[quote name='AsherFischell']Exactly. The thing is, those games were like that not because the developers simply wanted to give gamers a challenge, it was because if they weren't incredibly difficult they could have mostly been beaten in under an hour. However, when a game is insanely hard, people felt like they were actually getting their money's worth, because it would take them so much longer to finish as opposed to knocking it out in one sitting.[/QUOTE]
That, and I like to believe most game were just arcade ports or made in that era of game development thinking. Trying to get you to pluck in more quarters.
[quote name='celegus']During the last time I tried Gamefly for $1, everything I picked came from Austin or Seattle. And I live in Pittsburgh, about 10 minutes from their facility. Dunno if it was just an issue of stock or what, but each game took a full week to get here.[/QUOTE]
Wow even at $1/month I wouldn't subscribe if it took that long to deliver. The hassle just isn't worth it, and you probably won't get the game you wanted at the time you wanted.
What are other experiences? Like how many games did you, or could get per month? I worked out Netflix (just physical, not counting streaming) to be not worth in when compared to Redbox. I can't imagine Gamefly's bad turn around since it will surely take more than 1.5-2hrs to beat a game.