The Legend of Zelda: Twilight Princess is a very rare experience. It’s a game where all of the pieces seem to fall into place in just the way necessary to create so seamless, so addictive, so unique an experience that it just feels right from start to finish. Apart from the classic Zelda action, of which there is plenty—more than ever before—in the game, Twilight Princess introduces some truly innovative gameplay elements and improves upon existing ones with an uncommon level of polish and attention. The game is simply overflowing with creativity; with its brilliantly-designed dungeons, legendary boss battles, engaging storyline, and rich cast of characters, it easily surpasses nearly every other game in its genre.
That said, some people are concerned primarily about its contentious graphical presentation; the sometimes-blurry textures. Do they hurt the overall appearance of the game? Yes. Perhaps the most important question, however, is whether they hurt the game enough to place it below the status of other “ten out of ten” legendary games. Here, the answer is a resounding “no.” The Legend of Zelda: Twilight Princess is one of the greatest videogames ever created. It isn’t perfect—no game can make that claim—however, Twilight Princess is head and shoulders above nearly every other game I have ever played. It’s indubitably better than Ocarina of Time. It blows away The Wind Waker. And it has a sense of personality and careful balance that instill the player with a serious drive to complete it—something that many other very long adventure games, such as Oblivion, lack.
This is the first game that I have ever awarded a 10 in my six years as a reviewer, and for good reason. The Legend of Zelda: Twilight Princess is one of the defining videogames of our time. It is unquestionably one of the finest games ever released, and it is one that any gamer should experience regardless of the circumstances.