As with all opinions, they will vary, as will your interpretations of the form in which you are considering. Here is my take and opinion on a few of the recent posts (and I LOVE the discussions here and how they range from the MULTIPLAYA and Marauder Shields!!, to games as art debate, to the ending debacle and Gaming journalism vs corporate brown noising elitist asshats lol, you guys are awesome) this may be long.. edit: yep it is.
I have been an avid, culturally engrained, part of my character and personal life gamer, collector, and cinephile since I was 5 years old when first introduced to Arcades and Nintendo back in 1985. I live, breath, and shit entertainment media. I wear Mass Effect Hoodies and Super Mario hats to work. I play Wii with my kids, I giggled like a school girl when my Mass Effect 3 Promo version from a journalist in Australia showed up the same day as my Mass Effect Sealed Japanese version to my door. I read Game Informer and OXM on the shitter, I take my ME3 CE guide to read on breaks. I managed a video store for several years and even had an online store dealing Video Game, Comic Book, and Movie swag. I had over 5,000 VHS and 3,000 DVD’s at one time as well as a collection of 25,000 comic books… I dear gamers, am one of the biggest geeks/nerds you will meet. (also 6’ 3” and 250lbs) so… big.
In all this time I have always appreciated entertainment media as an art form. Art is meant to inspire interpretation of emotion through individual expression. Not giving something a label because you do not feel it is entitled although it provides all the characteristics of the label, is just like saying the platypus is not a mammal because it lays eggs. It may not fit the long standing theory of the populace and what it considers a mammal, yet it remains one none the less. When I go to the art gallery with the fam, I like to look at pieces and wonder what the painter wanted me to see. So I look at it in the mid set of someone else expressing outward their emotion and expression into a physical work for others to pull that meaning from it. The greatness of art, is that someone next to me. can view this piece and say, “this makes me feel warm, and reminds me of the sun on a hillside. “ when the whole time I am thinking to myself, “This looks like an egg sunny side up on a dinner plate, I want IHOP.” Neither of us is wrong, and yet both of us may be completely removed the artists vision of what they wanted to convey. Inspiring this inside someone who takes the time to click their imagination into gear and pull meaning from expression, is defining art as a form of communication from cave walls to LCD monitors.
While a single painting done by one person is generally regarded as the staple comparison for “Art”, taking teams of people to release an interactive painting that speaks, shoots, and has sex with aliens makes it no less an expression of their work to an audience through a common visionary goal of the project. The theory of “everything is art” is contrived to a common phrase as it holds true to the fact that depending on the audience and to what you are experiencing, anything can be art in some form. The only thing you need is a basis of comparison in your mind as to which to compare these works to produce your emotional response. Because we all have different ways of thinking and different life experiences, we will come to different conclusions. When I see a rock, I compare it to the first cave crystal I saw as a teenager, others may have never seen one and can only compare it to a river rock they saw when fishing.
Games, especially in my case, the Mass Effect series, is one of the definitive forms of expression of art in the medium. Not only does it adopt visual storytelling, artistic expression, musical scores, cinematography, acting, painting, drawing, digital imaging, etc… it also adopts a sweeping and massive scope to encourage the player to invest and immerse into their art in a way no painting has ever done for me. Paintings have never given me a galaxy filled with diverse cultures, religions, beliefs, politics, drama, love, betrayal, hate, and philosophy… unless any of those things were conveyed from the artist in it. Mass Effect conveys all of these things to me. The Salesman painting of the man in the Bowler hat with a green apple over his face is a prime example to me. I love the piece, it provokes anonymity and a picture of an universal conformity of what the artist probably thought everyone would assume a door to door salesman was through his eyes. But then left it with no recognizable face or discerning feature other than that distinctive hat. To me, it says, you can be a faceless and universally classified type of person, but even through the effort to make it anonymous and without character, inspires thoughts of individuality by propping that uniquely shaped hat atop their head. Did the faceless salesman put it on? Why didn’t the artist just give him a standard “could be on anyone” hairstyle? Why the apple instead of a blank space of featureless face?
To me this is art in action. In Mass Effect (as well as other games) I notice these subtle and characteristic touches everywhere in the series, from how certain characters carry themselves, to where little items are placed in the world. You can see the expression of the artist(s), appreciate the depth and passion put into it, relate to and enjoy the characters, take sides in their beliefs and views, hear the sounds of the ships and cities, feel the tensions, have your hairs raise during the cinematics, feel the emotion in the music… it is in this that you can appreciate this Epic series for what it truly is, a work of art.
Ok, now for Snipers in MP – a good one that can actually shoot it and uses it with a class that can utilize it, can be a HUGE game saver. One that just likes to use it because they wanna be a sniper, often sucks ass.
Destructiod = overhyped gaming blog with little credibility to me personally.
Masss Effect = Winning
O’doyle Rules.
I’m Out.