[quote name='dirtyvu']can someone confirm this for me? I asked this question in the deals thread and a guy nicely told me that there aren't injuries/wearing down opponents in NBA Jam On Fire.
way back in the day with NBA Jam: TE, I would beat up the other team so that in the second half, they'd be slow and I'd dominate. Do they still have wear injury on the players? From the demo, there's no injury stat or meter and the players still seemed to run full speed no matter how much you beat them up.
Also, I used to goaltend a lot so that I could get the he's on fire and then rain 3's on them while blocking all shots (that aren't called goaltends when you're on fire). Is that still in the game either?[/QUOTE]
No, the injury meter isn't there. But it wasn't there in the original (arcade) version of Jam either. They just added that in for the Tournament Edition.
But you can goaltend while you're on fire, and unlike the other poster said, if you're "goaltending" with the guy who's on fire, the points don't count. That's the same as it was in the original Jam.
The netcode in this game is much better than the one for last year's game, which was nearly unplayable. If you do online arena, usually things are fine, but the Jam Now (with friends) option is terrible. More than half the time, one player shows up on the wrong team and one player's not included when you're trying to do a 2v2. It's really annoying and EA really should have fixed it. Also, the leaderboards are majorly
ed up, and disconnects count as a loss regardless for your winning percentage (which is beyond dumb). If the online features were better, this game would be a 10/10 for me.
Really wish I hadn't bought last year's version now though.