[quote name='JetEngineJesus']I might be totally off-base on this, but I'm guessing that the "used game fee" that everyone has been freaking out about will just be a piracy deterrent of sorts. That's a terrible term for it, but I'm not quite sure what to call it...
The XBone will require you to do full installs of your games. Once you've got the game on your HDD, what's to stop you from giving the disk to your friend, who then installs the game on their XBone, and passes it along to someone else, etc? MS locks the game to your console. If you give the game disk to your friend, they can install the game, but either you'll have to deactivate it on your console, or they'll have to pay a fee in order to be able to play it at the same time as you (which OF COURSE THEY SHOULD). Same thing with used game sales: you sell a game, you'll either have to deactivate the license on your console first, or whoever purchases the disk will have to pay a fee.
That also explains the whole "online DRM" thing that people are also freaking out about. You need to occasionally check in with home base to ensure that your licenses are up-to-date, so that MS can keep multiple a$$holes from playing off of a single purchased copy. Think, like, Adobe EdC.
Mind you, that's all just a guess, but it seems like the most reasonable explanation, no?[/QUOTE]
They should simply allow the disc to download the game once to a console, and who ever uses the game simply will have the to play the game from off the disc. But that's not an option because MS wants all games to be saved on the system and its having an unintended (or maybe intended) effect. People are having fun at MS expense but E3 will be there chance to get all the details on the table and then people can judge from there.