I picked this up, and just got through the Peru levels. So, I'm right there at St. Francis Folly now. Hearing Shmity's comments, I just can't wait to get home and start playing it again.
I loved the original years ago. Thinking back, I almost wonder if the original game being so great really killed the series. Ok, if you were going to make a very atmospheric game based on raiding old tombs, what sorts of places woudl you go. Egypt is a good one. The colosium's (Roman,Greece) are great. Tomb Raider danced a very fine line between realistic and sci-fi. It worked for the first one because the real star of the game isn't Lara, it's the environments. The future games were stuck because, the best levels were used in the first one.
To me, Tomb Raider 2 did the best logical thing, and tried to take the games out of the Tombs, but it didn't work. Later games went back, but they felt rehashy since they were weaker versions of the good first game levels.
I really thought Legends worked because it was short and had some of the best environments outside of the first game (and, even that, you had to stay out of the Tombs quite a bit).