Mass Effect 2 Discussion - Fight for the Lost

[quote name='Ink.So.Well.']The only one I'm remotely interested in is Jack's and I'd only bite if they threw in an autograph from her VA as well, but thanks for the heads up. I still have to remind myself to place an order for a hoodie before the week is out. I keep getting side tracked by the usual bullshit that fills up my day. ;\[/QUOTE]

Yeah I know that hoodie is tight but way overpriced for me. Def a good gift idea haha.
 
I've finished up all the loyalty missions on my soldier playthrough. As far as the armors, I've mainly used the Collectors' armor. I like it for the extra health and regeneration. I don't mind not being able to my character face, since I don't like the male Shepard's face that much.

Right now, I'm trying to decide on the romance option. I romanced Liara in ME1. I'm trying to figure out if I want to cheat. I'm either going to stay with her or go with Tail.

One thing I was wondering about is the best assault rifle. What's better: the geth pulse rifle or the collector assault rifle?

I've also been wondering about the advanced training. What are the better powers to go with. I picked Reave, but was also thinking about warp ammo or one of the defensive powers.
 
[quote name='Tha Xecutioner']Each one of them comments on your end-game decision, and your love interest even comments on your performance in the sack[/QUOTE]
Wait, what? I can only get Jack to repeat the final pre-love scene conversation, she doesn't have anything new to say about the Collector base much less sack performance. Everyone else has a comment about the Collectors though.
 
Aye, I had mixed results on that. Everyone had a unique comment except for Garrus - and only in my female run.

Also, Collector Ship on insanity = easy shit for this soldier. Died once against the Praetorian because one drone managed to get past my sniper rifle, and he gunned me down as I fled the Praetorian. Second round was simple. Once again, my sniper rifle did far more against the boss than my heavy weapon.

Y'know, I'm sure the soldier is a long way from the best class, and I'm sure that y'all have more effective builds and all, but fuck it. I can one-shot any regular enemy (drone, standard merc, heavy weapon merc, even Harbinger if his barriers are down) from across the room, and that's good enough for me.
 
[quote name='Tha Xecutioner']Only the coolest people have N7 attire :cool:[/QUOTE]

Lol I know, look at my avatar;), but cool people can also be broke!:lol:
 
[quote name='Ryuukishi']Wait, what? I can only get Jack to repeat the final pre-love scene conversation, she doesn't have anything new to say about the Collector base much less sack performance. Everyone else has a comment about the Collectors though.[/QUOTE]

Aye, ditto. She is my canon Shep's LI and I could only get to her to trigger the same conversation after my last run. Lame. ;\

I think I'm finally going to bite the bullet and use Sheploo (Bioware's canon Shepard) for my Soldier play-through. I never had much interest in the class not to mention Meer's voice work has always been hit-or-miss for me and I can't stand the look of Vanderloo anyway. Thankfully Bioware gave me an easy way out on maintaining a Renegade play-through after hearing about the choices they made for him in ME1 so I can blame them at my leisure for any additional discomfort. I will however keep his romance with Liara intact so I guess a whole lot of awesome people will be dying in that run. GGPO Kelly kthx... should be fun.

Btw I can't be the only one who is dedicating two completely different runs for each individual profile to import to ME3, can I? Very intrigued to see how they'll deal with the absence of certain squad members though intentionally killing off Jack, Samara and Tali is going to suck. I still remember how guilty I felt when I learned first hand you could kill Shiala on Feros. Such a waste of a perfectly gorgeous Asari. ;(

Wrex on the other hand... was an acceptable loss. None the less I almost didn't go through with dedicating a play-through to it because I didn't want to get stuck lugging his share of the inventory around on Virmire. >_>

And Kaiden... you couldn't pay me to keep him on the ship. Died in every profile except one. I'm almost positive I finished the remainder of that game with a permanent scowl on my face afterward. ;\
 
[quote name='The Crotch']
Y'know, I'm sure the soldier is a long way from the best class, and I'm sure that y'all have more effective builds and all, but fuck it. I can one-shot any regular enemy (drone, standard merc, heavy weapon merc, even Harbinger if his barriers are down) from across the room, and that's good enough for me.[/QUOTE]

The hell? What are you one-shotting things on Insanity with? It seems like I have to 50 or 60-shot them. Granted, I'm not using a sniper rifle.
 
[quote name='Ink.So.Well.']Btw I can't be the only one who is dedicating two completely different runs for each individual profile to import to ME3, can I? Very intrigued to see how they'll deal with the absence of certain squad members though intentionally killing off Jack, Samara and Tali is going to suck. I still remember how guilty I felt when I learned first hand you could kill Shiala on Feros. Such a waste of a perfectly gorgeous Asari. ;([/quote]

I've thought about having a save or two where a few squadmates die, but I just can't do it. Besides, I'm too interested to see how they'll bring your squad from ME2 into ME3. Plus, it wouldn't surprise me if you got some kind of starting reward in ME3 if you have the "No One Left Behind" achievement on your imported save.

[quote name='Ink.So.Well.']Wrex on the other hand... was an acceptable loss. None the less I almost didn't go through with dedicating a play-through to it because I didn't want to get stuck lugging his share of the inventory around on Virmire. >_>[/quote]

Bullshit. Wrex dying is a fucking crime. A fuckING CRIME.
 
Just some clarification for those wondering about bonuses. ME2 completion bonuses do stack with ME1 import bonuses. I started a new game by re-importing my level 60 (with the "Rich" achievement) character and received:

60000 each resource
350000 credits
4000 exp (start at level 5)
+25% bonus on future exp

Nice way to jump start future plays. I may just try every class. :)
 
I'll say it again dammit... I want a Mass Effect MMORPG! NOW! And I don't want them to make it shit like Old Republic. I want it to be a never ending Mass Effect game with a bunch of other folks and I can play as a damn Quarian.
 
[quote name='io']The hell? What are you one-shotting things on Insanity with? It seems like I have to 50 or 60-shot them. Granted, I'm not using a sniper rifle.[/QUOTE]
The widow anti-material rifle. One shot per heatsink with twelve spares. A headshot is an automatic kill on any regular enemy (or, as noted, a barrier-less Harbinger) on Insanity. And with adrenaline rush, there's really no excuse not to get headshots.

EDIT: Also, to those of you wanting to play again with a different type of character, let me again mention http://www.masseffectsaves.com. Renegade background and Wrex survives! Or paragon and he dies. Or really, pretty much anything. Lotta shit on there.
 
[quote name='The Crotch']Um. You can re-do your extra power as many times as you want so long as you have > 5000 Element Zero. You didn't have to start over again.[/QUOTE]

I know, I'm just particular about things like that. The file is still saved, when I decide to go back to that class/character I will. I just didn't feel the sentinal was my type of class atm. In the meaintime I'm trying out the vanguard class as it's quite a different experience than the solider.
 
[quote name='Arikado']Someone managed to dig up files of Kasumi and actually get them working for the suicide mission. Spoiler alert for those who aren't that far into the game yet: http://www.onelastcontinue.com/13272/new-mass-effect-2-kasumi-video-appears-online/

The model and portrait appear to be placeholders, but it seems the voice and basics for the character are there. Then again, nothing is 100% confirmed yet, so take it with a grain of salt.[/QUOTE]

Is there any ETA for the Kasumi and Hammerhead DLC? I'm dying for it.
 
[quote name='Ink.So.Well.']I think I'm finally going to bite the bullet and use Sheploo (Bioware's canon Shepard) for my Soldier play-through. I never had much interest in the class not to mention Meer's voice work has always been hit-or-miss for me and I can't stand the look of Vanderloo anyway.[/QUOTE]Default Shepard all the way! :cool:

Btw I can't be the only one who is dedicating two completely different runs for each individual profile to import to ME3, can I? Very intrigued to see how they'll deal with the absence of certain squad members though intentionally killing off Jack, Samara and Tali is going to suck.
You have a much stronger will/curiosity than I could ever admit to having. Those are my three of my favorite characters in the series, let alone the game. There's noooooo way I could go through with that.

I still remember how guilty I felt when I learned first hand you could kill Shiala on Feros. Such a waste of a perfectly gorgeous Asari. ;(
After witnessing their conversations on my Paragon playthrough, killing Shiala and Gianna Parasini are my only two regrets with my Renegade. Hopefully having a love interest from ME2 won't discourage either two women from attempting to be with Shepard in ME3.

And Kaiden... you couldn't pay me to keep him on the ship. Died in every profile except one. I'm almost positive I finished the remainder of that game with a permanent scowl on my face afterward. ;\
Kaiden's the only squadmate I've ever hated. fuck him and his smug fucking comments and that whiny ass voice. I would've tied him to the bomb on Virmire if I was able to.

[quote name='Arikado']
Bullshit. Wrex dying is a fucking crime. A fuckING CRIME.[/QUOTE]He was the man all the way up until Virmire, when he broke the cardinal rule of Citadel space: don't point a gun at Shepard. Thousands have died for that very mistake, and his big, ugly ass is no exception.
 
[quote name='Tha Xecutioner']You have a much stronger will/curiosity than I could ever admit to having. Those are my three of my favorite characters in the series, let alone the game. There's noooooo way I could go through with that.[/QUOTE]

I never said it wouldn't hurt. :cry:

Besides if you think I'm actually going to keep those profiles afterward then you're crazy. Once I've finished them I will set everything right by deleting them. The fate of my galaxy rests on their presence.

After witnessing their conversations on my Paragon playthrough, killing Shiala and Gianna Parasini are my only two regrets with my Renegade. Hopefully having a love interest from ME2 won't discourage either two women from attempting to be with Shepard in ME3.

Kaiden's the only squadmate I've ever hated. fuck him and his smug fucking comments and that whiny ass voice. I would've tied him to the bomb on Virmire if I was able to.

He was the man all the way up until Virmire, when he broke the cardinal rule of Citadel space: don't point a gun at Shepard. Thousands have died for that very mistake, and his big, ugly ass is no exception.

See... now I'm convinced this is why we're friends. We hate Kaiden for being an eternally awkward pussified waste of space and had to restrain ourselves from signaling Ash to cancel Wrex's bitch ass New Jack City style the split second he pulled a gun on our Shepard. A shotgun at that! How stupid are you? My Shepard has killed common unarmed Citadel store clerks for forgetting to thank him for his patronage! The Paragon path is the only reason God didn't strike him down in my initial play-through.

No one pulls a gun on me and survives long enough to regret being born. Not even Liara though now only minor aesthetics and history separate her from any other insufferable Asari commando out in space. Tali is the only exception and either I had better be part Heretic Geth or she is hallucinating from an infection otherwise I'll make her another statistic as well.

You don't give Bruce Lee nunchucks if you value the quality of your life.

You don't give MacGuyer access to any sort of inanimate object if you value the lack of a fifty foot impact crater from what was originally your mansion due to the abrupt launching of a makeshift SCUD missile.

You don't give my Shepard a reason to kill you if aren't even remotely interested in taking a grand tour of the afterlife and he's never referring to any sort of dance club on Omega.

Get the fuck out of here. You WILL get shot, a lesson WILL be learned and no one WILL mourn your idiocy.
 
Just finished the game, and it was an amazing second chapter. I have a question about the end, though.

I took a little too long to do one character's loyalty mission (
Legion
). When I went to do it, and then went through Omega 4, the following happened:
All squad mates ended up surviving, but half of the crew, like Kelly and Gabby, died.
. I didn't like that very much, so I went back a just went directly through the Omega 4 instead of doing the mission, and
Legion died trying to close the doors after going through vents, but all of the crew survived
.

Any idea what would happen if I agreed to do the loyalty mission, but waited until after the endgame and jut went to Omega 4 anyway? Would
Legion still die
or
half the crew still die
?

In any case, it was an awesome game. I'll be playing through with my other manshep, and then complete my ME1 playthrough with a femshep and continue her story, as well. Gotta love a game that makes you feel like playing again right after you beat it.
 
I have thought about getting ME and ME 2 for the PC I have them both on the 360 but was thinking just incase my 360 dies. That being said I have codes for ME2 for preordering from gamestop and would like to have atleast the gun if I get the game on the PC. Anyone know if the codes would work for the PC if they were not used on the 360?
 
My first play through I killed off Kaidan. This time I killed off Ashley. I don't really like either of them. I like Wrex and Garrus.
 
[quote name='ricknub']Just finished the game, and it was an amazing second chapter. I have a question about the end, though.

I took a little too long to do one character's loyalty mission (
Legion
). When I went to do it, and then went through Omega 4, the following happened:
All squad mates ended up surviving, but half of the crew, like Kelly and Gabby, died.
. I didn't like that very much, so I went back a just went directly through the Omega 4 instead of doing the mission, and
Legion died trying to close the doors after going through vents, but all of the crew survived
.

Any idea what would happen if I agreed to do the loyalty mission, but waited until after the endgame and jut went to Omega 4 anyway? Would
Legion still die
or
half the crew still die
?

In any case, it was an awesome game. I'll be playing through with my other manshep, and then complete my ME1 playthrough with a femshep and continue her story, as well. Gotta love a game that makes you feel like playing again right after you beat it.[/QUOTE]
You'll need to activate Legion and do his loyalty quest immediately after acquiring the IFF. You'll be able to complete his quest prior to the crew abduction. You'll then need to use the Omega 4 relay immediately after the crew is taken.

[edit]
I believe it's ok to do some scanning and shopping after the crew is taken, but you'll want to avoid any side missions.
 
[quote name='Allnatural']
You'll need to activate Legion and do his loyalty quest immediately after acquiring the IFF. You'll be able to complete his quest prior to the crew abduction.
[/QUOTE]
I wonder, is it Legion's quest specifically that triggers the abduction event, or could you do any single loyalty quest or side mission?

I was actually taken by surprise when the abduction event happened, luckily I had already done all of the loyalty quests I needed to do.
 
Putting this in spoiler because its a big image but I guess they made a Tali figure:
media
Thought you guys might like this.:bouncy:
More here:http://www.1up.com/do/feature?pager.offset=2&cId=3178018
 
The farthest I'd go to publicly display my love for the Quarian race is buying a Tali plushie or a Migrant Fleet model for the inside of my car. Sadly I haven't seen either around online or locally. ;(
 
[quote name='DarkNessBear']Yes, you guys have ruined my love for Tali... and most of my love for the Quarian race.[/QUOTE]

There's a huge difference in the Tali love shown here than there is in the Tali thread on the Bioware forums. That shit is just creepy.
 
Further follow-up to ricknub's question:
If you didn't do Legion's loyalty and still want him to survive, use Tali as the tech specialist instead. Don't have him escort the crew (that's more of a job for a loyal Mordin or Tali), and don't use him in the final fight, just put him in the group watching your back. Assuming that group's strong enough, he should make it through.
 
[quote name='Arikado']There's a huge difference in the Tali love shown here than there is in the Tali thread on the Bioware forums. That shit is just creepy.[/QUOTE]
Haha, I would never dare go there.
-----
Side thought
Here is my lame attempt of an idea for Planet exploration and surveying in the second game:

Well there seems to be a disconnect of people that really love exploring planets and finding resources and those that just wish to bypass all of that. And as of now there does not seem to be a happy middle point for those two things, surveying/probing tried to speed it up - but it still seemed to anger both sides. So would it be that hard to put in both?

I was thinking that once you arrive at a planet you have an option to do a quick survey of the planet (either a fast animation or a faster probing minigame). Doing that would give you a set amount of resources say; 2k each resource and some money blah blah. But you also get the option to travel down to the planet and control either the new Mako or your drop ship - allowing you to explore this planet as much as you like and even coming across the anomaly yourself. This would definitely take a lot longer but would award more resources ect. say instead of 2k each > 4k each.

That way both sides can be happy. If you hate the planet exploring just do the quick survey minigame, you may not get much but at least you save time and if you really love exploring the individual planets (like I do) then you get some added benefit to do that. Anyone get what I'm getting at?
 
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[quote name='DarkNessBear']Yes, you guys have ruined my love for Tali... and most of my love for the Quarian race.[/QUOTE]

Psht... lies. The farthest we've gone is the modest use of avatars, signatures and the occasional discussion of her greatness (usually sparked up by an outsider's opinion btw). The farthest others have gone by now are stalking attempts, cosplay, website shrines, marriage proposals and creepy fanfics. Hell... I'm sure there's at least one poor little kid who's going to be named after her. ...Ew.

The lot of you should be thanking us for you know actually being normal fans. ;P

[quote name='Ryuukishi']Quarians are creepy. I want a Garrus figure.[/QUOTE]

Garrus' sectional nose is creepy. Especially when every individual piece moves as one whenever he talks. It's kind of gross and I get nauseous whenever I focus in on it.


[quote name='Arikado']There's a huge difference in the Tali love shown here than there is in the Tali thread on the Bioware forums. That shit is just creepy.[/QUOTE]

Understatement of the yeeeeeaaaaarrrrr. >_>;

I'm convinced some of them haven't touched a vagina yet and if any normal woman read most of what went on before I stopped browsing their forums they'd probably never get the chance.
 
Really, I think people wouldn't hate probing so much if a lot of those early upgrades weren't so fucking expensive. They make you think that you're going to need a cuntload of resources, so you go out and probe and probe and probe and end up with 150k extra everything ('cept cash, of course) by the end.
 
[quote name='The Crotch']The widow anti-material rifle. One shot per heatsink with twelve spares. A headshot is an automatic kill on any regular enemy (or, as noted, a barrier-less Harbinger) on Insanity. And with adrenaline rush, there's really no excuse not to get headshots.
[/QUOTE]

Well, I've never used a sniper rifle (I chose the assault rifle when given the chance in my first game). I also have no idea what adrenaline rush does.

[quote name='Ryuukishi']
I wonder, is it Legion's quest specifically that triggers the abduction event, or could you do any single loyalty quest or side mission?

I was actually taken by surprise when the abduction event happened, luckily I had already done all of the loyalty quests I needed to do.
[/QUOTE]

I don't think what you do after the IFF missions matters - the abduction countdown is triggered by the IFF mission. You get 1 or maybe 2 missions after the IFF before the abduction happens - thus, you can do Legion's loyalty quest and maybe one other (not sure - could be just the one). In my current insanity run I'm finishing up all the loyalty quests and have just one more left (Tali) before doing the IFF/Legion ones. I expect the crew to get abducted right after Legion's loyalty quest (though I'll see for sure - maybe there is one more allowed). By the way, I can verify that even doing side missions (planet scanning anomalies, etc) causes your crew to die. I finished up all the side quests after the crew was abducted in my first game and every one of them died. I had to restart from a save about 4 hours back. This was when I wasn't reading anything here or anywhere else so as not to be spoiled. I kind of wish I had on that point, though. It is definitely the IFF mission that causes all the trouble ;).
 
[quote name='The Crotch']Really, I think people wouldn't hate probing so much if a lot of those early upgrades weren't so fucking expensive. They make you think that you're going to need a cuntload of resources, so you go out and probe and probe and probe and end up with 150k extra everything ('cept cash, of course) by the end.[/QUOTE]

Speaking as one who started off tolerant early on only to loathe it by the end of the journey for me expense wasn't the issue. The painfully drab lengthy process of it all was especially knowing I couldn't explore the majority of probe-able planets. Because of that I took special care not to go above and beyond a single project's scanning requirements. I honestly can't recall finishing a play-through with every upgrade and project finished because I hate it that much. Even on Insanity you honestly don't need everything maxed out to complete it so I never saw the point. Not much else was out there worth exploring or experiencing anyway for me. ;\
 
[quote name='io']
By the way, I can verify that even doing side missions (planet scanning anomalies, etc) causes your crew to die. I finished up all the side quests after the crew was abducted in my first game and every one of them died. I had to restart from a save about 4 hours back. This was when I wasn't reading anything here or anywhere else so as not to be spoiled. I kind of wish I had on that point, though. It is definitely the IFF mission that causes all the trouble ;).
[/QUOTE]

Hope I didn't just get my crew killed. Needed about 430 Iridium to get the 5/5 upgrade of Heavy Weave (think that's the one) after my crew got abducted. So decided to probe for my Iridium, researched the upgrade and been taking a break since then. Probably end up going back a few saves and just ignoring the upgrade so I don't find out the hard way 2 hours later on the collector ship.

Hoping the end isn't too difficult on insanity, trying to get a good night's rest for once. As if this game wasn't addicting enough, just got my plasma TV yesterday and have been playing almost non-stop. Can finally read the text and ammo displays!
 
[quote name='io']Well, I've never used a sniper rifle (I chose the assault rifle when given the chance in my first game). I also have no idea what adrenaline rush does.[/QUOTE]
Low-level adrenaline rush slows time by 50%. Every level up reduces the cooldown timer by a second (I think the lowest is 3 or 4 seconds). Top level adrenaline rush either makes you take half damage for the duration of the slowdown or increases the slowdown by 20%.
 
So no one has an opinion on my idea? Only reason I posted it here is because you guys are so damn smart when it comes to Mass Effect - and when I tell my gf stuff she just nods and smiles.
 
I dunno. I find it kinda silly that the Savetheworld Express has to bother mining for resources at all.

EDIT: Also, I should clarify - when I said the early upgrades were expensive, I meant resource-wise, not just money-wise. The heavy drain on resources, especially platinum, early on in the game can makes players overestimate the amount of resources that they need, resulting in too much time spent probing.

Too fucking many "Rich" planets, too.
 
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[quote name='DarkNessBear']So no one has an opinion on my idea? Only reason I posted it here is because you guys are so damn smart when it comes to Mass Effect - and when I tell my gf stuff she just nods and smiles.[/QUOTE]

What idea are you talking about? I must have missed it or it might have gotten lost in the sea of recent posts.

On a totally unrelated note the massive 30 second recharge time for Tali is really putting a wrench in my plans for dominating the battlefield via drone spam. I shutter to think how long it is for Legion. Group Dominate has provided me with a fairly comical experience fun but until I test its effectiveness in Collector battles I'm not convinced its worth spending points on. At least for an Engineer because Lvl. 2 & 3 get the job done much quicker and more efficiently. None the less it should mesh well with Area Charge if I time each one correctly so the next Vanguard run should be fun.
 
Well, finished my insanity run, dunno where I screwed it up though.

Lost Thane. Had Legion as the tech specialist, Jacob as Team Leader 2. Thane/Jack with me. No problems there. Jacob escorted crew back to Normandy, Miranda played as bubble girl, then had Garrus as distraction team leader. Thane and Jack with me again, but Thane got gobbled up by the swarms.

Had every loyalty mission done, ship upgrades as well. Last save before that was at valve #3, which I had trouble with so didn't feel like doing that over.

Oh well, Thane was dying anyways. First play through that I didn't destroy the base. Pretty creepy smile from the Illusive Man at the end.
 
[quote name='The Crotch']I dunno. I find it kinda silly that the Savetheworld Express has to bother mining for resources at all.

EDIT: Also, I should clarify - when I said the early upgrades were expensive, I meant resource-wise, not just money-wise. The heavy drain on resources, especially platinum, early on in the game can makes players overestimate the amount of resources that they need, resulting in too much time spent probing.

Too fucking many "Rich" planets, too.[/QUOTE]

What's wrong with "rich" planets? Isnt that good there is a lot?
 
As with the exorbitant resource costs of some early upgrades, it creates unrealistic expectations in the player's mind. Seeing such a huge number of resources in the game, they (unconsciously?) assume that they will need a huge number of resources, when in reality, you don't have to spend much time mining at all to get most upgrades.
 
Here's a question. Did I read somewhere that only Soldiers and Vanguards get to choose another weapon on the Collector ship? I was a Vanguard my first time and chose the assault rifle and it is pretty much what I use all the time now. I can't even remember how I played before it. On my Insanity run, then, I had that from the start. When I play my "canon" playthrough I may want to mix it up for a change and try Adept. Will I not get to choose an additional weapon with that? What types do they start with? The hand cannons are OK but I hate the submachine guns. They seem so inaccurate.

Also, I'm going to assume they will let you class change again from ME2 to ME3 though perhaps not - they had the convenient excuse of "rebuilding" Shepard this time to allow that. I'll probably want to be a Vanguard again in ME3 so I'm a bit worried if I make my canon save as an Adept I might be screwed. Unless they've said anything specific about this I guess we won't know for a while.

Once I finish the last bit on Insanity (perhaps tonight) I'd be all done with the game with my first ME2 playthrough being my "canon" but I didn't realize until it was too late that this was my "Ashley/kill the Rachni" save and I'd much prefer my "Liara/save the Rachni" one. D'oh!

In any case, I'll probably hold off doing that 3rd run for a year or more so it is fresh. I'm getting a bit burnt out on this game. I am tempted to go back to ME1 and finish my Insanity playthrough there though. I think I stopped like 95% the way through, which unfortunately I have a habit of doing (which is why I'm pressing on with ME2 no matter what!).
 
Soldiers can choose one of three new weapons (machine gun, Grunt's shotgun, or my beloved widow rifle). Vanguards can take the shotgun, basic assault rifle training, or sniper training. Infiltrators can take the widow or training with ARs/shotguns. Any of the other classes can only take training in one of the three weapon types.

Besides, the tier-two SMG is pretty fuckin' alright at close range.
 
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[quote name='io']Here's a question. Did I read somewhere that only Soldiers and Vanguards get to choose another weapon on the Collector ship? I was a Vanguard my first time and chose the assault rifle and it is pretty much what I use all the time now. I can't even remember how I played before it. On my Insanity run, then, I had that from the start. When I play my "canon" playthrough I may want to mix it up for a change and try Adept. Will I not get to choose an additional weapon with that? What types do they start with? The hand cannons are OK but I hate the submachine guns. They seem so inaccurate.[/QUOTE]

I've been playing as Adept on Insanity, and I can tell you that in the beginning you start with heavy pistols/hand cannons as one weapon and machine pistols/submachine guns as your other but once you get to the collector ship, you access the assault rifles (Avenger, Vindicator, and Geth Pulse rifle). It feels like Christmas the moment you open the locker and retrieve them. Don't get me wrong, hand cannons are solid weapons in the beginning but they run out of ammo quick, and the machine guns take years to kill anything at a distance on Insanity.
 
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So how much scanning do I really need to do to get all upgrades? Right now I have been getting every planet down to "Poor", is that overkill?
 
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