[quote name='VanillaGorilla']
"It is true that casual gamers may end up picking what looks best on the surface before trying it, based on screens or reviews or whatnot. This is the CURRENT state of things, and something that Nintendo wants to CHANGE, by bringing gameplay to the forefront."
My response: And not even Nintendo will be able to change that. When games like Enter the Matrix and 50 Cent: Bulletproof are best sellers, it takes more than just the Nintendo name and the promise of unique gameplay to pull in casual gamers.[/quote]
Maybe, but that goes contrary to your previous arguement of people wanting the best graphics, because if you played either of those two games, you know what I mean. Not to mention those sold best on the "Underpowered" Ps2. Also, you'd be surprised how a "Gimmick" can get someone playing games. DDR? Eyetoy?
[quote name='VanillaGorilla']"Developing a second or third version of a multiplatform game, depending on the scalability of the engine, probably greatly varies in dificulty. Not having to support High Def will help in running in on a weaker system. And if its really cheap to do so, it might be worth the trouble anyway, regardless of how little or much trouble it may actually be. Games were brought to the PS2 from GC and XBOX1. Some games CURRENTLY coming out on the 360 are still being put on the PS2."
My response: I highly doubt companies like EA or Ubisoft will bother porting their franchises to the Revolution, especially if it's installed base is drastically lower than the 360 and PS3. Notice how a lot of 3rd parties don't even bother with a GameCube version of most of their games? Plus, the Revolution version would need Revolution controller type gameplay mechanics, most likely. And, for games like GRAW, which require every button on the 360 controller, how are you gonna do that on the Revolution's controller? [/quote]
This is because..
[quote name='VanillaGorilla']"Nintendo isnt telling the big multiplatform developers that they dont need their games. You seem to assume this because its a weaker, and much different all around, system. Previously, Nintendo had the idea of having a "Dream Team" of strong 2nd party games, over strong 3rd party support. That really flopped on them and they know it. I think they're working very actively to bring back the 3rd party support, both in exclusives and multiplatform. Though realistically, EVERY REVOLUTION GAME will be an exclusive."
My response: Again, will 3rd parties really wanna spend time and money to make a Revolution game, when the Revolution, according to Nintendo, isn't competing with 2 consoles that people WILL buy their games on? Sure, the Revolution will have some 3rd party games, but not nearly as many as the PS3 or 360. They will face the same problem they faced with the N64 and the GameCube, developers will neglect the Revolution, only occassionally throwing something Nintendo's way.[/quote]
Nintendo is planning on being a COMPANION console. I don't know why you refuse to acknowledge that. There were sruveys done on Joystiq, GA, Kotaku, and I think even IGN(you can do a search) that asked what people's console choice would be for this Gen, and wouldn't you know it, a majority of them said Xbox 360orPs3 AND a Revolution. This means that their market penetration would be HIGH, and thus (according to plan), 3rd parties will develop Revo specific games. I don't know why you're so focused on ports, because it's a non-issue. The people who are only going to buy a Rev either:
A. Don't want to play those games
B. Are diehard fans.
So, they can already play those other titles.