RelentlessRolento
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I know it's not just me that's noticing, but it sure as hell is bothering me about next gen stuff...
a large majority of next gen titles, which are most likely shooters (too much! TOO MUCH!), have these elements or trends:
-Jungles/Forests (crysis, haze, half-life ep2, Just Cause, That Naught Dog PS3 Game, etc...)
-Bald People (Mass Effect, Kane & Lynch, Splinter Cell: DA, etc...)
-Emphasis on "Physics" or "Destructable" (Strangehold, 90% any other game)
I like this stuff, but I'm actually getting tired of seeing screenshots of bald guys getting killed in jungles while flying in the air and using ragdoll physiscs... Then again, I'm sure some peopel have vented ont hsi before.
One pre-gen or whatever trend I've noticed in last generation of titles has been vending machines... "if you have a game with guns, you gotta have vending machines in that game as well" is probably the motto of last gen.
a large majority of next gen titles, which are most likely shooters (too much! TOO MUCH!), have these elements or trends:
-Jungles/Forests (crysis, haze, half-life ep2, Just Cause, That Naught Dog PS3 Game, etc...)
-Bald People (Mass Effect, Kane & Lynch, Splinter Cell: DA, etc...)
-Emphasis on "Physics" or "Destructable" (Strangehold, 90% any other game)
I like this stuff, but I'm actually getting tired of seeing screenshots of bald guys getting killed in jungles while flying in the air and using ragdoll physiscs... Then again, I'm sure some peopel have vented ont hsi before.
One pre-gen or whatever trend I've noticed in last generation of titles has been vending machines... "if you have a game with guns, you gotta have vending machines in that game as well" is probably the motto of last gen.