[quote name='kamiblakrow']Anyway, what do you guys think about the whole ground sliding/ wall sticking attacks? do they make combos easier or what? I haven't really seen any use for them yet, other than asthetics... Also, the fact that Ky can start his big lighting attack on the ground and jump and the attack follow him... is that supposed to happen?[/QUOTE]it does not make combos easier, all they do is provide another way in which to perform them.
for example, I play Axl and his 63214S (quarter circle back) move causes slide/wall stick.
if you can land that move and get the oppontn in the corner, you can launch them with S, 2S into a corner juggle (which for Axl would be axiru bomber loop).
I do not kno any other characters who can take advantage of these setups tho... the only other ones I have seen do so are Baiken and Slayer.
also are you talking about Ky's super moves or his 3 hit fireball??
you could make the fireball move with him in the original XX too, just false roman cancel it and jump, then the fireball will be launched from midaire parallel to the ground as opposed to being launched normally.
[quote name='cletus']I kid, I kid. What's a Guilty Gear thread without a little Ky bashing? Can someone give me a general idea of any major character changes? I know they 'balanced' Eddie to the point where no one uses him anymore but that's all I've read. I don't keep up with games as much as I use to. I'm tempted to picked this up though.[/QUOTE]are you kidding me? Eddie is S tier in this game AGAIN.
doods freakin dead man... he doesnt deserve to be the top character in every version of this game.
but he gots this new move where he makes a pool out of baby eddy and you are stuck in it unable to block. So what you do is rushdown the opponent un knockdown, then hit them with the pool on oki, then you jus wail on them.