Saw this on GAF today, quite a while after the unofficial confirmation last year.
While accurate/dynamic sword fighting wasn't the only problem with Red Steel (which I did enjoy), it certainly won't hurt a sequel.
http://www.gamesindustry.biz/articles/ubisoft-embraces-wii-motionplus-for-red-steel-sequel
While accurate/dynamic sword fighting wasn't the only problem with Red Steel (which I did enjoy), it certainly won't hurt a sequel.
http://www.gamesindustry.biz/articles/ubisoft-embraces-wii-motionplus-for-red-steel-sequel
Ubisoft is one of the first publishers to confirm the use of the Wii MotionPlus peripheral to improve the execution of its core Wii titles.
Adopting the tech for the sequel to Red Steel, Alain Corre, Ubisoft's executive director, has said the improvement of 3D motions will help the sequel achieve the ambitious gameplay attempted in the first game.
"Red Steel 2 has been in development for many months now, and this new device will help us be even more precise in what we do with the product," said Corre, speaking exclusively to GamesIndustry.biz.