the Gamecube original.

Two thumbs up :)
 
OK, I've been playing Catz 2 with my son and the various reviews were right - this is very much an action/RPG hidden under the cutesy cat-wrapping. It has intense Zelda echoes. I probably wouldn't get it if I didn't have kids, but I am enjoying it.
 
all the prices on all the petz games went back up to 19.99 grrrrrrrrrrrrrrrr for the wii that is. i was gonna order last night and all of them shot back up.
 
Got my DQM:Joker from the 16.21 today. And it came with a free screen wipe :)

Is custom robo worth the price of admission for like a 7 year old?
 
[quote name='mephitical']OK, I've been playing Catz 2 with my son and the various reviews were right - this is very much an action/RPG hidden under the cutesy cat-wrapping. It has intense Zelda echoes. I probably wouldn't get it if I didn't have kids, but I am enjoying it.[/QUOTE]


how is it like an RPG

i picked this off switchplanet sealed a few months back for 40 credits but never opened it yet
 
[quote name='slidecage']how is it like an RPG

i picked this off switchplanet sealed a few months back for 40 credits but never opened it yet[/quote]
There are main quests and side quests and a lot of character building (skills, accessories) and exploring. It's not a platformer for sure, and it's definitely not a pet sim. I know purists say Zelda is not an RPG, but it's probably closest to Zelda I guess.
That sucks about the price going up - just this morning I emailed Amazon and got another $1.50 or so credite back to my card from another drop. I'm glad they got to it when they did.
 
[quote name='mephitical']There are main quests and side quests and a lot of character building (skills, accessories) and exploring. It's not a platformer for sure, and it's definitely not a pet sim. I know purists say Zelda is not an RPG, but it's probably closest to Zelda I guess.
That sucks about the price going up - just this morning I emailed Amazon and got another $1.50 or so credite back to my card from another drop. I'm glad they got to it when they did.[/QUOTE]

is all verisons the same... i got the ds verison soi wonder if its that. are you talking about the WII or the ds verison
 
LOL

wii verison

you buy Petz Catz 2 expecting a kitten sim along the lines of Nintendogs, you will be sorely disappointed. Catz 2 is actually a very light-hearted RPG full of little side quests and collection missions that is geared directly at younger players. With the right set of expectations, though, a gamer -- or a family of gamers -- could have a decent time with this fuzzy romp.



Catz 2 is set in a small seaside village of Pawville, populated by furry little kittens. The cats have finally captured a wolf, Ivlet, that has been harassing them for a long time. The source of the cats' power is a magic top hat, but due to the easy duping of two young kittens, Ivlet gains control of the mystic relic. To reverse the tragic mistake, one of the kittens sets out to defeat Ivlet and recover the hat.



You, of course, are that stalwart kitten.



At the onset of the adventure, you pick your kitten for over 40 different breeds. No mater which kitty you choose, though, the game remains the same. It's strictly window dressing, but it does let cat fanciers customize the game to fit their breed of choice. After the plot is set into motion, you can also collect money to buy clothes and accessories for your kitten and the other cats in the game. Everybody loves putting people clothes on animals, but in order to raise the scratch, you better like all the different minigames, missions, and sidequests in the Pawville universe.



The side quests take cues from Animal Crossing. Your kitten can fish and collect bugs, grow flowers and fruits. The zoo was damaged when Ivlet took control of the magic hat, so you can also hunt down those rogue beasties and get them back in their cages. There are also races you can goof with, treasure hunts that require you to use you whiskers as detectors, ring tosses, and fruit catching. Catz 2 is not without variety, but none of these events are exceptionally well implemented. They just seem there to round out the main adventure.



The RPG adventure is not terribly deep. Your kitten explores a series of themed zones, such as an ice world and the desert, to get closer to Ivlet and help further repairs on the busted village. As you roam, your encounter warp stones that let you kitty zip around the map faster. The adventure is largely a go-here-do-that story (head into a cave and find a crystal), complicated by animals under Ivlet's influence. Your kitty must watch the thought bubbles over the animals' heads while wandering because they offers hints about disposition. An angry animal will attack no matter what while and merely irritated animal will only lunge if you get too close. Your kitty can defend itself with rocks, but that's about it. There is no deep weapons system at all. Again, this is largely geared for younger players, so nobody should be expecting swords or other weapons.



The Wii version of Catz 2 uses only the Wii Remote. Controlling your kitty is simple. For example, you point a cursor in the direction you want the cat to move and then press A. There is some motion sensing with the minigames and extra quests, too.



Catz 2 is not the most attractive game, but it's entirely passable. The kittens look like kittens. They are indeed cute. The landscapes are a tad bland with big shapes painted by decent but hardly spectacular textures. The sound is only decent, though. The kitten mewls and meows are accurate but not numerous -- thusly, they get annoying after a few hours.
 
ds verison

Sequels can be exasperating. Games get redone, repackaged and shipped out again with a new numeral stuck on the box, little progress having been made to the design or appeal of the actual product inside. It seems like it happens all the time – but it hasn't happened here. Unexpectedly, surprisingly, and pleasantly, Petz: Catz 2 has arrived on the DS as a product quite a bit improved over its predecessor. This is a game that's managed to break away from the sequel curse, and has made significant strides in providing a more playable and engaging game experience than

the first Catz offered. Sequels can be exasperating, but Catz 2 isn't that kind of sequel.



It's actually fairly fun, which is more than could be said for the first DS Catz, which seemed unfocused and meandering. But Catz 2 introduces a ribbon system that gives the game direction. It's a goal system, simple but effective in offering you a path to progress, but also allowing you the freedom to just play with your pet if you like.



The ribbons are awarded frequently, in a way not dissimilar to the Achievements you might earn while playing an Xbox 360 game. Succeed in feeding your cat for the first time and you get a ribbon. Give it its first bowl of water, you get another ribbon. Clean its litter box, play with it by throwing a ping pong ball, take a picture of it sleeping – ribbon, ribbon, and ribbon.



You can choose to ignore the ribbon graphic when it appears, continuing to go about your business caring for your cat. But if you tap it with the stylus, you're taken to the Ribbonz menu and given a look at further goals to go for – like a progressive tutorial, earning each one teaches you how to play the game more and more.





And earning each one slowly unlocks more and more of the game's features, ultimately culminating in three special cat breeds. At the very beginning, you're given a fair variety of different kinds of cats to choose from, including common American housecats, Siamese, Maine Coon and more. But complete some of the "achievement trees" the Ribbonz menu presents and you'll be able to also raise baby lion, tiger and cheetah cubs. Exotic.



It seems a simple, even dismissible feature, but in execution the goals offered by Catz 2's Ribbonz system help to give the entire experience a structure and direction that the first Catz lacked. And with a solid structure in place, it's easier to have fun in a virtual pet title.



Petz: Catz 2 also introduces a Playroom feature. Like a training ground for cats being put through boot camp, it's there that you can get your feline friend to grow stronger, more agile and more intelligent over time by encouraging it to climb up walls and leap across gaps. In the beginning, your pet will only be a little bit mobile, and unable to venture very far very fast. But over time, as its stats increase, it will be quicker on its feet and more active overall, making it more fun to continue to play with – again, this is structure and progress, and it helps frame the experience even more.



One of the issues addressed in reviewing the first Catz game on DS was its visuals and camera system, which was difficult to deal with and always seemed to bounce back to the cat even when you wanted to look around and scope out the rest of the room. The camera hasn't been perfected in Catz 2, as it still wants to center itself on kitty whenever it can, but it's not as egregious an issue any more. There's a bit more freedom in moving the viewpoint around, and icons have been added to help when playing with toys like ping pong balls – you can simply tap an icon in the upper-right corner of the touch screen to have the ball "summoned" back to your hand if you lose sight of it in the living room. It's a nice touch.



sounds like the Wii verison is alot better ... sadly no Rpg love for the ds ..... wonder if i should just sell it off (have sealed DS version)
 
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