A
Apossum
Guest
so it's about -5 degrees (feels like -30, according to accuweather) here in madison tonight and I decided to pick up a new rpg to nerd out on, rather than spend an equal amount at the bar, in the interest of conserving precious brain cells for midterms, papers, presentations and all the other stuff i don't want to think about atm.
I've been excited about MC ever since the Play preview came out last year. Who wouldn't fall in love with those character designs? even the dudes are hot, until you find out they're dudes, of course. So it got some bad reviews and still, I was intrigued. it just sounded unique and I thought for sure it was another case of the world not understanding something...well...
wow, what a bomb! about all this game has going for it is the deep combat system....and boobs (even the main character has boobs, and he's a dude.) however, even the combat system is ed since there is this irritating 3 second load after you enter the button combo, so each battle is just long and boring since you are always waiting for this slight loading period. Also, it controls like the judgement ring in SH, but it's worse. if it were turn based without the pointless free roaming, it would probably be better.
the voice acting is as bad you can imagine. they say all the typical rpg lines, they all have rpg personalities, and the delivery is just plain flat. keeping the original voices would save money for Atlus and I would be more focused on the story, rather than making fun of the characters and plotting to kill the ones with the most annoying voices (like the kid, Azel.)
the whole adventure is linear and it's just plain clunky-- you are on one set path, literally. here's the kicker: the enemies can attack you at any time and if you are running, they surprise attack you, so you have to slowly walk along each path to make sure you don't get surprise attacked. Imagine having to walk a whole rpg? and either way, you wait a good 10 seconds for the battle to load. by the time a battle finished loading, i no longer gave a crap. I think of games like FFX, Nocturne and well, almost any other rpg where you can just hop right in, beat some dudes up and leave, with battles getting more strategic as you go, and wonder why the makers of MC decided to deviate from that?
the in game graphics reminded me of the PS1 days, where you could just barely make out the blob of polygons. MC's aren't THAT bad, but they are a jaggy awkward mess. in relation to the box art, it's about as disappointing as sea monkeys. you'd expect the monkeys of the sea, right, but instead you get lifeless microscopic brine shrimp, who don't respond to commands or do tricks. those are the MC graphics compared to the awesome designs of Hyung Tae Kim (sp?)
anyway, I put this message out-- if this game ever gets "teh rar3z" and ends up being $100 on ebay, for the love of god, remember this mini-review.
yeah, so I only played for about 2 hours, but damn, this game is fundamentally screwed...luckily i got it used at GS, so i can return it. I know 2 hours seems unfair, but it's easy to tell when an rpg is going to be pretty good right from the start. if you are stuck loading every 5 seconds and already hate the main characters and progression of the adventure, chances are it will suck, right?
I knew I should've gone with Genji!
I've been excited about MC ever since the Play preview came out last year. Who wouldn't fall in love with those character designs? even the dudes are hot, until you find out they're dudes, of course. So it got some bad reviews and still, I was intrigued. it just sounded unique and I thought for sure it was another case of the world not understanding something...well...
wow, what a bomb! about all this game has going for it is the deep combat system....and boobs (even the main character has boobs, and he's a dude.) however, even the combat system is ed since there is this irritating 3 second load after you enter the button combo, so each battle is just long and boring since you are always waiting for this slight loading period. Also, it controls like the judgement ring in SH, but it's worse. if it were turn based without the pointless free roaming, it would probably be better.
the voice acting is as bad you can imagine. they say all the typical rpg lines, they all have rpg personalities, and the delivery is just plain flat. keeping the original voices would save money for Atlus and I would be more focused on the story, rather than making fun of the characters and plotting to kill the ones with the most annoying voices (like the kid, Azel.)
the whole adventure is linear and it's just plain clunky-- you are on one set path, literally. here's the kicker: the enemies can attack you at any time and if you are running, they surprise attack you, so you have to slowly walk along each path to make sure you don't get surprise attacked. Imagine having to walk a whole rpg? and either way, you wait a good 10 seconds for the battle to load. by the time a battle finished loading, i no longer gave a crap. I think of games like FFX, Nocturne and well, almost any other rpg where you can just hop right in, beat some dudes up and leave, with battles getting more strategic as you go, and wonder why the makers of MC decided to deviate from that?
the in game graphics reminded me of the PS1 days, where you could just barely make out the blob of polygons. MC's aren't THAT bad, but they are a jaggy awkward mess. in relation to the box art, it's about as disappointing as sea monkeys. you'd expect the monkeys of the sea, right, but instead you get lifeless microscopic brine shrimp, who don't respond to commands or do tricks. those are the MC graphics compared to the awesome designs of Hyung Tae Kim (sp?)
anyway, I put this message out-- if this game ever gets "teh rar3z" and ends up being $100 on ebay, for the love of god, remember this mini-review.
yeah, so I only played for about 2 hours, but damn, this game is fundamentally screwed...luckily i got it used at GS, so i can return it. I know 2 hours seems unfair, but it's easy to tell when an rpg is going to be pretty good right from the start. if you are stuck loading every 5 seconds and already hate the main characters and progression of the adventure, chances are it will suck, right?
I knew I should've gone with Genji!