We knew we had to go back to the drawing board, we wanted Joe Danger to be more accessible and easier to get into. We scrapped about half of the levels, and toned down the rest. Then we added a huge amount of new content, to make the original Joe Danger the 25 hour fun-fest that was such a hit on PS3!
The sad thing is, no one ever got to play this prototype game we now refer to as “Joe Danger Gaiden”. It was an alternate Joe Danger for a true fan, and I still play it every now and then. When we came to make the PS3 version of Joe Danger 2, I thought it would be a great opportunity to let our original fans play this unseen version.
So what is it? Well, it’s a complete game that takes easily ten hours to complete. Many of the levels will be familiar to fans of the original, and others are experiments that we loved but were too challenging or quirky for the main game.
We’ve gone back and added all the cool new things from Joe Danger 2, like Pro Medals, Ghosts, new leaderboards and hidden challenges where you become a monkey on a jetpack!
All the levels use the scrambler from the original, which isn’t normally in Joe Danger 2. You play as Team Nasty (Joe’s rivals), and each one of the 5 members gets their own tour with 5 levels each! It starts out easy, but it really does get intense!
It is set in the Motion Capture lab from Joe Danger 2. This is a pure, abstract environment, and is where we develop all our levels and experiment (we use the grid markings to make the levels flow perfectly). It allows you to focus on the challenge!