total play time up to this point of review 3 hours.
-30 mins campaign
-2.5 hours of 4 player team slayer
i'm dissapointed at the first 30 mins of the singleplayer from what i saw. my buddy and i were playing co-op and it only supports 2 players offline, we didn't try 4 player co-op online because we aren't suppose to have the game. also first part of the game was in the 4:3 ratio top/down split screen and not widescreen left/right split like in the beta. the draw distances is not far, you can see things pixelate right in front of you.
but even though i noticed all these flaws, of course the mp gameplay makes up for this. remember how in previous halos, the reiticule would help lock onto enemies. from what i can tell, it doesn't do so anymore. old weapons got toned down i believe, which is a good thing. rewarding the skill players who get headshots and not the people who just pump massive bullets into an enemy. 4 players team slayer is lag free. new maps are nicely built. that's about all i noticed about the first 3 hours. i'll be putting more time into the game this weekend and we'll see if my opinion changes.
this review will be completed later when i finish the campaign and when i put more time into all the new maps and weapons.
-30 mins campaign
-2.5 hours of 4 player team slayer
i'm dissapointed at the first 30 mins of the singleplayer from what i saw. my buddy and i were playing co-op and it only supports 2 players offline, we didn't try 4 player co-op online because we aren't suppose to have the game. also first part of the game was in the 4:3 ratio top/down split screen and not widescreen left/right split like in the beta. the draw distances is not far, you can see things pixelate right in front of you.
but even though i noticed all these flaws, of course the mp gameplay makes up for this. remember how in previous halos, the reiticule would help lock onto enemies. from what i can tell, it doesn't do so anymore. old weapons got toned down i believe, which is a good thing. rewarding the skill players who get headshots and not the people who just pump massive bullets into an enemy. 4 players team slayer is lag free. new maps are nicely built. that's about all i noticed about the first 3 hours. i'll be putting more time into the game this weekend and we'll see if my opinion changes.
this review will be completed later when i finish the campaign and when i put more time into all the new maps and weapons.