BlackDogJake
CAGiversary!
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- 10 (100%)
Last weekend I had a friend over and we played GOW (multiplayer) on Xbox Live against some other friends. I was able to add him as a guest by having him hit "Y" (or something like that) once I had gone into the Multiplayer menu. No problems, just like adding a guest to Halo2 or anyone of the many other games out there.
This weekend (Saturday night), another friend came over and we went to get onto multiplayer (on Xbox Live) and I couldn't add him a guest unless he had an account on Xbox Live. Luckily he had an account, and we were able to "Recover" his Xbox Live Gamertag onto my machine and play with our other friends.
Also, later that night we tried to play Rainbow Six: Vegas and the same thing. He couldn't join just as a guest on my account, he needed to be signed onto Xbox Live with a GamerTag in order to join multiplayer. In the Rainbow Six: Vegas instance, it was only to play a local multiplayer game, not even on Xbox Live.
What gives? Is this the way that Xbox is going to force us to play in order to boost their bottom line (more Xbox Live accounts)?
This weekend (Saturday night), another friend came over and we went to get onto multiplayer (on Xbox Live) and I couldn't add him a guest unless he had an account on Xbox Live. Luckily he had an account, and we were able to "Recover" his Xbox Live Gamertag onto my machine and play with our other friends.
Also, later that night we tried to play Rainbow Six: Vegas and the same thing. He couldn't join just as a guest on my account, he needed to be signed onto Xbox Live with a GamerTag in order to join multiplayer. In the Rainbow Six: Vegas instance, it was only to play a local multiplayer game, not even on Xbox Live.
What gives? Is this the way that Xbox is going to force us to play in order to boost their bottom line (more Xbox Live accounts)?