I volunteered to teach an after-school program to 4th-6th graders at my old elementary school, and decided to start a new class called "A History of Video Games." I've always had a certain fondness for older video games, though I'm only in high school, and it would be wonderful to introduce some of them in a semi-academic setting to kids whose idea of a "retro" game is New Super Mario Bros. on the DS.
I have a general idea of what I'm going to do in the class. There are four 90 minute classes over the span of a month. I plan to teach a different "era," if you will, each class. One class would be about the period from Pong to the NES, then the SNES/Genesis, then the N64/PS1/Saturn, and then Dreamcast/PS2/Xbox/GC. I'll sprinkle in portable and PC games into their respective time periods.
What I'm basically asking, though, is what should I focus on? Do my time devisions seem okay?
And more than anything else, I want to know which games I should use as demonstrations of the eras, the most popular/best games. I have a SmartBoard and projector at my disposal.
Suggest away, please - anything is appreciated.
I have a general idea of what I'm going to do in the class. There are four 90 minute classes over the span of a month. I plan to teach a different "era," if you will, each class. One class would be about the period from Pong to the NES, then the SNES/Genesis, then the N64/PS1/Saturn, and then Dreamcast/PS2/Xbox/GC. I'll sprinkle in portable and PC games into their respective time periods.
What I'm basically asking, though, is what should I focus on? Do my time devisions seem okay?
And more than anything else, I want to know which games I should use as demonstrations of the eras, the most popular/best games. I have a SmartBoard and projector at my disposal.
Suggest away, please - anything is appreciated.