Starcraft 2: Legacy of the Void

[quote name='BattleChicken']ling/hydra should murder mass stalker, blink or no, in an equal cost battle. Same goes for hydra versus void rays.[/QUOTE]

In an open area on creep this definitely works, in a tight area off creep...

I honestly need to do a better job of spreading creep near opponents bases and fighting in choice areas, so that's probably the main reason I get slaughtered. Zerg has soo many things to manage, it's crazy.

I was reading a little more and I guess blink stalkers are actually pretty good on broodlords.
 
Matrim - 390

I never played the original but managed to place in the Silver League under the tutelage of my roommate who's in the top 15 of his Diamond League in 1-1. I'd like to find some practice partners as it's more fun than playing against randoms.
 
[quote name='wakawakawa']In an open area on creep this definitely works, in a tight area off creep...

I honestly need to do a better job of spreading creep near opponents bases and fighting in choice areas, so that's probably the main reason I get slaughtered. Zerg has soo many things to manage, it's crazy.

I was reading a little more and I guess blink stalkers are actually pretty good on broodlords.[/QUOTE]

I *just* learned that you can spawn additional creep tumors using creep tumors. so nice..
 
I used to spam void rays like crazy with the protoss, but lately I've been holding off for carriers, damn things can annihilate a ground army in no time.
 
[quote name='Clak']I used to spam void rays like crazy with the protoss, but lately I've been holding off for carriers, damn things can annihilate a ground army in no time.[/QUOTE]

Only if who you're playing against doesn't know what they're doing. If you fight someone who focus fires, rather than lets their units just fire on the interceptors, your carriers will be less effective than the void rays.
 
I just played ZvP, good game, he built a pylon midgame below my base, then did a zealot rush. Killed all of his zealots with my mutalisks, roaches, didn't lose a structure, aha!!!!!!!. Instantly went to his base, in that 1-2 mins he went mass stalkers with warpgates, gg.

It's so silly. I should have scouted after his initial attack, then outmacroed him, but as soon as I commited my army to his base it was over. And really it was my fault because you can't after battle rush a protoss who has warpgates and resources.

I keep anticipating a void ray rush against protoss, but no one is doing it against me in silver :( I've also never seen this so called cannon rush.

In the end, the multiplayer in this game probably isn't for me, it's a little too hardcore. I have a million 360 games to catch up on :)
 
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Cannon rush, that's when some ass hole builds cannons in or right outside your base, right? I hate that shit, I've had protoss players build in a dark corner of my base, by the time I noticed it's too late.
 
Yes, I don't know the map names well enough, but it was one of the ones with your entrance a bit away from the minerals and a lot of space hidden off to the side. They load up a few cannons, and then start warp gating shit in.
 
Where do I have to go to be able to access this so I can fix the coding and avoid my graphics card overheating? I cannot find where Documents\StarCraft II\variables.txt is located. I've checked my Starcraft folders and documents folders.

Screens that are light on detail may make your system overheat if cooling is overall insufficient. This is because the game has nothing to do so it is primarily just working on drawing the screen very quickly. A temporary workaround is to go to your Documents\StarCraft II Beta\variables.txt file and add these lines:

frameratecapglue=30

frameratecap=60
 
If you're using Windows 7 (Probably the same for Vista) it's located:

C:\Users\\Documents\StarCraft II\

The only difference with Windows XP would be \Documents and Settings\ instead of \Users\ I assume.

Of course that's just the direct path more or less. It's in the Documents folder which is located in your Personal Folder (Vista/7) or your My Documents folder (XP). I'm not entirely sure it's there on Windows XP as I haven't encountered a path to the exact folder yet.
 
[quote name='lordwow']Yes, I don't know the map names well enough, but it was one of the ones with your entrance a bit away from the minerals and a lot of space hidden off to the side.[/QUOTE]
All of them?
 
[quote name='lordwow']Yes, I don't know the map names well enough, but it was one of the ones with your entrance a bit away from the minerals and a lot of space hidden off to the side. They load up a few cannons, and then start warp gating shit in.[/QUOTE]

I dare say you've described just about every map ever.
 
[quote name='Draekon']If you're using Windows 7 (Probably the same for Vista) it's located:

C:\Users\\Documents\StarCraft II\

The only difference with Windows XP would be \Documents and Settings\ instead of \Users\ I assume.

Of course that's just the direct path more or less. It's in the Documents folder which is located in your Personal Folder (Vista/7) or your My Documents folder (XP).[/QUOTE]

When I goto that folder there are no items within it. Do I need to play the game for a little first?
 
[quote name='J7.']When I goto that folder there are no items within it. Do I need to play the game for a little first?[/QUOTE]

It's possible that if you haven't run the game yet, then it hasn't generated the variables.txt. Within that folder there should also be an \Accounts\ folder after you've logged in once. Regardless, you should be able to create Variables.txt there add the file then whenever you log out for the first time, double check and make sure that it's there and those lines are in it (As I wouldn't think they'd overwrite it but add to the file automatically).
 
yesterday i played a 3v3. we crushed them but then the toss player floated to the islands and built two expansions and covered them with cannons and just turtled.

when we won he said "gg"

no screw you, you jerk. you had no chance of winning and you wanted to delay the inevitable and you want a gg? get the hell outta here.
 
http://sea.battle.net/sc2/en/blog/45237

1 free name change inc, then they're going to do paid ones ala WoW. Glad they're fixing the stupid problem of not telling you it's permanent but the paid thing feels weird considering I'm sure it takes all of .001 seconds to do in their database, or so I'd imagine. And if it's about doing it too often, just make a cooldown.

But whatever.
 
[quote name='BattleChicken']I *just* learned that you can spawn additional creep tumors using creep tumors. so nice..[/QUOTE]

Surprisingly you're not the only one. I find it odd that so many other people didn't know that. It was one of the first things i realized since beta. I did however recently find out that scvs can repair toss mech, which was a big surprise to me. I was playing a 4v4 and I was terran. My ally brought up some injured carriers, and asked me to repair it. At first I was wondering what the heck he was smoking up, then I noticed my auto-repairing scv goin to work.
 
Question for those that have completed the campaign. I'm just curious how many more missions I have left.

I've completed all of the Protoss missions from the shard, and I just completed the artifact one where you have to take down the Protoss Rip Fields. I'm assuming that I only have a few left.

I've put off playing it Multiplayer, until I finish the campaign. Unfortunately, I haven't had a whole lot of time to play.
 
The final mission in the campaign is really friggin hard.. I'll be sitting at 200 supply of defending units, then damn kerrigan pops up and wipes out half my forces. I'm thinking I might have to do that one on normal difficulty - Hard is absurdly hard. Maybe I should play with ghosts.. and EMP kerrigan's energy away or something...
 
[quote name='BattleChicken']The final mission in the campaign is really friggin hard.. I'll be sitting at 200 supply of defending units, then damn kerrigan pops up and wipes out half my forces. I'm thinking I might have to do that one on normal difficulty - Hard is absurdly hard. Maybe I should play with ghosts.. and EMP kerrigan's energy away or something...[/QUOTE]

If you did Shatter the Sky on the mission before, mass banshees works pretty well for sniping worms and against Kerrigan. Building a bunch of flamethrower turrets in front of your bunkers/tanks helps too because she'll usually concentrate on those first. I saved as soon as Kerrigan showed up cause sometimes she'd randomly use that area spell on my banshees and I'd lose them all. Most of the time she just does that 1 shot 1 kill spell though.
 
[quote name='BattleChicken']The final mission in the campaign is really friggin hard.. I'll be sitting at 200 supply of defending units, then damn kerrigan pops up and wipes out half my forces. I'm thinking I might have to do that one on normal difficulty - Hard is absurdly hard. Maybe I should play with ghosts.. and EMP kerrigan's energy away or something...[/QUOTE]

I abused the crap out of Psi Disruptors...would have been rather difficult otherwise.

As for Kerrigan, the best counter seems to be mass marines (watch for her psi storm) and/or Thors without the strike cannon upgrade.

EDIT: Oh, and it's much easier if you do Shatter the Sky before it instead of Belly of the Beast.
 
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BNet name - ItzTitoYo
Code - 822

I love 2v2 and 3v3.. I'm strictly a Zerg player and hold my own very nicely. I'm always up for a game so anyone from CAG who loves this game as much as I do send me an invite. Please mention you're from CAG and make sure you have a headset!
 
[quote name='Hydro2Oxide']http://sea.battle.net/sc2/en/blog/45237

1 free name change inc, then they're going to do paid ones ala WoW. Glad they're fixing the stupid problem of not telling you it's permanent but the paid thing feels weird considering I'm sure it takes all of .001 seconds to do in their database, or so I'd imagine. And if it's about doing it too often, just make a cooldown.

But whatever.[/QUOTE]
i just hate the fact that my brother can't play on his own account

seriously one ladder account per registration is pretty dumb

god i miss bw/d2/wc3 bnet
 
[quote name='BattleChicken']The final mission in the campaign is really friggin hard.. I'll be sitting at 200 supply of defending units, then damn kerrigan pops up and wipes out half my forces. I'm thinking I might have to do that one on normal difficulty - Hard is absurdly hard. Maybe I should play with ghosts.. and EMP kerrigan's energy away or something...[/QUOTE]

As others have asked, what did you take out the mission before?
I found taking out their fliers made the mission relatively easy, even on brutal. Entire strategy revolved around two units - siege tanks and marines. Each needs to be fully researched at the Armory and you need to work on all their upgrades once the mission starts. For siege tanks, get three factories with the fancy tech+reactor addon pumping out tanks. Divide these into two groups, one on each side of the base (you can look up more precise placements if needed). With enough tanks, they'll crush any zerg unit before it gets to the base, even if you never touch a single nydus worm.

The tanks will be near worthless on Kerrigan, as she has a hidden "hardened" attribute, which is what the marines are for. Whenever she comes out, wait for her to get kinda-close, activate the artifact to kill her escort/clear out some nydus worms, and get some stimpacked marines attacking her. Mix in some medics and sci-vessels to keep the respective units healed, and build new marines as needed. With that, the mission becomes not that bad.
 
I did the Air mission. I kind of regret it, the vikings do some sick AOE damage, so against mass air, I think they might do a bit better comparatively speaking than tanks.

In any event.. kerrigan murdering my entire front line defense is what kept killing me on hard. I'd be AOK until 99%! So frustrating.

I may just do it on normal, then go through the game again with a more optimized configuration for the final mission and try it on hard again.
 
for the air version I believe the strategy is to get a lot of the mind control buildings and mind control as many of their air units as you can. You can use brood lords + marines to take out kerrigan pretty easily. If you don't have the mind control thing... uhh mass viking+science vessel? And tanks to take care of any ground. Best thing I can think of. And you really want to use a lot of marines vs Kerrigan due to the marine's fast rate of fire
 
[quote name='Hydro2Oxide']http://sea.battle.net/sc2/en/blog/45237

1 free name change inc, then they're going to do paid ones ala WoW. Glad they're fixing the stupid problem of not telling you it's permanent but the paid thing feels weird considering I'm sure it takes all of .001 seconds to do in their database, or so I'd imagine. And if it's about doing it too often, just make a cooldown.

But whatever.[/QUOTE]

Screenshot-Default%20-%20Wine%20desktop.jpg
 
I'm playing on my laptop that has a 5200RPM hard drive and it seems to run fine...

I also have a desktop with a 7200RPM hard drive that I play on too. Don't really notice much difference outside graphic settings
 
[quote name='Hostile']Would having SC2 loaded on a 5200 (?) RPM hard drive cause any slowdown or should I move it to a 7200 RPM hard drive?[/QUOTE]

Hard drives really only affect load times, not in-game performance.

Upgrade GPU, CPU, RAM and you'll see increase in game performance
 
Is new haven mission supposed to be hard or am I that bad? :applause::D

What did I do wrong, From the start I put 2 (added a 3rd later) SCVs ming gas, the rest mining mineral and built more to mine, no way could I figure out how to amass an army big enough to kill off generators and keep refugees from being exterminated. I managed to get about 10+ Vikings (Vikings seem most integral to this mission), few marines, medics and some Firebats and reapers, 2 almost full bunkers (guarding main command center area entrances), I also immediately research infantry damage and armor, and got the Main Mission completed but none of the secondary missions.

I did a slow entry into each generator area, so as to get as much long range attacks by the Vikings done before the ground troops did alot of engagement (i.e. I didnt' run into the area)
 
[quote name='mercilessming']Is new haven mission supposed to be hard or am I that bad? :applause::D

What did I do wrong, From the start I put 2 (added a 3rd later) SCVs ming gas, the rest mining mineral and built more to mine, no way could I figure out how to amass an army big enough to kill off generators and keep refugees from being exterminated. I managed to get about 10+ Vikings (Vikings seem most integral to this mission), few marines, medics and some Firebats and reapers, 2 almost full bunkers (guarding main command center area entrances), I also immediately research infantry damage and armor, and got the Main Mission completed but none of the secondary missions.

I did a slow entry into each generator area, so as to get as much long range attacks by the Vikings done before the ground troops did alot of engagement (i.e. I didnt' run into the area)
[/QUOTE]

i only created vikings for this level (besides scvs and a bunkers w/ rines). when you get to each base take out the floating pylon ship things first. there are also a couple of ledges that your vikings can land on so they can attack w/o being countered. after that i just transformed my vikings and had them attack. after each round i would send my damaged vikings back to the base to be repaired.

make sure you focus fire on the carriers and not just attack in general towards them. otherwise your vikings will waste all their time destroying the interceptors. hope that helps
 
The bottleneck of most modern computers is the hard drive. If your 5400 RPM HDD is also sharing spindles with the OS, AV, and whatever else you have running on the machine, I would absolutely expect slowdown compared to a 7200 RPM HDD or SSD.

If you have your OS and SC2 on different drives.. maybe it won't be so bad, but 5400 RPM drives are ancient, crappy tech - If it were me, I would move to a SSD (my current favorite: http://www.newegg.com/Product/Product.aspx?Item=N82E16820139136), but even with a 7200 RPM drive your computer should see tangible jumps in performance.

As far as SC2 goes.. my coworker, operating on a new macbook pro upgraded from a 7200 to a SSD sees near instant map loads in SC2 - A SSD is the single greatest computer upgrade that a person can make right now.

Edit: most mid-priced SSDs are 2nd generation, 3rd gens should be cheaper and faster.. but aren't out/cheap yet.
http://www.newegg.com/Product/Product.aspx?Item=N82E16820250002
 
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[quote name='BattleChicken']The bottleneck of most modern computers is the hard drive.[/QUOTE]

As far as the mostly used moving part in a computer, yes, the HD typically is what stalls overall computer performance. That doesn't have anything to do with in-game performance. It's all the junk on the HD that might make your game hiccup. Clean up the HD or format it and you'll find all around increased performance
 
Will the game load slower with a 5400 rpm instead of a 7200 rpm drive? Yes.
Will it affect in-game performance? Not likely, but it can. If you have a suitable amount of ram you will be fine, but if that drive is also the paging drive as soon as it needs to swap something you're going to see some hiccups.

However, if your system is in need of an upgrade I would look at other areas of your system first- unless you're primarily having issues with map load time.

I don't recommend running out and upgrading to an SSD. If your system's main HD is a 5400 rpm drive (unless it's a laptop), your system won't be able to fully take advantage of an SSD in the first place. There are smarter ways to spend your money.
 
[quote name='Rayeh']
I don't recommend running out and upgrading to an SSD. If your system's main HD is a 5400 rpm drive (unless it's a laptop), your system won't be able to fully take advantage of an SSD in the first place. There are smarter ways to spend your money.[/QUOTE]

The response to that is either "Not always" or "you couldn't be any more wrong"... If we're talking about a machine that's so old it only can use IDE hard drives, it most likely has an AGP video card too.. In which case your bottleneck is an ancient PC, not a single component. In any semi modern machine.. something with a SATA II port on it, SSDs will blow away any spinny metal disk in terms of both reads and writes. It is not uncommon for manufacturers to slap in the cheapest drive they can in prepackaged desktops, putting in a 5400 RPM drive saves them a couple bucks, and most people won't know any better than to care about the difference it makes.

Load times are a huge part of the experience. waiting for seconds rather than a minute or more for maps to load has a huge impact on the experience. As far as in-game performance, too much disk thrashing will impact in-game performance.. more in the campaign than multiplayer, but even so.

If I had $300 to spend on upgrades for a computer, and I had a machine will many poor components, I would rather spend $150 on a SSD and $150 on a video card than $300 on a video card. Other than extreme bottlenecks, like less than 2 gigs of RAM, or an onboard video card, a SSD *IS* the single greatest boost to speed you can put in a computer right now.
 
[quote name='kilm']Hard drives really only affect load times, not in-game performance.

Upgrade GPU, CPU, RAM and you'll see increase in game performance[/QUOTE]

What you said is mostly incorrect in any machine that is remotely modern... without system specifications an accurate suggestion cannot be made - the only thing specifically stated so far is '5400 RPM hard drive' which is, indeed, a weak link that should be replaced.
 
[quote name='BattleChicken']What you said is mostly incorrect in any machine that is remotely modern... without system specifications an accurate suggestion cannot be made - the only thing specifically stated so far is '5400 RPM hard drive' which is, indeed, a weak link that should be replaced.[/QUOTE]

Hm, no, I'm mostly correct. You're mostly mistaken. I have no idea where you get the idea that an SSD somehow boosts in game performance. Really, you're kidding yourself here.

A HD replacement may or may not affect in game performance, which is what the original question was asking (regarding "Slowdown"). You are answering the wrong question. Rather than answer a question about slowdown in SC2, you chose to answer an unasked question about computer performance. A new 5400 RPM HD upgraded to a 7200 RPM HD might have noticeable differences all areas of load times (and definite improvements with an SSD), but certainly not framerates.
 
[quote name='BattleChicken']The response to that is either "Not always" or "you couldn't be any more wrong"... If we're talking about a machine that's so old it only can use IDE hard drives, it most likely has an AGP video card too.. In which case your bottleneck is an ancient PC, not a single component. In any semi modern machine.. something with a SATA II port on it, SSDs will blow away any spinny metal disk in terms of both reads and writes. It is not uncommon for manufacturers to slap in the cheapest drive they can in prepackaged desktops, putting in a 5400 RPM drive saves them a couple bucks, and most people won't know any better than to care about the difference it makes.[/QUOTE]

You're correct that a lot of manufacturers skimp on the drive speed. I apologize for failing to consider that at the time I wrote my post [I was in a rush, not that it excuses it]. Thanks for bringing that point up. I usually build the systems I use, and would only consider 5400rpm drives these days for media storage (not editing) as they're pretty cheap per GB.

I still do believe money could be more wisely spent in a well-rounded manner- as it seems you do as well. I did not intend to rule out a drive upgrade, just to ward against going "all in" on one option without a real analysis of the system in question.

That would be better served in a new thread however.
 
So to be specific, in my genius when I built (or rather payed for parts and had my friend help build) this desktop nearly 3 years ago I decided a 80 GB (to use for the OS and games) and 320 GB hard drive (to use for videos and stuff) were enough for me, both of which are 7200 RPM drives. Turns out it wasn't so I've been installing games onto a newer hard drive, a Western Digital Caviar Green series which I hear is a 5400 RPM drive. I'm pretty sure it won't make much difference now but I did clear up some space and reinstalled SC2 to the 80 GB. If anything faster load times is a positive.

Also kilm was guiding me in The Ultimate 'Build-A-PC' Thread. Complete With Pricings & Recommendations thread so he might have remembered my specs from there.
 
Got bs'd for the first time since the SC1 days. I probably should've caught on when the person decided to surround my main hatchery with probes despite his base being saved from an enemy attack. The other ally decided it'd be fun to join in. I hate kids.
 
[quote name='Invin']Got bs'd for the first time since the SC1 days. I probably should've caught on when the person decided to surround my main hatchery with probes despite his base being saved from an enemy attack. The other ally decided it'd be fun to join in. I hate kids.[/QUOTE]

didn't lock the teams?

anyone having issues w/ the achievements? i've beaten more than half the game on hard and none of the "beat 5 levels on hard" achievements were activated.
 
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