[quote name='DarkNessBear']Yay! Down with DRM. Stupid developers trying to protect their games. Now I can go download AC2 for FREE! Take that Ubisoft, that'll show you from releasing your games on our platform.[/QUOTE]
There's a line between "Protecting your games" and "
ing over the consumer". DRM like this skips merrily over the line, turns around, lights it on fire, puts a few rounds into it, smiles, and runs away. It's punishing the consumer for doing nothing wrong. "Hi, we're Ubisoft, thanks for buying AC2! Now, as a fun gift, here's some limitations. Did your internet go down? Have fun playing! Did our servers die? Have fun playing!"
The problem with all these cluster
styles of DRM, is that it does NOTHING to stop piracy. Cracking teams are smart. They've plowed through every other type of DRM ever invented, which were all "THIS WILL STOP PIRATES. WE HAVE WON". And for every new type of DRM that comes out, it will be cracked.
Buying games that include shit like this only supports the developers decisions. Do you REALLY think if they get a large amount of sales, the first thing they are going to think is "Hm, people really enjoy are game, time to remove this here DRM and make it better for the consumer". Nope, it's going to be "Hm, our game sold well, which means it's popular, which means more people want to steal it, which means more DRM. Great plan guys, coffee break time."
I, for one, will not be buying the game. I refuse to support a company who
s over the consumer because they think "OH JEESE MAN EVERYONE WANTS TO PIRATE OUR GAME QUICK QUICK THINK OF WAYS WE CAN PUT PROTECTION ON THAT WILL RUIN THE GAME BEFORE PEOPLE EVEN PLAY IT"
It's games like Mass Effect 2 that did DRM right. A simple disk check is perfect, and really, all that is needed. You can't beat pirates, quit trying to do so, because in the end, you're only losing customers, which was you were trying to prevent with your DRM in the first place.