DDO will be free to play for everyone on 09/09/09.
http://www.ddo.com/
If you've never played it, it has a flexible class system where you can multiclass, pick different skills, feats, and enhancements for your character. The combat is pretty interactive, lots of running, jumping, and tumbling in the game. All the dungeons/encounters are instanced for your party only (much like Guild Wars).
There's now an in-game store where you can purchase items with Turbine points, including adventure packs (dungeons), consumables, extra classes and races. Turbine points cost money, but you can earn points even as a free to play player by questing and gaining favor. There's still quite a bit of content there even for free to play players.
One other thing to note - if you ever bought DDO in the past you are already a 'Premium' player and can create 4 characters per server rather than 2 for free to play players. Here's a chart showing the difference in subscription levels:
http://www.ddo.com/vip
http://www.ddo.com/
If you've never played it, it has a flexible class system where you can multiclass, pick different skills, feats, and enhancements for your character. The combat is pretty interactive, lots of running, jumping, and tumbling in the game. All the dungeons/encounters are instanced for your party only (much like Guild Wars).
There's now an in-game store where you can purchase items with Turbine points, including adventure packs (dungeons), consumables, extra classes and races. Turbine points cost money, but you can earn points even as a free to play player by questing and gaining favor. There's still quite a bit of content there even for free to play players.
One other thing to note - if you ever bought DDO in the past you are already a 'Premium' player and can create 4 characters per server rather than 2 for free to play players. Here's a chart showing the difference in subscription levels:
http://www.ddo.com/vip