[quote name='Tybee']I'm currently stuck at the part on Bryyo where you have to pull the levers to disable the turret while fighting the aerotroopers, so I'm still way at the beginning of the game. The first turret was a piece of cake, but this one's kicking my ass for some reason. Got pretty frustrated, so I've put it down for a while. Well, that and having to go out every night this week, plus an addiction to Pokemon Pearl.
Hopefully I'll get more playtime this weekend. I hear how far some of you are and how many of you have completed it and I feel shame.[/QUOTE]
That was probably my least favorite part of the entire game. I wish I had some strategic advice, but I really don't -- if you can, watch for the one pirate who flies away to pull back the levers you've already done, and shoot him before the one who's up in your grill -- otherwise, it's just "kill faster, be patient."
[quote name='pittpizza']I am talking about situations where I can and should grapple something. The icon to do it is there and I hold Z and flick and flick and flick but no grapple beam.[/QUOTE]
Just to clarify -- and I apologize if you're on top of this -- but what Botticus is talking about isn't just the grapple icon being there. There's actually a spinning reticle that appears around the grapple icon. There's a specific range that the grapple works at, so if the spinning thing isn't appearing, either get closer or back up. I couldn't grapple to save my life (literally) until I realized I was almost always standing too close.
OT, after beating this last week, I started in on BioShock, which is also a friggin' fantastic game. After all this time with Corruption, though, the aiming in BioShock feels sluggish and cumbersome, and the auto-aim super-lenient. It doesn't really detract from the game, but I'm increasingly convinced that Cassamassina's hype for the Advanced controls is actually Gospel: Corruption may very well be the best-controlling first-person-whatever yet.