[quote name='RedvsBlue']It really depends on the simplicity ofthe hack. Look at the Dreamcast, that thing was the playskool version of console hacking and it paid dearly for it. Someone mentioned developer support being the reason a console dies? Well developers will rapidly run away from a system that's easily hacked like the Dreamcast was. So hacking in and of itself doesn't cause a system to fail but depending on how easy it is to hack, it will lead to it.[/QUOTE]
Dreamcast suffered on a number of levels outside of its hackability, including the forboding PS2 (at the time details of the console were known, so it was perceived to be a vastly superior system to the DC), as well as a complete lack of EA support, little Konami support (no MGS, no Castlevania), little Capcom support (yeah MvC2 was the bee's knees, but it was one game), and no solid RPGs outside of Skies of Arcadia.
Look, I like my DC, but I always regard it as that lil' system that I can play all my old quirky Sega games on - Shenmue, Samba de Amigo, Seaman, Crazy Taxi, etc. It was a niche console that had amazing games for niche gamers, but very little mainstream appeal.
As for hacks, I can understand frustration over its existence, but at the same time, if you don't want to be one of those people, don't be one of those people. This doesn't mean "don't use an ISO Loader," it means "buy the
ing games you play." Your arm isn't being twisted into playing these titles, but there are good usages for these hacks. I, for one, want Sony to make good on "region free" promises they made - I sold my JPN PS2 prematurely, and am now hoping for a hack to let me play my import PS1 and PS2 games. Maybe a nice emulator, like I use on my PSP to play PSX games I own on the go. You can use hacks and not be a pirate, but, of course, the temptation to think "I'm just one person, it won't make any difference" is great.