[quote name='Survivor Charlie']Well, he was harsh on Castlevania but the thing that erked me was that he bitched about games being too hard. The TMNT review where he bitched that it was too hard to make certain jumps. He tried the same jump over and over and over again trying to get to a wedge of pizza. He kept jumping from the same spot and bitching that he couldn't do it. Instead of moving back and jumping from a different spot and trying to angle it right, he just kept making the same mistake.
I have no respect for him. It's people like him that are the reason games are so dumbed down today. [crotchy old man] In my days, games were challenging. They didn't have strategy guides and in a platform game you were punished for not being able to make a jump. In his review of Castlevania, he got upset that you fly backwards when you get hit by a badguy. Instead of killing the badguy before jumping to a platform. Well congrads Angry Video Game Nerd, these days Castlevania games are so simple my five year old nephew can tear through them in two days. Beating a video game used to be a badge of honor. Now, it's just an excuse to trade in the game at Gamespot for $45 less then what you paid for it. Stick with the modern stuff nerd, because you're too stupid to play the classics. [/crotchy old man][/quote]
Wait a sec. On his defence Castlevania 2 was too cryptic. He was right on that respect and the fact that the day to night transitions were horrid, and the lack of bosses in certain mansions, although it was still a really good game. But one thing i can't agree on is how he tore A nightmare on Elm Street, and Friday the 13th. He seemed to have misled the gamers saying that the game was so bad without giving a really valid reason. I mean, the gameplay itself [on Friday the 13] wasnt the best, but it was still pretty good. The collsion detection was nice, and it required you to use some strategy in placing your counselors to the areas that would be more effective for them. It was not a bad game at all, despite it's flaws.
And as for Nightmare on elm street, sure it was slightly cryptic, in the respect of you couldn't figure out what you had to do at first, but it wasnt in the level of Castlevania 2, where basically nothing was given (except maybe one or two clues where you had to literally buy a strategy guide in order to know where to go). It was a decent [at best] platformer, not really original, but it's not like it takes away from the gameplay.
Anyway, back on topic. I rather liked Ironsword: W&W2. Had alot of challenge that was abundant on the NES. Sure the sword was puny, and there were alot of enemies who bombard you with attack after attack, but what great NES game didn't have that element at the time? People seemed to defend the original TMNT despite the fact it had alot of similarities to the W&W games. Heck, the final Stretch in TMNT (in the Technodrome, right before you fought the ridiculously easy Shredder), was torture when it came to the respawning enemies. They were not merciful, and you had to deal with having to take damage and using almost all your Turtles.