So today marks 10 years on CAG so I am doing a giveaway. Here goes one game per CAG you have to have a year minimum and a post on the steam thread before this one. Quote here what you want I will send through pm.
Here is the list:
http://pastebin.com/6iuMLXMi
I could go for Lilly and Sasha: Curse of the Immortals if you've got one of your two copies left. I have this thing for RPG Maker games.
Just like any other time I grab a key, I'll edit this post with my thoughts on it once I get a chance to play it so this post is more than just white noise. Probably tomorrow, since I already have plans tonight.
EDIT: I actually really like this game. The dialogue feels organic and the puzzles manage to have a fair progression and present some challenge. The game draws inspiration from a lot of the classic SNES RPGs, especially Lufia II, but doesn't feel like it's just ripping those games off. There are a ton of nonstandard features that really surprised me, including a toggleable dash, auto equip on gear upgrades, a small auto heal at the end of battle, and Chrono Trigger style team attacks between your (switchable anywhere) party members.
There are some downsides, though. The music is all a little grating. I don't know where they got it from, but in two hours of play, the only song I liked was one of the battle themes. I also ran across a couple of very pointless references, one to Final Fantasy 7 and one to Austin Powers. They were both part of optional sidequests, but I really could have done without an NPC whose name changes between Aerith and Aeris and a monster screaming "Get in my belly!" There was also one case of a broken set of map warps where one room's doors are inverted and lead to the wrong exits. Both exits still exist, but walking in a door and back out it doesn't lead to the same place.
Overall, though, this game's heart is in the right place. The story is interesting enough that I want to see more, the custom combat system is actually functional, and there are a ton of custom gimmicks and scripting tricks that show some real effort instead of just a rushed, crapped out game. The only major flaw is the music, and the rest of the game is solid enough that I can put up with the music. If music isn't a dealbreaker for you, or you think I'm crazy and actually enjoy the game's soundtrack, I definitely recommend it.