Mario didn't have a deep story either. What has ever been deep about Mario's platformer quests? They made plot up out of the air for the three Mario-based RPGs and I think there's more to work with in Kirby than there was in Mario (Having villages of little mushroom people everywhere in SMRPG was pretty weak; they used the monster village cliche too... oh yeah, Square = cliches).
The only time I type "teh" instead of "the" is when it comes before "win." No big deal. I think as a double major -- English and Journalism -- I am capable of surmising the proper spelling of "the."