pumbaa
CAGiversary!
Let's analyze the 4-6 hour battery life stat.
"In the words of the company, "PSP features an integrated high output lithium-ion battery that provides a play time of between 4 and 6 hours for game titles and continuous 4 to 5 hours for video viewing." These numbers, according to SCE, were determined with the system's luminance set to maximum (180 cd/m2) and minimum (80 cd/m2), volume set to half the maximum level, headphones used instead of speakers and wireless LAN not in use (note that the maximum luminance value rises to 200 cd/m2 when playing through AC power)" psp.ign.com
The 6 hour life was achieved through turning the screen to its lowest brightness. I haven't seen the screen, and from all the impressions I've gotten through various news sources... the great thing about the PSP screen is that is big, bright and beautiful. Most likely, these impressions were on either a PSP powered through AC power (200 cd/m2), or one on full brightness (180 cd/m2). I'd be pretty intrested to see that screen at its minimum brightness (80 cd/m2). If you've had any experience with gadgets and their screens (PDA's, Cell phones, etc.) , lowest brightness is rarely great for direct light situations. So 4 hours at full screen visibility (or near it anyways) and 6 hours at the most limited visibility is what we've got on our hands. DS's battery life is a claimed 6-10 hours depending on use. ((I'm assuming "depending on use" means that the lower end of the spectrum is with wireless connectivity on) Hopefully, Sony's stat is accurate like Nintendo's has proven (GBA and GBA:SP) and not overblown like most gadget makers (Apple's iPod, etc.)
Besides this one sticking point, Sony has started to convince me. Well done, the price is right (hopefully below $200 with everything I need to play), and the technology is without a double powerful (if not innovative). If UMD comes through as a viable portable movie storage option... I might just have to pick up a PSP when they come out here. Thoughts?
"In the words of the company, "PSP features an integrated high output lithium-ion battery that provides a play time of between 4 and 6 hours for game titles and continuous 4 to 5 hours for video viewing." These numbers, according to SCE, were determined with the system's luminance set to maximum (180 cd/m2) and minimum (80 cd/m2), volume set to half the maximum level, headphones used instead of speakers and wireless LAN not in use (note that the maximum luminance value rises to 200 cd/m2 when playing through AC power)" psp.ign.com
The 6 hour life was achieved through turning the screen to its lowest brightness. I haven't seen the screen, and from all the impressions I've gotten through various news sources... the great thing about the PSP screen is that is big, bright and beautiful. Most likely, these impressions were on either a PSP powered through AC power (200 cd/m2), or one on full brightness (180 cd/m2). I'd be pretty intrested to see that screen at its minimum brightness (80 cd/m2). If you've had any experience with gadgets and their screens (PDA's, Cell phones, etc.) , lowest brightness is rarely great for direct light situations. So 4 hours at full screen visibility (or near it anyways) and 6 hours at the most limited visibility is what we've got on our hands. DS's battery life is a claimed 6-10 hours depending on use. ((I'm assuming "depending on use" means that the lower end of the spectrum is with wireless connectivity on) Hopefully, Sony's stat is accurate like Nintendo's has proven (GBA and GBA:SP) and not overblown like most gadget makers (Apple's iPod, etc.)
Besides this one sticking point, Sony has started to convince me. Well done, the price is right (hopefully below $200 with everything I need to play), and the technology is without a double powerful (if not innovative). If UMD comes through as a viable portable movie storage option... I might just have to pick up a PSP when they come out here. Thoughts?