I liked Wildlands, but it was disappointing for me. Still good, but not great. It's very ambitious with what it does (and the same goes for Breakpoint b/c of so much genre-mashing) - but I think it needs to be all executed better to do so much genre-mashing. Ain't an easy thing to do, b/c it's trying to do so much...and that kind of stuff just needs proper balancing & execution everywhere.
I think my biggest complaint w/ Wildlands was: a lot of the Advanced Warfighter-style AI control and manipulation....was gone. Literally, this was the element that really made me enjoy GR games and to me is the key element in the franchise, as you could really control and boss your AI squadmates around as much as you wanted. You had tons of controls over your guys in GR:AW, which is what I liked about that game.
I have not tried the newest GR: Breakpoint update - but they supposedly added a new mode called Ghost Experience (probably b/c of all of the complaints many had) so the loot-progression system isn't in your way as much (i.e. it removes Gear levels basically) and it can be played a bit more strategically (like older GR games, such as Warfighter games - but not entirely yet). I still think they should add AI squadmates back and add GR:AW style control over them, to make it feel more like a real GR experience to me. And they just also added Vulkan API support, which supposedly makes the game run A LOT better (it ran pretty poor, back in Beta when NDA was lifted still and even back when I tried it in January, it ran a bit better...but not much).
I should test it out again, since the new update, Ghost mode, and Vulkan API could possibly help the Breakpoint out a bit. Since the game was a mess - yeah, it really needs all of this, TBH....and probably still then some.