Jump to content



Photo
* * * * - 6 votes

Official Trophy Thread - 4/21: Enhanced Trophy Lists Coming in Firmware 3.30


  • Please log in to reply
3211 replies to this topic

#121 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 20 July 2008 - 09:14 PM

Now you know how things are. [-( ;)


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#122 primetime

primetime

    What time is it?

  • CAGiversary!

Posted 20 July 2008 - 09:46 PM

Now you know how things are. [-( ;)


Fine. Have it your way.

http://www.psu.com/K...a0004269-p0.php

According to Managing Producer Kyle Shubel, Guerilla Games is determined to support all PlayStation 3 features including full Trophy Support, SIXAXIS motion control, DualShock 3 vibration, online community support and more.

"We are going through that checklist, but that one, we did do them all (PS3 features such as Trophies), and two, they don't feel bolted on," said Shubel. "We want them to feel right."

Shubel continued stating that Killzone 2 will be supported with Trophy support but that details would be held off until around the time of the public beta. He also confirmed that Killzone 2 will feature a plethora of online support outside of simple online gameplay.


Posted Image

#123 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 21 July 2008 - 02:36 AM

Thanks for the link. :grouphug:


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#124 KingBroly

KingBroly

    CAG Club Nintendo

  • CAGiversary!

Posted 21 July 2008 - 02:50 AM

I hate online achievements/trophies. I really think they're bothersome. As you've seen with Team Fortress 2 on PC, it just turns into a bunch of achievement getting games. It ruins the entire fun of the game, especially if they're really hard to get. I think that's partially why COD4's multiplayer is so fun. People are just there to play.
Completed Games: 2011 | 2012
CAG Club Nintendo Thread
Posted Image

#125 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 21 July 2008 - 09:56 PM

http://blog.us.plays...irmed-detailed/



Recently, the BioShock PS3 design team here at 2K Marin spent some time with the Trophy system for the PS3. The Trophies for the PS3 are ranked as if you, the game player, were an Olympian. It seemed only right that we organize our thoughts by this method.
Our first batch out of the Trophy-maker, were the Bronze Trophies.

Just like in the original BioShock, for the PS3 version our initial emphasis was on encouraging thoroughness and exploration of the BioShock universe. Each system in BioShock has a reward for the player that digs deep enough. Our hope is that players that may otherwise neglect a system will want to explore it just for the Trophy. Systems like Researching, Modifying Weapons, Hacking, and Crafting are all loaded with awards. A meticulous player will find themselves up to their armpits in prizes.

While every system has a tactical in-game advantage, we hope these Trophies will encourage players to try out every aspect of BioShock. Hacking, for example, is a system that some players may never focus on. However, for the player who gets out their wrench and starts tinkering, the tactical significance of having a turret and two security bots on your team is impressive. We hope that luring you in with the promise of glittering medals will make you consider revisiting such systems. We believe that once you get a nibble of the effectiveness of certain tactics, you’ll come back for a full meal.

Silver Trophies were next to be handed out.

For the true explorer, we present one of the more difficult Trophies to get in all of Rapture. The “Historian” Trophy is awarded for finding every single audio diary. This particular Trophy is Silver because we understand the rigor required for this endeavor. If you’re a true adventurer and seek to know the full story of the fall of Rapture, look under every desk and open every door. There are many to find.

As you may expect, several Trophies must remain secret. Giving this information away has the same effect as turning to the last page in a great book. We imagine you hate this as much as we do. The other silver Trophy must remain in our vault until you discover it for yourselves.

Next we turned to the Gold Trophies, the real beauties.

When considering how to use these Trophies to reward players, we chose to give a respectful nod to those few who desire a challenge. We believe that BioShock PS3 has a lot to offer in a single play through, but we wanted to emphasize and reward a player’s second or third descent into Rapture. This led us to create new Trophies that encourage more advanced tactics and enemies that provide a greater challenge.

As a result of this thinking the first Trophy bears the name, “Brass Balls”. If you desire to be among the few who have this prestigious award on their mantle, you must win BioShock on Hard difficulty with the Vita-Chambers turned off. A feat so daring that anyone even glimpsing this formidable Trophy in your glass case will be shaking with terror and respect.

There are still more Trophies yet to be unveiled which will push you further than this. Devilish trials which only the sturdiest among us will finish. Keep your ears peeled for further details.

We believe that you will find gathering all of these Trophies a grueling but satisfying trek. Should you manage to gather every single bronze, silver, and gold Trophy, the ultimate achievement is waiting: the coveted BioShock Platinum Trophy. Its glistening mass is reserved for those few who can stare down a Big Daddy without shivering.

Our hands are at the ready to give congratulatory pats on the back to anyone strong willed enough to claim these shiny keepsakes. Until then, expect more updates from the designers here at 2K Marin as BioShock for the PS3 surfaces.

Bioshock's trophies officially confirmed along with a look at their design of their trophy set-up, as well.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#126 mykevermin

mykevermin

    Queen of Scotland

  • CAGiversary!

Posted 21 July 2008 - 10:03 PM

DAYUMN!

That's like fuckin' almost 8 games and shit! Y'ever think we'll see...like...
Spoiler
support trophies?
Posted Image

#127 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 21 July 2008 - 10:06 PM

22 confirmed games, myke.

If you're going to troll, don't be stupid.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#128 youinreverse

youinreverse

    ...used to be Bioshocked

  • CAGiversary!

Posted 21 July 2008 - 11:50 PM

Yay! I get to play through the Game of the Year again and get get trophies for it! :bouncy: I <3 Bioshock!

#129 KingBroly

KingBroly

    CAG Club Nintendo

  • CAGiversary!

Posted 22 July 2008 - 01:14 AM

I really want Echochrome to get trophy support.
Completed Games: 2011 | 2012
CAG Club Nintendo Thread
Posted Image

#130 RelentlessRolento

RelentlessRolento

    Conversation Comedy

  • CAGiversary!

Posted 22 July 2008 - 04:59 AM

PS1 games need trophies. Iys Dehmands eht!

jk. it'll never happen guaranteed.

#131 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 24 July 2008 - 04:47 AM

http://blog.us.plays...rophies-galore/

Anyway, this all leads into trophies somehow. Ah yes, because our development cycle is so short, we find ourselves being able to implement all the latest OS-supported features before anyone else can. For PixelJunk Monsters it was Dual-Shock 3 support, but this time there have been a couple of really cool new features and we have put both in. These are the Trophy support and the YouTube video upload support. Both of which are really cool.

Initially we implemented all our own trophy screens etc., but then Sony Computer Entertainment built it all into the OS, which really helped us out. The trophy comparing and your “gamer card” screen really up the ante for those hard core gamers out there. In fact, it might make some of the non-gamer types even turn hard-core as chasing trophies can be rather addicting.


PixelJunk Eden is a short-form PSN title so there are fewer trophies when compared to, say, a Blu-ray title (which can have the esteemed platinum trophy), but we still managed to pack in quite a few. To begin with, you can get a bronze trophy for opening every “seed” in a stage. This is quite a challenge on some of the stages as the gardens are large and expansive. Then there are trophies for a load of other things, such as destroying 500 of the “prowlers,” or collecting 15 “crystals” in one jump. My personal favorite is a trophy that you can only achieve in 3P mode, where you have to “volley” a player between you back and forth five times without him/her landing on a plant, a bit like tennis.



Dylan Cuthbert gave a little teaser on the PS Blog about PixelJunk Eden's trophies and said this about trophies for PixelJunk Monsters:

Oh, and we have been totally inundated with requests for trophies in PixelJunk Monsters via some kind of patch. As this goes to press, I can say we are definitely looking into it - you just need to badger Deborah Mars and her team in Santa Monica to get some dates set. If we release a patch, we will not only implement this but we will also implement XMB music and a couple of other things.


He mentions in the comments that they're looking for a way to implement trophies retroactively so that you don't need to earn them all over again.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#132 aznguyen316

aznguyen316

    Rock Chalk

  • CAGiversary!

Posted 24 July 2008 - 04:23 PM

http://blog.us.plays...rophies-galore/




Dylan Cuthbert gave a little teaser on the PS Blog about PixelJunk Eden's trophies and said this about trophies for PixelJunk Monsters:



He mentions in the comments that they're looking for a way to implement trophies retroactively so that you don't need to earn them all over again.


Is there a game save for PSN games or are they just saved within the game? If so I hope retroactive trophies work for this title.
ROCK CHALK JAYHAWK | Steam: djfakey
i5-2500k@4.2Ghz; MSI 660Ti PE/OC Ed.

#133 Rig

Rig

    Rig = Lunar

  • CAGiversary!

Posted 24 July 2008 - 05:12 PM

I had actually fired off an email to them about PJM last night. To my surprise, they replied within minutes. They basically said requests were pouring in, and they were looking at ways to do it. (Essentially, what the blog post mentioned.)

#134 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 24 July 2008 - 08:23 PM

Is there a game save for PSN games or are they just saved within the game? If so I hope retroactive trophies work for this title.

What do you mean? They're saved in the same place as the saves for all of the disc-based games.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#135 jdioutkast

jdioutkast

Posted 25 July 2008 - 12:14 AM

Ferrari challenge gets trophy support

source.

I heard MGS4 fixed bricked PS3s


#136 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 25 July 2008 - 12:18 AM

Thanks.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#137 TimPV3

TimPV3

Posted 25 July 2008 - 12:23 AM

Uncharted gets trophy support August 22nd, tell your friends.




#138 jdioutkast

jdioutkast

Posted 25 July 2008 - 12:28 AM

source?

I heard MGS4 fixed bricked PS3s


#139 Mana Knight

Mana Knight

Posted 25 July 2008 - 12:39 AM

Uncharted gets trophy support August 22nd, tell your friends.

Awesome, I'll be watching out for that day. :D
Posted Image

#140 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 25 July 2008 - 01:05 AM

Yeah, I need a link.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#141 TimPV3

TimPV3

Posted 25 July 2008 - 01:40 AM

http://talkplaystati...ming-august-22/




#142 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 25 July 2008 - 01:50 AM

Thanks.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#143 KingBroly

KingBroly

    CAG Club Nintendo

  • CAGiversary!

Posted 25 July 2008 - 01:56 AM

I really hope you don't have to beat the game on different difficulty levels like I've been hearing, although you can switch the difficulty at any time during the game anyway.
In terms of retroactiveness, I hope since I only have 240 medal points, if I got to 300 points, and that, along with 100 and 200 points was a trophy trigger, I'd get those as well. I'd hate to delete my save file and start again.
I wonder when Warhawk's getting trophies. I know Burnout's getting trophies in August (latest reports), so August could be PS3 trophy get month.
Completed Games: 2011 | 2012
CAG Club Nintendo Thread
Posted Image

#144 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 25 July 2008 - 02:00 AM

Why would you delete your save file? You shouldn't need to do anything but keep playing on your current save file.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#145 KingBroly

KingBroly

    CAG Club Nintendo

  • CAGiversary!

Posted 25 July 2008 - 02:05 AM

I meant I'd have to start a new save file if it didn't have prior trigger points (Like Trophy Y unlocks Trophy X if you don't have it)
Completed Games: 2011 | 2012
CAG Club Nintendo Thread
Posted Image

#146 FriskyTanuki

FriskyTanuki

    Get bopped, son.

  • CAGiversary!

Posted 25 July 2008 - 07:35 AM

http://www.joystiq.c...ming-very-soon/

WipeOut HD's getting trophies while it's being spruced up a bit before being released.


You read it. You can't unread it.

 

Horror Chicken: F.E.A.R. and Resident Evil 4

 

PSN/XBL: CrashSpyro | Steam: CrashTanuki | Wii U: FriendlyTanuki


#147 Sarang01

Sarang01

    My Use Name Is Saber

  • CAGiversary!

Posted 25 July 2008 - 07:18 PM

What's the fucking point of this trophy system? Will I get cool game extra's like artworks and themes out of it by unlocking them or is this just more bragging rites garbage like the achievements system is?
I suppose this is at least a step up because it's not a score like achievements.
Posted Image

"Friends let friends eat each other out.".

#148 zenprime

zenprime

    A cat is fine too

  • CAGiversary!

Posted 25 July 2008 - 07:30 PM

What's the fucking point of this trophy system?
I suppose this is at least a step up because it's not a score like achievements.


Looking at it optimistically, it gives you new ways to play a game, and gives you a subtle Pavlovian pat on that back for playing well. Pessimistically it's still nerd points/e-penor size waving around.

nyanya.gif

gallery_112191_5372_1370779853_8521.gif

 


#149 mykevermin

mykevermin

    Queen of Scotland

  • CAGiversary!

Posted 25 July 2008 - 07:51 PM

I hope that Uncharted sales get a sizable spike from this - the incompleteness and general unwillingness of devs to add trophies gets under my skin. So I'd like to see one game that does it show tangible financial benefits from doing so.

We'll see.
Posted Image

#150 zewone

zewone

    Thursday

  • CAGiversary!

Posted 25 July 2008 - 08:02 PM

Uncharted already had a pseudo achievement system. I doubt trophy support will add to sales much.