[quote name='expane']DXIW was ok I guess, the first one was just soooo much more fun, even the PS2 port I found more entertaining than IW. The levels are just too small and except for 1-2 types of enemies the game is just too easy. Even on hard the only thing difficult is finding enough "universal" ammo. in fact the lack of ammo actually kills the "freedom" part of the game since you are not really free to do anything b/c if you decide to run around killing everyone you will run out of ammo quickly (even if you collect all their ammo drops).
Basically the game dares you not to be stealthy, and when you are not stealthy you get no reward for being a bad ass, just low ammo and low energy.
The quest rewards are also pointless. You do these time consuming side quests and your rewards are....cash and maybe a candy bar. The game should have had far more unique items/weapons as rewards. Finishing a 30 min quest only to get a health pack and 300 credits is a major major let down.
Morrowind for example is much better at the quest reward, you get cool unique items for quests. In DXIW there are only a handful of cool weapons and most of them can be found laying on the floor behind some crate.[/quote]
I agree that IW should've had the experience point reward systems that the first Deus had. I didn't find ammo a problem, but I imagine I switched up weapons more than you. You pick up the plasma sword thing pretty early -- which you didn't get until deep into Deus 1. I also picked weapons that would kill in one shot, like scoping and silencing the pistol.
I personally dislike Morrowind. It's far too nonlinear, and you're far too weak at the beginning. RPGs (single-player, anyway) need a story to tie things together, which Morrowind didn't possess. Also, getting from place to place took too long, and all the text you had to wade through was lame. Just my opinion.