[quote name='Malik112099']Just got done with the demo. i liked the default control layout just fine. I will definatley be buying this game but not on day 1 (back log). The graphics are really good but not the best. MGS4 and Gears 2 has Killzone 2 beat easily in the graphics department but it is still a very nice game to look at. I could have done without the opera slow-mo shit at the end. makes me feel like I just played the demo for a different game than they are trying to portray. All of the biased quotes they showed (Playstation magazine) didnt need to be in there either.
P.S. Deja Vu[/quote]
You don't need a super high intensity bump map on every surface to think the game looks good. Just sayin.
Also, seems sad that the gaming community feels there is no room for "different feeling" shooters. I love COD4, but not every shooter has to control exactly the same, we haven't even played the whole damn game yet.
The "weighted" movement in KZ2 is what I have been waiting for a shooter to do well (I even wrote it up in my game ideas section), I just cannot stand the look of a 1:1 movement shooter, where it just looks so damn fake (Resistance 2, Halo ect.) where you can see the points of stopping (the gun moves at perfect angles, so ugly). But my idea to possibly make it more accessible is to have the cursor move independently from the gun, the gun essentially follows the cursor, so it won't negate from the accuracy.