[quote name='mykevermin']The abundant "Collector's Edition" does.
I've only played FFXII, but I put 80 hours into it, and thought it was an outstanding game. Make no mistake, it's not very much like any FF game you've ever played. The gambit system eliminates a lot of the redundancy of turn-based RPGs, and is a nice addition; I disagree that it "plays the game for you" as some might say.
Its biggest downfall is that it lacks the epic story of the previous FF games. Many of the main characters are expendable and have little to no backstory that makes you care about them or identify with them by the end of the game. They also make too many allusions about the main villain's evil side, leaving you really unconvinced that this guy really is the root of all evil (or the kind of quality character that deserves to be at the crux of a FF game's conflict). Worse yet (in a sense), the lure of the side quests and hunts are very unrelated to the game, and you'll spend hours on side quests. By the time you're ready to reengage the main quest, you'll have forgotten what your reason for existence is, and it's hard to stay motivated to finish the game. The ending is satisfying and shows some semblance of good storytelling; it's just a shame that the rest of the game really lacks that.
Short version: unlike a lot of people, I'm backwards in my thoughts on FFXII. I think the battle system and fights are a great deal of fun, and the side quests awesome. It's the story that was a major let down.
I dunno much about Ar Tornelico, but I'd recommend you chew on another NIS SRPG that you can get for $20 (La Pucelle, Atelier Iris, Phantom Brave) and wait for AT to drop in price. It's inevitable, and since NIS stopped using Atlus as a publisher, they've encountered little to no problems with games going out of print and becoming very rare and expensive on eBay.[/quote]
Hm...thanks for the thoughts on FFXII. I'm one of those people that put a higher priority on an epic story and fleshed out characters than gameplay. Gameplay is obviously important to me--I refused to finish Xenosaga because I absolutely hated the battle system--but I just really need a great story with my RPGs.
Yeah, I guess people will say, "If you want an epic story with characters that aren't so wooden, go read a book". Well, I don't expect the writing in video games to be amazing or the characters to be perfectly to my liking. RPGs just offer something different than a good fantasy book can give you--you feel involved.