[quote name='jab1235']but it's not so much the killing of people / animals in the game it more the skinning of them, that just seems sick. [/QUOTE]
[quote name='bsesb2003']There's something in my view unsettling with regard to senseless violence in a game.[/QUOTE]
But there
is a point to it, though. The fur and leather trades were a very important part of the economics of the old west . . . Guess how they got that fur and leather? Now, sure, they could have only allowed you to skin "sanctioned" animals -- rabbits, deer, bears, whatever -- but limiting it that would take away a lot of the realism of it. If, in your attempt to recreate the old west in full, you're going to build in the ability to skin an animal, it's really better to allow it for
all animals, and leave it up to the player to decide.
That being said, I'm seriously hoping that they carried that realism all the way, and if you ride into town and throw down a pile of puppy skins on the fur trader's table, he'll act with the appropriate level of revulsion to match the reaction that people would really have, and your reputation will take the appropriate hit. With real world mechanics should come real world consequences.
[quote name='gargus']What I think some people seem to forget mostly though ITS A
ING VIDEO GAME. Its not real, its fake, its make believe, no one is getting hurt.[/QUOTE]
The only problem with that theory is that, while for the vast majority of us it
is just a video game, there are some few people out there for whom it could be a stepping stone to real-life animal cruelty. Unfortunately that becomes a very slippery slope to argue, because by that line of thought, any violent action in any video game could become a violent action to mimic in real life for some sick person. Personally, I'm of the line of thought that someone who would be prone to animal cruelty (or whatever violent act you want to talk about) will come to it anyway, on their own, with or without the game. But, of course, there's always the possibility, no matter how slim, that the game could be the catalyst or stepping stone that brings it out. It's all a matter of deciding whether that limited risk bothers you enough to want to take that game away from everybody. Obviously, I'm of the mindset that doesn't think it should be censored, but I can see where the concern could come from.