Dragon Age: Inquisition - E3 TRAILER

That druffalo mission was weird and pointless. I'm 84 hours in and have not encountered anything else as dumb as that one. I almost think it was included as some sort of joke.

84 hours... Okay, I need to buckle down and just wrap this up soon.
 
The story missions are way better. There is so much fillers in this game that you will get bored trying to complete them all. It's like the first ME with the mako exploring for resource.
 
simosaurus said:
That druffalo mission was weird and pointless. I'm 84 hours in and have not encountered anything else as dumb as that one. I almost think it was included as some sort of joke.

84 hours... Okay, I need to buckle down and just wrap this up soon.
blueweltall said:
The story missions are way better. There is so much fillers in this game that you will get bored trying to complete them all. It's like the first ME with the mako exploring for resource.
I'm about 50 hours in and level 16 or so and yet not that far past where Shrike is story-wise. Because I keep doing every little thing I see on the maps and I just keep opening up new areas with lots of extra stuff in them. It is kind of overwhelming!

At this point I think I need to start taking down some of the many dragons I've run into. Just as a lark, I tried one (in the swamp area) and was surprised I was able to take it down about halfway without even really being properly prepped for it or trying all that hard. I guess I just figured they were all post-game content and I wouldn't be able to touch them now.
 
Just as a lark, I tried one (in the swamp area) and was surprised I was able to take it down about halfway without even really being properly prepped for it or trying all that hard. I guess I just figured they were all post-game content and I wouldn't be able to touch them now.
Naw, level 14/15 is where the dragons start to become manageable. You'll know within a couple minutes if one is too much for your crew to handle.
 
Finally managed to get back to DA: I last night and made some decent progress in a few hours.

Finished up the druffalo escort mission, which took about 30 minutes longer to finish up because I couldn't initially get the druffalo back to its pen and then find the guy whose druffalo it was. Also found that the path back to the farms from where it was went right by a rift that's tuned for level 12 and I was 8/9 at the time. :bomb: Ended up finding a small path that skirts the rift though doesn't trigger off the creatures from the rift.
Lol seriously, this one quest took forever for me to do because it caused a glitch. I was bringing back this thing when I instigated combat with a patrolling group of bandits. When I had my two handed warrior swing his hammer around the Druffalo got caught in the attack and I watch as it goes flying. Then after the fight I go to find the thing but the animal isn't where it shows up on the map. I run back to where it's supposed to be and it's not there, go back and try to find the thing and then decide to go to the war room, then back to see if that fixes it. Yup, yeah that fixed it for me but man did that MMO like quest take forever and just sucked.

 
Lol seriously, this one quest took forever for me to do because it caused a glitch. I was bringing back this thing when I instigated combat with a patrolling group of bandits. When I had my two handed warrior swing his hammer around the Druffalo got caught in the attack and I watch as it goes flying. Then after the fight I go to find the thing but the animal isn't where it shows up on the map. I run back to where it's supposed to be and it's not there, go back and try to find the thing and then decide to go to the war room, then back to see if that fixes it. Yup, yeah that fixed it for me but man did that MMO like quest take forever and just sucked.
did you record that

 
Lol seriously, this one quest took forever for me to do because it caused a glitch. I was bringing back this thing when I instigated combat with a patrolling group of bandits. When I had my two handed warrior swing his hammer around the Druffalo got caught in the attack and I watch as it goes flying. Then after the fight I go to find the thing but the animal isn't where it shows up on the map. I run back to where it's supposed to be and it's not there, go back and try to find the thing and then decide to go to the war room, then back to see if that fixes it. Yup, yeah that fixed it for me but man did that MMO like quest take forever and just sucked.
I had it down as a low-priority quest to complete, though when I re-read it, I decided that it was pure filler and I should get rid of it ASAP. Which is why I went to do it first thing before Fallow Mire.

I was just lucky I found that small path that skirted the rift as when I was reading through how to finish it up, there were some points on the walkthrough that said you're likely get your asses kicked if you're less than Lvl 12 in dealing with that rift. They were right about it.

The irritating part was getting the dammed druffalo in the "right" spot for the game to realize it was back and then go find the guy to end the quest.

Fallow Mire made up for it. I just have one thing left to "do" there, which is just pick up enough blue something-or-other to fulfill a requisition. All the big stuff is done.

 
I think it's funny how much you liked the Fallow Mire because I really enjoyed it, as well.  The only thing I have left to do there is unlock a room.  Gotta go back when I get the deft hands perk. 

Crestwood is pretty good, too.  Not as big, but there is good stuff to do and it doesn't take too long.  Even though I'm just under level 12, I think I'm going to try to take down that dragon in Crestwood.  It's a level 13 dragon, which I think is the lowest level (I could definitely be wrong). 

 
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chubbyninja1319 said:
I think it's funny how much you liked the Fallow Mire because I really enjoyed it, as well. The only thing I have left to do there is unlock a room. Gotta go back when I get the deft hands perk.

Crestwood is pretty good, too. Not as big, but there is good stuff to do and it doesn't take too long. Even though I'm just under level 12, I think I'm going to try to take down that dragon in Crestwood. It's a level 13 dragon, which I think is the lowest level (I could definitely be wrong).
Interesting, because I didn't even discover Crestwood until I was like level 16. I did a lot in the Western Approaches and the other desert area first.

But, yeah, I just took down that very same dragon last night (my first one) and I was wondering about level too. Still, even at 16, it took me two tries and a fair amount of time to beat. I also didn't get much out of it loot wise. I'm trying to go back to the Storm Coast to find the one there which, for me at least, was the first one I ever saw. It is fighting a Giant or something. But I can't seem to find them again.

Crestwood also has Giants and such when you take on the red templars. Did you clear that all out under level 12? I had a hard time with them at 16 also. Not so much that they were hard to kill, but I'd use all my potions an have to go back to get more for the next one, which was kind of a pain.
 
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But, yeah, I just took down that very same dragon last night (my first one) and I was wondering about level too. Still, even at 16, it took me two tries and a fair amount of time to beat. I also didn't get much out of it loot wise. I'm trying to go back to the Storm Coast to find the one there which, for me at least, was the first one I ever saw. It is fighting a Giant or something. But I can't seem to find them again.
You cannot fight the dragon in the Storm Coast until you unlock a specific door/cave through a War Room mission for Red Templars (not sure if it's different if you recruit the Templars). If you still have Varric's Red Lyrium quest, it's the area with three markers for primeval red lyrium in the top left of the map. It was one of the first places I went after the Hinterlands, so it stood out. Even without his quest, it's pretty obvious if you walk along the coast in that area.

If you've already unlocked that area, go to the spot at the very end and look at the things that are there.
 
I have the primeval lyrium marked on my map and I also have a red Templar quest to do down there. But that area is in a part I'd never been to. I swear I saw the dragon earlier much further up the coast. In any case I'll press on ahead and see what I can find.

I also have a dragon in a swamp area (forget what it is called but it is mid-map in Orlais), another in the Hinterlands in an area I just opened up, and I think one other somewhere else. The one in the swamp is probably not too hard.

It's to the point now where I've completely forgotten what I'm supposed to be doing in the main storyline...
 
I haven't been to the Western Approaches yet. Or the Forbidden Oasis. I'm only 32 hours in.

From what it sounds like, I'm not quite ready for dragons yet.
 
The dragons in Crestwood and the Exhalted Plains (swamp area) were the two "easiest" dragons.  Those were the first two I successfully defeated.  I was around level 14/15 and it still took some work.  Of all 10 dragons, the one that was the most fun was the third one I tackled, which was the Fereldan Frostback in the Hinterlands.  You could actually probably do that one first, too, but the layout of the area and some other...well, I'll say "environmental hazards", make it tricky.

 
I have the primeval lyrium marked on my map and I also have a red Templar quest to do down there. But that area is in a part I'd never been to. I swear I saw the dragon earlier much further up the coast. In any case I'll press on ahead and see what I can find.
Yep, you see the dragon along the coast fighting a giant, but it opts for the better part of valor.
 
I guess my next steps should be banging out more of the red lyrium quests, as I only have 2 our of 12 done so far.

I went back to Fallow Mire last night to finish up that survey quest and when I was done with it, it came back up again. :bomb:  Do some of these come back more than once?  I think that was my second time in doing that survey and then it was there for a third time.    Or is it just glitched?

I'm back in the Hinterlands, as I wanted to get some more of those fetch quests and other random quests done while leveling up more.  I'm at 10 and my party members are right about to hit 10.

 
In my game, the dragon wrecked the giant, roared at me, and then flew off.
Well, that's cool. Mine ran away and I finished off the giant.

I went back to Fallow Mire last night to finish up that survey quest and when I was done with it, it came back up again. :bomb: Do some of these come back more than once? I think that was my second time in doing that survey and then it was there for a third time. Or is it just glitched?
Not sure if intended or not, but you always get a new quest from the requisition officer in each location when you finish the previous one. There are a few "Collect X of this and Y of that" for each. It doesn't seem like they rotate, just randomly assigns one if you talk to the officer after finishing one.
 
I tried that Crestwood dragon. Level 12 inquisition vs level 13 dragon. It didn't end well. I got him 40% down and then he wiped us out. I got his number......I'll be back.
 
Yeah the biggest thing about Dragons is you know their environmental attack then you can know how to counter it. Also it does depends on your level. Some Dragons are meant to be challenged while others require time to be a higher level or unlock the right abilities.
 
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More trekking through the Hinterlands last night, with a side trip to the Storm Coast, since I want to bang out more of these red lyrium stockpiles.  There's four of them on the Storm Coast and I can'f figure out how to get to them on the damned map.  Seems like there's a large hill in the way.

 
More trekking through the Hinterlands last night, with a side trip to the Storm Coast, since I want to bang out more of these red lyrium stockpiles. There's four of them on the Storm Coast and I can'f figure out how to get to them on the damned map. Seems like there's a large hill in the way.
It's part of this:

You cannot fight the dragon in the Storm Coast until you unlock a specific door/cave through a War Room mission for Red Templars (not sure if it's different if you recruit the Templars). If you still have Varric's Red Lyrium quest, it's the area with three markers for primeval red lyrium in the top left of the map. It was one of the first places I went after the Hinterlands, so it stood out. Even without his quest, it's pretty obvious if you walk along the coast in that area.
If you don't have that war table mission, you need to progress the story further, I think. I know I did it before going to Halamshiral, but after doing some stuff with Varric's friend.
 
It's part of this:


If you don't have that war table mission, you need to progress the story further, I think. I know I did it before going to Halamshiral, but after doing some stuff with Varric's friend.
That must explain why it seems like there's a doorway to proceed through to get to the other side than where I've been trying to get through. Guess table that until the point above with the Red Templars.

Plenty of other little fetch quests to dig through at the moment, as my gameplay time on DA: I right now is late night for an hour or so before bed. Gets rid of them in short order, then table until the next time.

 
Yeah the biggest thing about Dragons is you know their environmental attack then you can know how to counter it. Also it does depends on your level. Some Dragons are meant to be challenged while others require time to be a higher level or unlock the right abilities.
The 3 dragons that appear in de Luon or whatever it's called after you clear the main keep there are the 3 most powerful in the game aren't they?

 
Since I didn't get any chance to play DA: I this weekend, I ended up firing it up for like 10 minutes before work.

Forgot that I had unlocked mounts, so it was my first time with a mount.  Was quicker to get from point A to B, though unless I'm mistaken, you can't use your "sonar" to find resources/loot/etc when you're mounted.  Is that right?

Second, was still on the Storm Coast and since I can't hit the red lyrium deposits until later, when to go find one of the rifts to close while I was still there.  Found it beyond a large cave, which was a real surprise to find at random.  One more cool place found in DA: I, lots more to go.  Left the game right in the cave with the rift in the distance.

 
Haha, nice Nav, I just got it and came to this page to see that.  :p

IMAGE_01_ENG.jpg


 
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Finished up at the Storm Coast last night and ended up going to Redcliffe, since I think I was a bit stuck story-wise and was a little tired of all of the fetch quests for the moment.  Ran across the out-of-town guests
the Tevinter magisters
, as it were, once I made my way around the town.   Plus, found a new friend
Dorian
.  Back at Haven waiting to decide on what to do next.

The question I have is that since I didn't start to follow through on the current path,
could I go back and go to meet the templars and at least see their side of things, or am I basically on that path if I go to where they're at?

EDIT:

Before I forget, I finally managed to snap a pic of my female elf mage.

[attachment=11469:Ellara Lavellan.jpg]

 
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I amend my previous statement about Fallow Mire being the most well-crafted area I had run into, now that I've gone through Redcliffe Castle to align with the mages.

Holy crap on a crap sandwich, that was the best gameplay to date I've had in the game.    Bar none, without question.  From beginning to end, I was glued to my TV to finish that section from when I started it.   It was so good. 

EDIT: Dorian vs Leilana dialogue was some of the best party banter to date.

 
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Guess I'll have to do the Templar alignment on whatever year I make it through on my 2nd playthrough, though the stuff at Redcliffe castle was amazingly well done.  A "What If" scenario, though I won't say any more to spoil it. 

 
FYI if anyone still needs it, DA 2 on 360 is on sale for like $4 digitally until Tuesday.

So is ME 3 DLC & Amalur game.
 
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I amend my previous statement about Fallow Mire being the most well-crafted area I had run into, now that I've gone through Redcliffe Castle to align with the mages.

Holy crap on a crap sandwich, that was the best gameplay to date I've had in the game. Bar none, without question. From beginning to end, I was glued to my TV to finish that section from when I started it. It was so good.

EDIT: Dorian vs Leilana dialogue was some of the best party banter to date.
I guess I have to go the Templar side in playthrough 2 when I go Mage, but it's so hard to do that considering the Mage quest is so good.
 
A buzz through is probably 30 hours. A more thorough play through is probably closer to 50 or 60. Add another 8 or 10 for the doc, which is very good.
 
I amend my previous statement about Fallow Mire being the most well-crafted area I had run into, now that I've gone through Redcliffe Castle to align with the mages.

Holy crap on a crap sandwich, that was the best gameplay to date I've had in the game. Bar none, without question. From beginning to end, I was glued to my TV to finish that section from when I started it. It was so good.

EDIT: Dorian vs Leilana dialogue was some of the best party banter to date.
Yeah, I just did that quest earlier this week and it it amazingly well done. By far my favorite part of the game so far.

I'm at almost 40 hours in now and still have a ton to do in the game. Pretty much all of the companion-specific quests and a few main missions remaining along with a good amount of side stuff. I wouldn't be surprised if I end up close to 100 hours for the whole playthrough.

 
I also finally took out a dragon last night.  Went for the one in the Hinterlands.  Tried to fight him legit with my level 13 Mage (who was using mostly fire skills-doh!), Cassandra, Varric, and Dorian and got absolutely smoked lol.  So I went and got my Knight Enchanter specialization, respec'd my character and then brought Blackwall, Cassandra, and Vivienne.  He went down in 10 minutes after that lol.

 
[quote name="AvengedBacklog" post="12460169" timestamp="1422758817"]Yeah, I just did that quest earlier this week and it it amazingly well done. By far my favorite part of the game so far.

I'm at almost 40 hours in now and still have a ton to do in the game. Pretty much all of the companion-specific quests and a few main missions remaining along with a good amount of side stuff. I wouldn't be surprised if I end up close to 100 hours for the whole playthrough.[/quote]
I seem to be at about 33 hours in and have Your Heart Shall Burn awaiting me. I am ducking it for the moment and am finishing up side quests in the Hinterlands. Picked up Blackwall and have been doing well as my tank. He has been good for party banter as well, especially vs Dorian and Sera. At Level 11 for the moment, about halfway to 12.

I have to find some shards in Storm Coast as well as some landmarks for the moment. I also need to check on some of the portals left open and get them closed before Your Heart Shall Burn.

I also finally took out a dragon last night. Went for the one in the Hinterlands. Tried to fight him legit with my level 13 Mage (who was using mostly fire skills-doh!), Cassandra, Varric, and Dorian and got absolutely smoked lol. So I went and got my Knight Enchanter specialization, respec'd my character and then brought Blackwall, Cassandra, and Vivienne. He went down in 10 minutes after that lol.
Smoked by a dragon. I see what you did there. ;)
 
Could someone link me to some suggestions for the dual dagger combat for this game? My podcast co-host chose that as his class (he's on 360) and he didn't like DA 2 combat. We just had an hour-plus long heated discussion on our just recorded episode of this vs. Bayonetta 2 as our GotY (this is the one category we have to agree on) and I've used up all of my equity in convincing him on Skyrim for 2011 and compromising on Fire Emblem for 2013 as he pushed and pushed for Bayonetta 2 b/c he's worried he will hate the combat in DA: I as much as he did for DA 2.

I have ZERO experience with the dual-dagger rogue in this game as I played as a S&S Warrior while controlling Vivienne for the dragon fights so I know about Warrior and Mage combat/combo potentials but have no clue on how the rogue combat works.

Any help would be greatly appreciated, thanks.

 
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I don't have any links, but the dual dagger rogue is my class of choice in this series. Right now I have over 600 DPS between the two weapons. In the early game, you do have to rely on flanking and stealth, since you'll be a little more fragile. Then you'll get into the habit of it, so when you get to the point of being able to handle face-to-face, you'll still do flanking attacks because of the benefit to your powers/damage.

Hitting often is the key, so if you can tie a benefit to the hits you make, even better. The best thing to do with dagger rogues is to get them at least one piece of masterwork equipment that generates guard for each hit. I have it on my armor, so I am constantly building up an extra layer of protection that makes health potions mostly obsolete. I also have Hidden Blades on my off hand weapon, which about one in ten hits turns into a few thousand damage purple flashing tornado of death.

I took down the Hissing Wastes dragon over the weekend completely ignoring the rest of my team (Blackwall, Solas and Varric), and just attacking with my rogue.

Other benefit: you can beat most Fade Rifts by jumping into stealth, let your team take the attention of the demons, then disrupting the rift to stun/damage them. Rinse and repeat. You can also revive team members while in stealth mode.
 
The AI doesn't seem to be able to handle dual wield rogue very well. I had to stop taking Cole on missions because he just tossed himself at the enemies and died right away, every time. And this was on Easy.

 
http://www.pcgamer.com/dragon-age-inquisition-why-you-need-to-get-out-of-the-hinterlands/

Yeah get out of the Hinterlands. Go, go explore the Dragon Age universe.
Guilty as charged, as I'm going through the Hinterlands because I think there's a lot of variety in the fetch quests there, In fact, I just was up in the northern part of the Hinterlands and had my first dragon encounter. Was going through and trying to get more shards, ended up in a small valley area, which I found was full of dragonlings and a dragon in the air doing strafing runs on me with fireballs.

I didn't know what was up until I realized I was being divebombed and had dragonlings on the ground trying to attack me. A nice surprise, though after a few passes, the dragon flew off.

 
Yeah, it's a real problem. Kingdoms of Amalur did the same thing, the game presented too many sidequests too early and almost begged you to get burned out before you'd even really done anything.
 
Right now, my playtime for DA: I is in bits and pieces for when I can find time late in the evenings, though since I have go in late to work tomorrow because of work late tomorrow night, I may have some time before work.  :D  I just hate to find out I'm in some hour long event that I can't save during and then have to play through it to the end late at night.

Maybe I'll tackle Your Heart Shall Burn as my list of quests in the Hinterlands is dropping a bit, save astariums and shards. I did make my way through Valammar last night, though I think I may have to go back there later in the game from something I just read on the DA Wikia.

So, yes, I think my time is done in the Hinterlands for now and then off to Your Heart Shall Burn.

EDIT: Looks like there's some War Table quests that aren't available any longer once you go down that path, so I need to make sure those are done before I take that big step.

 
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