I also do like the bargain hunting aspect, as well - whether catching a good deal online or catching a clearance sale in a store. So, there's probably that, too - as to why you won't see me just drop $30 on PUBG.
PUBG looks to be the kind of game I'm not sure what mileage I'll get out of it - I need a Free Weekend or something to give me an idea of "Yup, I'll play the heck out of this; I should buy this", "Eh, this really ain't doing much for me", or "Well, maybe this Free Weekend is be enough for me, TBH; glad I didn't buy it."
I'm not really the guy to go FakeyBro or 1/2 FakeyBro on just any game; especially true for MP-based games. I just honestly don't know how long a MP game connects with me, when I'll get bored or grow tired of it, when I get my fill of it, or anything of that sort.
This is not the RTCW, Quake + Unreal era of games - where players were given SDK's and there seemed to be an endless array of maps, modes, mods, and whatnot to keep me want to keep crawling back for more MP-action. This $-DLC Era / $-Season Pass Era really killed that, IMHO.
Even when I buy a SP+MP Game like say a CoD or BF series game, I tend to do the entire SP Campaign for its 5-10 hours + then maybe see if I can get possibly another 10 hours out of the MP. After a while, though - likely, I'll have had my fill and move on. Since I'll likely end up behind the curve b/c of a leveling system + don't buy games ASAP, that probably doesn't help matters for me w/ these kind of MP-focused games either.