WrestleCrap'sRD;4406327]
On my laptop said:
DVDs? You have to get up, find whatever it is you are looking for on a shelf, take it out of its case, throw it in the player. So you don't have immediate access to those either.
Ahh, but when you bought the DVD player, you understood that was the case to begin with.
Now, I never thought 512 megs of space would allow me infinite storage (especially when you consider a good portion has to be tied to the OS). I did have an expectation that the SD card slot would be used to alleviate and expand it. That's not exactly outlandish given that the PS2/Xbox already did onboard memory to an acceptable degree, and that the 360 - a year earlier - also pulled it off (assuming you got the correct SKU).
Unless you have a changer, which, ironically, I do.
You're conceding that getting up to change discs is enough of an issue that you took the measures needed to solve it. That's the same thing I want with SD accessibility.
Beyond that, you have further options - you could hook a computer up to your TV, slap a huge hard drive on it, and rip DIVX quality videos of your entire collection. No more looking up DVDs in your changer's inventory.
Those are good options to have. They are not required, no - I'll concede that. But you still have the ability to decide on an option, which is what I want.
I have it not so much for accessibility, but rather to save space elsewhere in the house - I don't want a shelf of DVD cases when I can just throw those all in a closet.
And I don't want to have to trudge out to the Wii Shop channel because my buddy from out of town wants to play Ice Hockey like we did when we were kids. But first I had to delete something off my system
or move it to the SD card. And not to bring up a slippery slope, but this is all assuming I'm not getting the wild 30X1blabla errors I occasionally get when trying to get online, since the infrastructure is pretty shaky on even a good day, and even when it worked flawlessly months before.
Plus I already jumped through enough hoops in the early days of the Wii securing a second Wiimote and a second nunchuk, to say nothing of sitting out in the cold for the damn thing to begin with. This is right with what GunCrazy was getting at.
Look, I totally understand. It's not as convenient as if there was unlimited storage on the Wii, or fast access to the SD card. My point is that it's not as big a deal as what some people make it out to be. Seriously, some folks seem to think this is a gargantuan problem that is going to doom Nintendo.
I just don't understand that thinking.
Inconvenient? Yes.
Huge problem? No. Not by a long shot.
RD
And that's fair enough. Me? I hate loose cords. I buy velcro cord wraps by the gross and I tie everything up. All my Gamecube controllers are nicely packed away in a box on my entertainment center, and all of them look crisp and clean. Other people don't care and choose to let their controllers sprawl out on the floor, or get shoved into a drawer, or go for a Wavebird, etc.
That's all we really want here - options. And frankly, since we're the ones running this joint by putting money into a near pure profit sector for Nintendo, we're the driving force. Again, this is one of the few and distinctly unique areas of Nintendo's strategy where you can strongly make the argument that the pure hardcore people are running the show, since it only makes sense that we'd be the ones online downloading VC games and Wiiware. As such, when we start to complain, we should be heard.
That's what makes this so tiresome. It's not like Zack and Wiki or No More Heroes selling "poorly" in the grand scheme of this industry, where you could always turn to the "soccer moms and grannies don't want to slice jerks up with a light saber." As much as I don't like that argument, I have to admit it's grounded in some form of reality.
But I base all of this as "legitimized" because the solution seems so flip-a-switch, assuming you don't take Nintendo's paranoia about piracy into effect (which, in an ideal world, would be poissible).
[quote name='007']It's not going to doom Nintendo, but it certainly is costing them, albeit a small amount of, money... I would have spent an extra $200-300 on points if I had had the room.[/quote]
Bingo. Nintendo doesn't want to admit it, but again - this tiny thing is costing them money. I can safely say I'd have a few more SNES games if space wasn't an issue, especially since I tend to use Gift Cards and Rewardzone to get points cheaply.
Then there's the other side to consider, which is not letting devs have DLC. Like it or not, that's pissing off the third parties Nintendo claims to want to work peacefully with.
Both of these are big instances where no room to download/dynamically load data = lost business prospects. The rest of 007's post furthers this idea.
I mean, now we have VC games, Wiiware,
and channels to take up the space. And as much as I never use the Internet Channel and know it's functionally useless to me, I still want it! But I got rid of it - along with all my N64 games - so I could play Lost Winds and Dr. Mario. Which meant I wasted a bunch of time moving, saving, and deleting stuff. And again, it doesn't help when I consider that the entire way this has all gone along has been so short-sighted to begin with (again, the multiple emulators instead of a central one).
Look, I'm the first to admit that the problems ranted about online are somewhat blown out of proportion, since we're largely a group of gamers who are aware about certain things in the industry. If you ask Joe Grandma down at the retirement center playing Wii Bowling every Saturday night, she doesn't know a thing about this stuff. And since Nintendo seems intent on making that audience their bread and butter, it hurts the people who built them up to begin with.
It just sucks to think I'm being turned down, even though I'm one of the better customers. But hey - I guess Nintendo has my money so they aren't that worried, aye?