I really hate the King's Quest series, despite the obvious awesomness of KQ6 and marginal "pioneering" value of KQ5. KQ4 is probably my favorite, actually, now that I think about it, though that game is a BITCH.
I was fine with MYST - as long as you've read every book in the library, the complete owner's manual, and four novels on the subject, you should have no confusion whatsoever as to where you are, why, and what the point is.
No, just kidding, MYST blew, and I loved it.
Zen: there is ONE way to explain Zack & Wiki. It's basically Goblins 3 (a.k.a. GoblinsQuest in the U.S.), except all the screens are cingular, and you only have one sidekick. Gobliiins, Gobliins2, and Goblins3 were all bad-ass, and some of my favorite games as a kid - developed by Frenchies Cocktel Vision... Also, I should mention that the last game they made makes Zack & Wiki look like the easiest shit in the world. It's called Woodruff and Shnibble of Azimuth, and it plays about the same as what it sounds like.
And if you want to get into Adventure games, all you really need to know whether or not you're a lost cause is to go down this list:
- day of the tentacle
- the secret of monkey island
- space quest iv (though I'll always be The Pirates of Pestulon guy)
- grim fandango
- the longest journey
Call us in a month, dmaul, we're rooting for you.