[quote name='JasonTerminator']Are you assuming every MMO is going F2P, or is there any evidence that DC Universe is going to be F2P?[/QUOTE]
[quote name='hiccupleftovers']Is it World of Warcraft? No, then I guess it's going to go dark or F2P very quickly.[/QUOTE]
[quote name='Hydro2Oxide']He assumes that because 9 times out of 10, an MMO goes free to play if it's not made by Blizzard.[/QUOTE]
Pretty much what these guys said.
To be honest, I hope this game does well for all of those involved. As 'gamers' we need more choices in TYPES and GENRES of MMO.
The problem is that they are dropping too many balls right out of the gate.
I think there is another thread on this game.
These days there are more F2P MMORPGs then P2P.
[quote name='Salamando3000']Actually, I'm finding it quite easy to die in normal world questing, thanks to mobs I just killed respawning right on top of me. And my plant based powerset - I can barely kill anything with it. My weapon skills have been doing the brunt of the work for me thus far.
Which brings me to the big problem I have with this beta - it's never easy to tell what's "finished" and what isn't. Are the grenades coming out of my rifle supposed to explode into a bunch of ivy? Are the numbers "balanced" between power sets? Is the weird floating guardian head from Mysticism a final model? Would it really kill them to tag things that are placeholders with a "" in their name?[/QUOTE]
Well, then you kinda of making my point...you standing still were you just took out a mob
Every MMO respawns mobs like that. Kill and move on.
Yeah the numbers are off on a lot of things in that game but that is to be expected.