Chuplayer
CAGiversary!
backlogs. I'm not talking about games you played out the usefulness of or never played in the first place.
In the gray area are games that you have but probably never will play.
These are the abandonlogs. I'm talking about games that you either gave up on because you got super stuck or games you just got tired of playing. Perhaps the best measuring stick for the latter would be if you felt fulfilled from playing before you stopped. If you felt fulfilled, keep them off the abandonlogs because these are...
The Abandonlogs
Most recent for me would be the Devil May Cry series and Valkyria Chronicles.
Devil May Cry series (PS2): I picked up the DMC set, got frustrated with the camera angles, and gave up part way through the first game. Yeah, I did get kind of far in DMC1 with the easy mode on, but that was just boring. I have no intention of playing another DMC game again.
Valkyria Chronicles (PS3): Three words: Bait and switch. Real-time third person battles my ass. The back of the box lied. Stupid turn-based combat, grindfest gameplay. I knew as soon as I saw the opening cutscene that this game would disappoint me. They just don't make games with RPG stories that aren't RPGs. The exceptions are few and far between, and VC is not an exception.
Digging further back...
Jet Force Gemini (N64): I actually enjoyed this game right up until the point where King Koala What's-His-Butt said that he wouldn't let me play the rest of the game until I went on a classic Rare fetch-quest. It hit me like Mick Foley giving Sting that chairshot on TNA Impact a number of weeks ago. I should have seen it coming, but I didn't. When I saw that, I was like, "You know what? you. I played the game. I'm done."
Adventure (yeah, Atari 2600): I picked this up last year. Didn't do much with it.
Starlancer (DC): It just got stupid after a certain point. I also abandoned the online multiplayer a couple days after I got it. The community just wasn't there like it was with Chu Chu Rocket.
A number of late N64 3D adventure games: Banjo-Tooie, Zelda Majora's Mask, etc. By 2000, the same old shit wasn't doing it for me anymore.
Legend of Dragoon (PS1): My friend said it was like Street Fighter mixed with RPG. It was more like RPG mixed with nothing.
Super Mario RPG (SNES): The original sin. This game turned me off from RPGs forever. I got up to the final boss, and what did I find out? OH! YOU HAVE TO GRIND MORE! Boooooooooooooring. I actually considered setting my semi-mint and complete copy of the game on fire and videotaping it just to piss people off.
Arcana Heart (PS2): I just couldn't get into this game.
Space Channel 3 (PS2): I was expecting a funky dance-themed version of Guitar Hero. What I got wasn't bad in concept but failed in execution. Plus, the controls were rather buggy.
Magic Knight Rayearth (Saturn): I actually played through this a number of times, but when I played it last a few years ago, I abandoned it halfway through. I don't know why. It just wasn't holding my interest, I guess.
Ratchet and Clank 2 (PS2): Maybe it was because I played it immediately after I finished the first game and got burnt out on the R&C gameplay, but I didn't feel like playing it more than a few levels in.
Neo Geo Battle Coliseum (PS2): The only good thing about this game is that it taught me how to spell the word coliseum correctly.
Zelda II (NES): It was really, really frustrating. It's still the only Zelda out of the original five that I haven't completed and thoroughly enjoyed.
Every Zelda after Zelda 64: I did beat Wind Waker, but it was abandoned until after I got an Action Replay to skip the horrid Triforce quest. That was worse than grinding in RPGs. Twilight Princess was an empty and soulless attempt to recreate Zelda 64. The Oracle games didn't hold my interest past a few dungeons. The series really should have ended after Zelda 64. Or after the color remake of Link's Awakening. Whichever one came out later.
Metal Gear 2 Solid Snake (PS2/MSX2): On the Subsistence disc 2. I really have to play this game someday, but I abandoned it shortly after I played it. I think I was MGSed out by that point. I had just played the MG1 port on the same disc as well as played a lot of the online game. I do plan on getting back to the game someday, but it's still abandoned as of now.
Metal Gear Ghost Babel (GBC): Also known as MGS for the GBC. I abandoned this one so badly that I can't even remember if I played the main campaign or not. I just remember the VR missions.
Rainbow Six series (PC): I have the big-ass collector's edition as well as the stand-alone expansion pack that came out after that. I just never got into the series. I played it a lot, but I never felt like I got my money's worth. I abandoned that stand-alone expansion pack, too. There was this one stupid mission that I couldn't complete, and I just gave up.
Rainbow Six 3 (XBOX): Pants-on-head retarded teammate AI.
Driver (PC): There was this one mission that was flipping impossible. I wanted to play more, but the game wasn't agreeing with me. Oh well.
What are your Abandonlogs?
In the gray area are games that you have but probably never will play.
These are the abandonlogs. I'm talking about games that you either gave up on because you got super stuck or games you just got tired of playing. Perhaps the best measuring stick for the latter would be if you felt fulfilled from playing before you stopped. If you felt fulfilled, keep them off the abandonlogs because these are...
The Abandonlogs
Most recent for me would be the Devil May Cry series and Valkyria Chronicles.
Devil May Cry series (PS2): I picked up the DMC set, got frustrated with the camera angles, and gave up part way through the first game. Yeah, I did get kind of far in DMC1 with the easy mode on, but that was just boring. I have no intention of playing another DMC game again.
Valkyria Chronicles (PS3): Three words: Bait and switch. Real-time third person battles my ass. The back of the box lied. Stupid turn-based combat, grindfest gameplay. I knew as soon as I saw the opening cutscene that this game would disappoint me. They just don't make games with RPG stories that aren't RPGs. The exceptions are few and far between, and VC is not an exception.
Digging further back...
Jet Force Gemini (N64): I actually enjoyed this game right up until the point where King Koala What's-His-Butt said that he wouldn't let me play the rest of the game until I went on a classic Rare fetch-quest. It hit me like Mick Foley giving Sting that chairshot on TNA Impact a number of weeks ago. I should have seen it coming, but I didn't. When I saw that, I was like, "You know what? you. I played the game. I'm done."
Adventure (yeah, Atari 2600): I picked this up last year. Didn't do much with it.
Starlancer (DC): It just got stupid after a certain point. I also abandoned the online multiplayer a couple days after I got it. The community just wasn't there like it was with Chu Chu Rocket.
A number of late N64 3D adventure games: Banjo-Tooie, Zelda Majora's Mask, etc. By 2000, the same old shit wasn't doing it for me anymore.
Legend of Dragoon (PS1): My friend said it was like Street Fighter mixed with RPG. It was more like RPG mixed with nothing.
Super Mario RPG (SNES): The original sin. This game turned me off from RPGs forever. I got up to the final boss, and what did I find out? OH! YOU HAVE TO GRIND MORE! Boooooooooooooring. I actually considered setting my semi-mint and complete copy of the game on fire and videotaping it just to piss people off.
Arcana Heart (PS2): I just couldn't get into this game.
Space Channel 3 (PS2): I was expecting a funky dance-themed version of Guitar Hero. What I got wasn't bad in concept but failed in execution. Plus, the controls were rather buggy.
Magic Knight Rayearth (Saturn): I actually played through this a number of times, but when I played it last a few years ago, I abandoned it halfway through. I don't know why. It just wasn't holding my interest, I guess.
Ratchet and Clank 2 (PS2): Maybe it was because I played it immediately after I finished the first game and got burnt out on the R&C gameplay, but I didn't feel like playing it more than a few levels in.
Neo Geo Battle Coliseum (PS2): The only good thing about this game is that it taught me how to spell the word coliseum correctly.
Zelda II (NES): It was really, really frustrating. It's still the only Zelda out of the original five that I haven't completed and thoroughly enjoyed.
Every Zelda after Zelda 64: I did beat Wind Waker, but it was abandoned until after I got an Action Replay to skip the horrid Triforce quest. That was worse than grinding in RPGs. Twilight Princess was an empty and soulless attempt to recreate Zelda 64. The Oracle games didn't hold my interest past a few dungeons. The series really should have ended after Zelda 64. Or after the color remake of Link's Awakening. Whichever one came out later.
Metal Gear 2 Solid Snake (PS2/MSX2): On the Subsistence disc 2. I really have to play this game someday, but I abandoned it shortly after I played it. I think I was MGSed out by that point. I had just played the MG1 port on the same disc as well as played a lot of the online game. I do plan on getting back to the game someday, but it's still abandoned as of now.
Metal Gear Ghost Babel (GBC): Also known as MGS for the GBC. I abandoned this one so badly that I can't even remember if I played the main campaign or not. I just remember the VR missions.
Rainbow Six series (PC): I have the big-ass collector's edition as well as the stand-alone expansion pack that came out after that. I just never got into the series. I played it a lot, but I never felt like I got my money's worth. I abandoned that stand-alone expansion pack, too. There was this one stupid mission that I couldn't complete, and I just gave up.
Rainbow Six 3 (XBOX): Pants-on-head retarded teammate AI.
Driver (PC): There was this one mission that was flipping impossible. I wanted to play more, but the game wasn't agreeing with me. Oh well.
What are your Abandonlogs?