Blizzard died years ago, after D2: LoD and WoW's crazy success (online-only MMO). They ain't been the same since, as most of those guys fled to Flagship...and then Runic, after Flagship failed. Both of those companies (Flagship and Runic): dead.
Now, we have Torchlight: Frontiers on its way (F2P online-only ARPG) from Echtra (with many ex-Runic dev's). I doubt this'll pan out to be anything spectacular - as what made Torchlight special (Torchlight 1+2) was that it felt like it was channeling Diablo's gameplay and old-school mind-set (neither games were online-only - Torchlight 1 was offline and Torchlight 2 gave players the option to go either offline or online as they saw fit).
It's a real crap-show and I really have very little reason to be excited about anything coming from the Blizzard group (which only sounds like Blizz in name and nothing else) and also Runic/Echtra. I'm also betting, after D3 PC went online-only, D4 on PC will also probably do the same.
And we also have companies like Zenimax and Bethesda dabbling into the online-only space with existing SP franchises like ESO (awful Beta, but this game has gotten better over the years w/ expansions and DLC's and revamps) and crap-shows like Fallout 76 (online-only ARPG/FPS).
BioWare doesn't seem to be BioWare anymore - as now they have that Destiny-wannabe called Anthem coming - again, another online-only game. Online-only looter-shooter. Seems that Anthem looks to be a far cry from their good-to-great line-up of RPG's like NWN, BG series, Dragon Age series, KOTOR, Jade Empire, and even the Mass Effect series. Most of their staff, except for Casey Hudson (who left and then came back), are no longer there anyways - such as David Gaider; Jennifer Hepler; Drew Karpyshyn; Mike Laidlaw (now at UbiSoft); Trent Oster (Beamdog founder); the two doctors (2 of the founders of BioWare).
These days, just give it a fair deal of time - our favorite companies are gonna be destroyed by corporate greed by their parent companies and horrible business practices.