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So, Occulus Rift was bought by Facebook for 2 billion. Nice payday and should be good for VR.
Of course the idealistic Kickstarters that started this party are pissed:
http://www.cnet.com/news/what-does-the-facebook-oculus-deal-mean-for-kickstarter/
This is why I don't support Kickstarters. At best, you're paying a premium for a product you know little about. More often you're giving away free money.
http://time.com/37842/facebook-oculus-rift/Facebook will acquire virtual-reality technology company Oculus VR for $2 billion, the social-networking giant announced Tuesday. Oculus makes the Oculus Rift, a virtual-reality headset originally funded on Kickstarter.
Of course the idealistic Kickstarters that started this party are pissed:
Little did the nearly 10,000 backers to the Oculus Rift Kickstarter campaign know that the project they funded would eventually lead to a multi-billion dollar payday for the virtual reality headset's creators.
But, indeed, Facebook announced on Tuesday that it has agreed to snap up 18-month-old Oculus for $2 billion.
...
While Oculus is cashing in, this doesn't mean much as far as dollars going back to Kickstarter or the thousands of project backers. Part of the point of Kickstarter is that creators and inventors have total creative freedom over their projects and thus aren't weighed down with acquisition restrictions or future profit regulations.
However, that doesn't mean all backers are happy about the Facebook deal. Shortly after the news of the deal broke on Tuesday, dozens of backers started leaving angry comments on the Oculus Kickstarter campaign page.
http://www.cnet.com/news/what-does-the-facebook-oculus-deal-mean-for-kickstarter/
This is why I don't support Kickstarters. At best, you're paying a premium for a product you know little about. More often you're giving away free money.