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Romance of the Three Kingdoms XI, also known as Sangokushi 11 (三國志11), is the 11th installment in Koei's famous Romance of the Three Kingdoms series. The game was released for PC on March 17, 2006 in Japan, and later Traditional Chinese version on July 27 in Taiwan. A Japanese PlayStation 2 version was released on September 28, 2006.
A North American PlayStation 2 version was released on February 6, 2007.[1] A Wii version was released on March 21, 2007 for Japan market at a premium price of ¥9,800 Yen.[2]
The Premium version includes walkthrough, a tactical map, four cards illustrated by Tsuyoshi Nagano, and an orchestra soundtrack CD. The Chinese version of the Premium version includes a walkthrough and map.
An official English version for PC was announced on April 23, 2008, to be released in North America on July 29.[3] However, the release date was delayed until September 9, 2008. There is an expansion pack for the PC version, but it was not included in the English versions, being only available in Eastern markets. This marked the Koei reintroduction of a PC version of Romance of the Three Kingdoms for the English market which hasn't happened since November 30, 1995, with the U.S. release of "Romance of the Three Kingdoms IV: Wall of Fire."
Some of the 3D models in this game were borrowed from Dynasty Warriors 4.
32 historical characters not from the Three Kingdoms era can be unlocked after the player completes all the game tutorials.
IGN praised the length and depth of the game, saying it "packs literally hundreds of hours of play time on its single disc", but criticised the pace of the game, saying players will "have to endure an almost relentless level of tedium." and "It will bore to tears most of the jump cut-addled, MTV-watching, Ritalin-popping masses due to a sometimes excruciatingly slow pace."[4] Gamespot had a similar view, "The strategy is complex and rewarding, but the menu shuffling and extremely slow pace won't earn the series any new fans."[5] Games Radar emphasised that Kingdoms XI would mainly appeal to fans of the series, "...addicts that have kept up with the series and crave more of its rare gameplay will eat it up. Gamers that have never cared about or have never heard of the series don't have any reasons to give it a whirl."[6] 1UP.com called the game's learning curve "intimidating" even for veteran strategy gamers, but praised "the top-notch writing, nifty historical setting, and unique aesthetic", claiming "the game gives you everything you could want from a turn-based tactics extravaganza."[7]