Are you seriously comparing an RPG to your play time in a competitive multiplayer game with a tacked on SP campaign? lolwut? I mean, I have a bajillion hours in Division 2 but I don't think that reflects on Dragon Age in any meaningful way.
Anyway, I don't give a shit if you (or whoever) are willing and able to return to a game 6-9 months after "finishing" it to play some DLC. I don't think that's wrong or any sort of failing. I'm just saying that I'm personally not going to do it. Not to take a moral stand or fight for consumer rights or anything else, I just won't find the enthusiasm and interest to return to the game down the line to play another handful of story. This is just the voice of experience talking; even for games I legitimately enjoyed, it's a very rare event that I'll go back to play DLC that was released after the fact. And, if the developer is banking on me doing so in order to properly tell their story and keep me interested in their franchise... they just made a bad call.
My point is: I think I get more out of single-player and narrative-heavy games - even if there's a good deal of DLC's and expansions, that I'll need to track down - from someone like BioWare and sinking $ into that...than say out of a short SP campaign game that's complete in its story/stories...and MP.
Yeah, probably not the best of comparisons and analogies here. [shrug]
Anyways - yes, I'll be willing to go back to older games, games I've played already, and whatnot - if I can get new content for it (see TQ's new DLC's and also BG1 EE Dragonspear expansion, all which I have backlogged) or missing content that I somehow never got my hands on in the past (like say which was the case w/ DAO, DA2, DAI, ME2, and ME3).
I still need to tackle the NWN2: Mysteries of Westgate DLC and all of the NWN1 DLC's, since I have all of that stuff backlogged. And yep, I've tackled NWN2 + Mask + Zehir years ago - but bought NWN2: Complete from GOG a bit ago b/c I've so been wanting & meaning to Mysteries of Westgate for a long time. But, of course - those NWN2 expansions and are not dependent story-wise or character-wise entirely on previous games and expansions being owned to know what's going on...unlike what BioWare's been doing w/ DAO DLC (Witch Hunt), DA2 DLC (Legacy) and DA:I DLC (Trespasser) - which all set-up stuff for the next game entirely.
Yep, I've been through NWN1 base & SoU & Hordes - but never any of the Premium content, in which I do now have some of that in the NWN1: EE stuff. Thing is, w/ NWN1 and its official stuff in particular: NWN1 and SOU are both independent from each other, story-wise and character-wise - yet Hordes does have tie-ins right into both NWN1 base & SOU, either story-wise or character-wise.
I think a lot of why I'm enjoying going back to some titles like DAO, DA2, DA:I, ME2 with their DLC's besides all of that stuff - is going back to these old games and experiencing something new to me there; especially when it comes to story, character, and Lore stuff. And since it doesn't seem like AAA's seem to be making these type of old-school CRPG games anymore; the Indies and AA's have brought them back (Divinity OS games, Pillars series, Shadowrun series, etc etc - stuff of that sort of old CRPG's).