Nintendo isn't just swimming in cash - they're practically drowning in it. Ever since the Wii and DS caught on with the "casual crowd," one thing's become quite apparent: Mommies and daddies now dig games as much as you. In fact, Nintendo's done playing with you, losers. Now they're focusing on the next stage: turning uneducated newbies into sudoku superstars. But Nintendo isn't the only one with this plan - third-party publishers are also looking to milk the mas and pops. Nintendo is super lenient about what makes it onto their systems, meaning publishers and developers are now releasing more junk than gems. Looks like this trend isn't going to end until Nintendo decides to stop releasing the schlock. But how exactly did the company get to this point? Nintendo won't say (they had no comment for us). So instead, we decided to find out for ourselves why the Wii and DS have become shovel ware dumping grounds.
Seal of disapproval
Bad games aren't uncommon on any system. Hell, for every Halo on Xbox 360, you're going to get sucky software like Vampire Rain. But back in the NES days, Nintendo used to trick gamers into thinking every title was good. Sounds silly, but consumers really bought into Nintendo's Official Seal of Quality - an insignia placed on the front of each retail box letting buyers know that Nintendo had "approved the quality of this product." In a way, they weren't kidding around - during the early days of the NES, publishers were limited in the amount of games they could release each year. Some companies, like Konami, actually had to create a subsidiary group under a different name (in their case, Ultra games) to get around this strict rule. But shortly after the NES met its "game over" screen, Nintendo realized they could rake in a lot more money by allowing publishers to release more games per year.
Although Nintendo loosened their grip on publishers they still kept the Official Seal of Quality intact... until the summer of 2003, that is. From this point on, Nintendo decided to ax the one word that made the seal worth-while in the first place. Not sure what that word is? Well, here's what now appears on the box of every Nintendo DS and Wii title: "Official Nintendo Seal." As you can see, Nintendo opted to take out "quality," rendering the seal almost pointless. Just looking at all the recent poorly made DS and Wii titles proves this. Still, this doesn't fully explain why these games are in stores to begin with, but Nintendo's approval process does.
Easily approved
Wait, did we just say "approval process"? Our bad. "Nintendo does not have a format concept-approval process," says Majesco Senior Product Manager Liz Buckley. "It's very structured for Sony and Microsoft." This means it takes a wee bit more effort to get a game approved with Nintendo's competitors. "If you want to get a game green-lit for Sony or Microsoft, you have to do a concept submission," explains Buckley. "You have to submit your game-design document, technical-design document, and pass a review committee." You see, unlike Nintendo, both Sony and Microsoft have dedicated review committees set up for one sole purpose: keeping crap games off the shelf. Does it always work? Of course not - it just means Sony and Microsoft are more conscious about the kind of content that makes it onto their consoles.